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    The "Duh!" thread (aka the Doh! thread)

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    • TIGT 離線
      TIG Moderator
      最後由 編輯

      Pull out to approximate size [using any modifier keys you desire], then immediately type in the required size, before selecting another tool.
      The length has to have a 'units suffix'.
      Type 13 will make it 13x bigger ! but 13" makes it exactly 13 inches, or 330mm which makes it exactly that size in mm, this is done irrespective of the model's current-unit settings...

      TIG

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      • jgbJ 離線
        jgb
        最後由 編輯

        Post by Pilou on Wed, 15 Aug 2012 10:57 am
        Just draw a 13 inch segment from a vertex from your object and Scale your object by the line! 😉

        Yeah, I do that, thanks. 👍

        Post by thomthom on Wed, 15 Aug 2012 10:59 am
        Just scale roughly first - then use the VCB to adjust with accuracy afterwards - typing in the length.

        Can't seem to make it work. I type the value but when I type the " (inch) it erases the value. 😢

        I noticed that when I press the SHIFT key, the VCB shows me the ratios of each axis, which is handy. 😮
        You can then adjust the ratios of each axis in the VCB using a comma to separate the % values in the same order as the axis ref to its left. ☀

        AND you can post adjust the size to a dimension but only in FEET, not inches. 😐


        jgb

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        • TIGT 離線
          TIG Moderator
          最後由 編輯

          I beg to differ. 😕
          I can successfully Scale an object to exactly 13" using the " suffix.
          Pick a point to scale it by an arbitrary amount - 1.1 say - commit the scaling - THEN type 13" to apply the desired exact dimension...
          What are your unit-settings ? I have tried virtually every combo and they all let me enter 13" successfully ??

          TIG

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          • brodieB 離線
            brodie
            最後由 編輯

            @jgb said:

            This is also a question, based on the above.

            Using SCALE, you can just type a percentage value in the VCB. This is handy to set a specific scale factor like 92%. It is also handy to set a scale factor that is between SCALE's preset snap tolerance of .1% so just type 90.15 in the VCB where SCALE snaps only to 90.1% or 90.2% and you need the precision.

            OK, my question, How do I set scale to a dimensional value?
            ie: my object is 12 inches, and I want it to be 13 inches, without doing the percentage math. AND I am holding the CTRL and SHIFT keys down to scale all and from the center. When I release the mouse button to type, my position is lost.

            Make sure your object is a group/component. Double click it so you're inside the group and use the tape measure to measure your 12" segment. The VCB will report back that it's 12". Now just type 13" and hit enter. A dialogue will pop up asking "do you want to resize the active group or component?" Hit yes and you're home free 😄

            This works wonderfully when you get a 'not to scale' drawing that you need to be to scale.

            -Brodie

            steelblue http://www.steelbluellc.com

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            • jgbJ 離線
              jgb
              最後由 編輯

              @tig said:

              I beg to differ. 😕
              I can successfully Scale an object to exactly 13" using the " suffix.
              Pick a point to scale it by an arbitrary amount - 1.1 say - commit the scaling - THEN type 13" to apply the desired exact dimension...
              What are your unit-settings ? I have tried virtually every combo and they all let me enter 13" successfully ??

              Saw my error....
              I would scale approx, then enter 13". The 13 would vanish. 👎

              I need to Left Click after the approx setting, then while the scale box was still active, enter 13", and it worked. 👍 👍 "Minor detail" 😳

              Brodie; ☀ ☀ 👍 👍

              Thank you all.


              jgb

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              • brodieB 離線
                brodie
                最後由 編輯

                @tig said:

                Pull out to approximate size [using any modifier keys you desire], then immediately type in the required size, before selecting another tool.
                The length has to have a 'units suffix'.
                Type 13 will make it 13x bigger ! but 13" makes it exactly 13 inches, or 330mm which makes it exactly that size in mm, this is done irrespective of the model's current-unit settings...

                Nice tip, I didn't know that one. 👍

                So many SU easter eggs.

                -Brodie

                steelblue http://www.steelbluellc.com

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                • cottyC 離線
                  cotty
                  最後由 編輯

                  Here is a nice trick from Jean for rotation axis inferencing.

                  my SketchUp gallery

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                  • pilouP 離線
                    pilou
                    最後由 編輯

                    Yes but see this epic thread about the insufficiency of the Rotate tool inferency! 😉

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • charly2008C 離線
                      charly2008
                      最後由 編輯

                      Hi,

                      I just got the "SketchUp 7 Bible" scrolled once again. At the "Move Tool" I looked more closely. I did not know that you can also use the tool to make multiple copies of objects.


