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The "Duh!" thread (aka the Doh! thread)

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  • T Offline
    TIG Moderator
    last edited by 15 Aug 2012, 15:21

    Pull out to approximate size [using any modifier keys you desire], then immediately type in the required size, before selecting another tool.
    The length has to have a 'units suffix'.
    Type 13 will make it 13x bigger ! but 13" makes it exactly 13 inches, or 330mm which makes it exactly that size in mm, this is done irrespective of the model's current-unit settings...

    TIG

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    • J Offline
      jgb
      last edited by 15 Aug 2012, 15:37

      Post by Pilou on Wed, 15 Aug 2012 10:57 am
      Just draw a 13 inch segment from a vertex from your object and Scale your object by the line! ๐Ÿ˜‰

      Yeah, I do that, thanks. ๐Ÿ‘

      Post by thomthom on Wed, 15 Aug 2012 10:59 am
      Just scale roughly first - then use the VCB to adjust with accuracy afterwards - typing in the length.

      Can't seem to make it work. I type the value but when I type the " (inch) it erases the value. ๐Ÿ˜ข

      I noticed that when I press the SHIFT key, the VCB shows me the ratios of each axis, which is handy. ๐Ÿ˜ฎ
      You can then adjust the ratios of each axis in the VCB using a comma to separate the % values in the same order as the axis ref to its left. โ˜€

      AND you can post adjust the size to a dimension but only in FEET, not inches. ๐Ÿ˜


      jgb

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      • T Offline
        TIG Moderator
        last edited by 15 Aug 2012, 15:46

        I beg to differ. ๐Ÿ˜•
        I can successfully Scale an object to exactly 13" using the " suffix.
        Pick a point to scale it by an arbitrary amount - 1.1 say - commit the scaling - THEN type 13" to apply the desired exact dimension...
        What are your unit-settings ? I have tried virtually every combo and they all let me enter 13" successfully ??

        TIG

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        • B Offline
          brodie
          last edited by 15 Aug 2012, 15:52

          @jgb said:

          This is also a question, based on the above.

          Using SCALE, you can just type a percentage value in the VCB. This is handy to set a specific scale factor like 92%. It is also handy to set a scale factor that is between SCALE's preset snap tolerance of .1% so just type 90.15 in the VCB where SCALE snaps only to 90.1% or 90.2% and you need the precision.

          OK, my question, How do I set scale to a dimensional value?
          ie: my object is 12 inches, and I want it to be 13 inches, without doing the percentage math. AND I am holding the CTRL and SHIFT keys down to scale all and from the center. When I release the mouse button to type, my position is lost.

          Make sure your object is a group/component. Double click it so you're inside the group and use the tape measure to measure your 12" segment. The VCB will report back that it's 12". Now just type 13" and hit enter. A dialogue will pop up asking "do you want to resize the active group or component?" Hit yes and you're home free ๐Ÿ˜„

          This works wonderfully when you get a 'not to scale' drawing that you need to be to scale.

          -Brodie

          steelblue http://www.steelbluellc.com

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          • J Offline
            jgb
            last edited by 15 Aug 2012, 16:12

            @tig said:

            I beg to differ. ๐Ÿ˜•
            I can successfully Scale an object to exactly 13" using the " suffix.
            Pick a point to scale it by an arbitrary amount - 1.1 say - commit the scaling - THEN type 13" to apply the desired exact dimension...
            What are your unit-settings ? I have tried virtually every combo and they all let me enter 13" successfully ??

            Saw my error....
            I would scale approx, then enter 13". The 13 would vanish. ๐Ÿ‘Ž

            I need to Left Click after the approx setting, then while the scale box was still active, enter 13", and it worked. ๐Ÿ‘ ๐Ÿ‘ "Minor detail" ๐Ÿ˜ณ

            Brodie; โ˜€ โ˜€ ๐Ÿ‘ ๐Ÿ‘

            Thank you all.


            jgb

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            • B Offline
              brodie
              last edited by 15 Aug 2012, 16:18

              @tig said:

              Pull out to approximate size [using any modifier keys you desire], then immediately type in the required size, before selecting another tool.
              The length has to have a 'units suffix'.
              Type 13 will make it 13x bigger ! but 13" makes it exactly 13 inches, or 330mm which makes it exactly that size in mm, this is done irrespective of the model's current-unit settings...

              Nice tip, I didn't know that one. ๐Ÿ‘

              So many SU easter eggs.

              -Brodie

              steelblue http://www.steelbluellc.com

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              • C Offline
                cotty
                last edited by 15 Aug 2012, 17:10

                Here is a nice trick from Jean for rotation axis inferencing .

                my SketchUp gallery

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                • P Offline
                  pilou
                  last edited by 15 Aug 2012, 19:58

                  Yes but see this epic thread about the insufficiency of the Rotate tool inferency! ๐Ÿ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • C Offline
                    charly2008
                    last edited by 19 Aug 2012, 21:50

                    Hi,

                    I just got the "SketchUp 7 Bible" scrolled once again. At the "Move Tool" I looked more closely. I did not know that you can also use the tool to make multiple copies of objects.


                    1.jpg


                    2.jpg


                    3.jpg


                    4.jpg

                    He who makes no mistakes, makes nothing

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                    • B Offline
                      boofredlay
                      last edited by 19 Aug 2012, 21:54

                      Oh yes and if you copy the object then type in 10/ you will get copies divided equally between the two distances. ๐Ÿ‘

                      http://www.coroflot.com/boofredlay

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                      • G Offline
                        Gaieus
                        last edited by 19 Aug 2012, 23:23

                        @charly2008 said:

                        did not know that you can also use the tool to make multiple copies of objects.

                        Ah yes, with the Move tool it's called a "Linear array " - but you can also do similar "Radial array " with the Rotate tool

                        Gai...

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                        • P Offline
                          pilou
                          last edited by 19 Aug 2012, 23:45

                          And it's the same with the rotation Tool ๐Ÿ˜‰

                          But seems also that is the first thing that we learn when we start SU! ๐Ÿ˜‰

                          Don't use multiple copy in SU is very mysterious ๐Ÿ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • M Offline
                            majid
                            last edited by 20 Aug 2012, 07:01

                            @gaieus said:

                            @charly2008 said:

                            did not know that you can also use the tool to make multiple copies of objects.

                            Ah yes, with the Move tool it's called a "Linear array " - but you can also do similar "Radial array " with the Rotate tool

                            amazin part is that you can type:
                            X5
                            5X
                            5
                            0r 5

                            and they reffer to same result!!!! ( array )

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                            • J Offline
                              jgb
                              last edited by 20 Aug 2012, 14:57

                              @gaieus said:

                              @charly2008 said:

                              did not know that you can also use the tool to make multiple copies of objects.

                              Ah yes, with the Move tool it's called a "Linear array " - but you can also do similar "Radial array " with the Rotate tool

                              I've used that a lot, BUT, I can't seem to radial array within a 360 circle. ๐Ÿ˜•
                              As I reach 359.999 it jumps to zero degrees, and "/x" returns nothing.

                              I know I'm missing something here. โ“

                              I usually solve it by first making a circle with the number of segments I want, then radially array the object to a vertex, and multiply (total number wanted less 1), then delete the circle.


                              jgb

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                              • B Offline
                                boofredlay
                                last edited by 20 Aug 2012, 15:09

                                Start your array and type 360 for the degrees and hit enter rather than clicking to enter the degrees. Then do your multiplier.

                                http://www.coroflot.com/boofredlay

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                                • T Offline
                                  thomthom
                                  last edited by 20 Aug 2012, 15:12

                                  @jgb said:

                                  @gaieus said:

                                  @charly2008 said:

                                  did not know that you can also use the tool to make multiple copies of objects.

                                  Ah yes, with the Move tool it's called a "Linear array " - but you can also do similar "Radial array " with the Rotate tool

                                  I've used that a lot, BUT, I can't seem to radial array within a 360 circle. ๐Ÿ˜•
                                  As I reach 359.999 it jumps to zero degrees, and "/x" returns nothing.

                                  I know I'm missing something here. โ“

                                  1. Copy rotate to any random angle
                                  2. Adjust angle with VCB to 360
                                  3. Use VCB to divide the full rotation by number of elements ( / 7 )

                                  Or, if you know the angle between each element, just rotate by the first segment.

                                  1. Copy Rotate 45 degrees
                                  2. *7

                                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • G Offline
                                    Gaieus
                                    last edited by 20 Aug 2012, 15:17

                                    One note however. If you use the divide function around a full 360 degrees and first you rotate the component by 360 degrees, you will end up with two, overlapping components in position 0 (or 360). This is not a serious issue as after the rotation and radial array, this firstly copied component will remain highlighted so just make sure that after the radial array, also press the Delete button.

                                    Gai...

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                                    • T Offline
                                      thomthom
                                      last edited by 20 Aug 2012, 15:19

                                      @gaieus said:

                                      One note however. If you use the divide function around a full 360 degrees and first you rotate the component by 360 degrees, you will end up with two, overlapping components in position 0 (or 360). This is not a serious issue as after the rotation and radial array, this firstly copied component will remain highlighted so just make sure that after the radial array, also press the Delete button.

                                      True, I used loose geometry in my test.

                                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • G Offline
                                        Gaieus
                                        last edited by 20 Aug 2012, 15:19

                                        Well, true, thatmerges with no trace left.

                                        Gai...

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                                        • J Offline
                                          jgb
                                          last edited by 20 Aug 2012, 20:24

                                          @unknownuser said:

                                          Start your array and type 360 for the degrees and hit enter rather than clicking to enter the degrees. Then do your multiplier.

                                          ๐Ÿ˜ That worked... Many thanks. ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                                          TT & Gaieus, thanks as well. That duplicate copy over the original used to be a problem, till I started using a circle with the right # of segments to get around it.


                                          jgb

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