                      1.jpg


                      2.jpg


                      3.jpg


                      4.jpg

                      He who makes no mistakes, makes nothing

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                      • boofredlayB 離線
                        boofredlay
                        最後由 編輯

                        Oh yes and if you copy the object then type in 10/ you will get copies divided equally between the two distances. 👍

                        http://www.coroflot.com/boofredlay

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                        • GaieusG 離線
                          Gaieus
                          最後由 編輯

                          @charly2008 said:

                          did not know that you can also use the tool to make multiple copies of objects.

                          Ah yes, with the Move tool it's called a "Linear array" - but you can also do similar "Radial array" with the Rotate tool

                          Gai...

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                          • pilouP 離線
                            pilou
                            最後由 編輯

                            And it's the same with the rotation Tool 😉

                            But seems also that is the first thing that we learn when we start SU! 😉

                            Don't use multiple copy in SU is very mysterious 😄

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • majidM 離線
                              majid
                              最後由 編輯

                              @gaieus said:

                              @charly2008 said:

                              did not know that you can also use the tool to make multiple copies of objects.

                              Ah yes, with the Move tool it's called a "Linear array" - but you can also do similar "Radial array" with the Rotate tool

                              amazin part is that you can type:
                              X5
                              5X
                              5
                              0r 5

                              and they reffer to same result!!!! ( array )

                              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                              • jgbJ 離線
                                jgb
                                最後由 編輯

                                @gaieus said:

                                @charly2008 said:

                                did not know that you can also use the tool to make multiple copies of objects.

                                Ah yes, with the Move tool it's called a "Linear array" - but you can also do similar "Radial array" with the Rotate tool

                                I've used that a lot, BUT, I can't seem to radial array within a 360 circle. 😕
                                As I reach 359.999 it jumps to zero degrees, and "/x" returns nothing.

                                I know I'm missing something here. ❓

                                I usually solve it by first making a circle with the number of segments I want, then radially array the object to a vertex, and multiply (total number wanted less 1), then delete the circle.


                                jgb

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                                • boofredlayB 離線
                                  boofredlay
                                  最後由 編輯

                                  Start your array and type 360 for the degrees and hit enter rather than clicking to enter the degrees. Then do your multiplier.

                                  http://www.coroflot.com/boofredlay

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                                  • thomthomT 離線
                                    thomthom
                                    最後由 編輯

                                    @jgb said:

                                    @gaieus said:

                                    @charly2008 said:

                                    did not know that you can also use the tool to make multiple copies of objects.

                                    Ah yes, with the Move tool it's called a "Linear array" - but you can also do similar "Radial array" with the Rotate tool

                                    I've used that a lot, BUT, I can't seem to radial array within a 360 circle. 😕
                                    As I reach 359.999 it jumps to zero degrees, and "/x" returns nothing.

                                    I know I'm missing something here. ❓

                                    1. Copy rotate to any random angle
                                    2. Adjust angle with VCB to 360
                                    3. Use VCB to divide the full rotation by number of elements ( / 7 )

                                    Or, if you know the angle between each element, just rotate by the first segment.

                                    1. Copy Rotate 45 degrees
                                    2. *7

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • GaieusG 離線
                                      Gaieus
                                      最後由 編輯

                                      One note however. If you use the divide function around a full 360 degrees and first you rotate the component by 360 degrees, you will end up with two, overlapping components in position 0 (or 360). This is not a serious issue as after the rotation and radial array, this firstly copied component will remain highlighted so just make sure that after the radial array, also press the Delete button.

                                      Gai...

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        @gaieus said:

                                        One note however. If you use the divide function around a full 360 degrees and first you rotate the component by 360 degrees, you will end up with two, overlapping components in position 0 (or 360). This is not a serious issue as after the rotation and radial array, this firstly copied component will remain highlighted so just make sure that after the radial array, also press the Delete button.

                                        True, I used loose geometry in my test.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • GaieusG 離線
                                          Gaieus
                                          最後由 編輯

                                          Well, true, thatmerges with no trace left.

                                          Gai...

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                                          • jgbJ 離線
                                            jgb
                                            最後由 編輯

                                            @unknownuser said:

                                            Start your array and type 360 for the degrees and hit enter rather than clicking to enter the degrees. Then do your multiplier.

                                            😍 That worked... Many thanks. 👍 👍 👍

                                            TT & Gaieus, thanks as well. That duplicate copy over the original used to be a problem, till I started using a circle with the right # of segments to get around it.


                                            jgb

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