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    The "Duh!" thread (aka the Doh! thread)

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    • thomthomT Offline
      thomthom
      last edited by

      Ooh! That's nice! I've never used the Outliner much, but that's a nice observation.
      +1 from me!

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • TIGT Online
        TIG Moderator
        last edited by

        Yes, highlighting and moving containers within the Outliner works very much like Cut+PasteInPlace when you move groups/instances between 'parents' - just MUCH easier...
        It's also a useful way to open a nested container for editing, just find it 'by name' in the Outliner [benefit of naming sensibly!] and then select it and double-click it; and it's also best if View > Component Edit > Hide Rest of Model is toggled ON so you can see what you are doing [a shortcut-key to toggle this is de riguer]...

        TIG

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        • brodieB Offline
          brodie
          last edited by

          Just found a new one. You can copy a line over and type 10', then, after hitting enter you can type /10 to get 10 equally spaced lines.

          I have been doing that as two separate functions forever (copying the line 10' to get the spacing right then copying it back and snapping it to the other line 10' away and THEN hitting /10).

          -Brodie

          steelblue http://www.steelbluellc.com

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          • pilouP Offline
            pilou
            last edited by

            ... and if you are not satisfy you can continue "*" "/" with any unity even different than settings untill taking another tool! 😄

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • arail1A Offline
              arail1
              last edited by

              @panixia said:

              just discovered a DOH feature of the selection tool..
              if you drag a selection rectangle from left to right it selects only the items completely wrapped in the rectangle, but if you drag the rectangle from right toward left,then also the items wich are only touched (but not fully wrapped) by the rectangle are selected.. never noticed it before.. 😲

              This is important to know also because it's one of the few things that tends to be consistent across most 3D software applications.

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              • M Offline
                MikeFJaguar
                last edited by

                Ctrl (in Windows) while orbiting lets me turn my model every which way! Fairly useless as an architectural user but a boon for modellers who make widgets. Doh!

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  That's a "designed feature": Suspending the gravity setting

                  Gai...

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                  • mitcorbM Offline
                    mitcorb
                    last edited by

                    Sort of bootleg Camera Roll. I have used it to get a particular position for precise selection in a busy model. Of course, you could just do a bunch of layering and hiding to avoid this need altogether.

                    I take the slow, deliberate approach in my aimless wandering.

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                    • olisheaO Offline
                      olishea
                      last edited by

                      @gaieus said:

                      That's a "designed feature": Suspending the gravity setting

                      I use it for portrait-orientated renders...very useful.

                      oli

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                      • Wo3DanW Offline
                        Wo3Dan
                        last edited by

                        @mikefjaguar said:

                        Ctrl (in Windows) while orbiting lets me turn my model every which way! Fairly useless as an architectural user but ......... Doh!

                        Rolling the camera (by holding down [Ctrl] when orbiting), to position your model in such a way on screen sometimes helps in order to have the selection window enclose what you want it to select. With gravity ON you might not be able to make that special selection.

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                        • pilouP Offline
                          pilou
                          last edited by

                          ...and when you Press the SpaceBar that stop it vigorously! 💚

                          http://www.freebiker.net/FichesPratiques/Freinage_problemes/problemes_freinage.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • porch_unpluggedP Offline
                            porch_unplugged
                            last edited by

                            @gaieus said:

                            That's a "designed feature": Suspending the gravity setting

                            ugh, i think i just made myself travel sick trying that out.

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                            • porch_unpluggedP Offline
                              porch_unplugged
                              last edited by

                              if you are trying to draw something small and the clipping plane is getting in the way, change to parallel projection view.

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                I often find I get clipping issues more quickly with parallel view...

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • brodieB Offline
                                  brodie
                                  last edited by

                                  I'm on board with the parallel projection. I find that when you initially change to PP you'll get some bad clipping, but if you select your geometry and then zoom extents the clipping goes away and you can zoom in as much as you want.

                                  -Brodie

                                  steelblue http://www.steelbluellc.com

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                                  • V Offline
                                    valerostudio
                                    last edited by

                                    Left, Right, Up arrows lock the Red Green Blue Axis when using move! How did it take me 7 years to figure this one out!

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                                    • gillesG Offline
                                      gilles
                                      last edited by

                                      Seven years!

                                      You should read the manual, just in case. 😄

                                      http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94862&topic=2458142&ctx=topic

                                      " c'est curieux chez les marins ce besoin de faire des phrases "

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                                      • V Offline
                                        valerostudio
                                        last edited by

                                        There's a manual? 😉

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                                        • Wo3DanW Offline
                                          Wo3Dan
                                          last edited by

                                          @gilles said:

                                          Seven years!

                                          You should read the manual, just in case. 😄

                                          http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94862&topic=2458142&ctx=topic

                                          Useful reading but here it lacks the information about how to use to rotate a group or component accurately according to the current drawing axes system with angle input.
                                          Also I couldn't find anything about moving vertices. And even more, while doing so, how to lock moving a vertex to its own edge's direction. (=hover over the edge first, press [Shift], only then move the vertex)

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                                          • cottyC Offline
                                            cotty
                                            last edited by

                                            @wo3dan said:

                                            ...lock moving a vertex to its own edge's direction. (=hover over the edge first, press [Shift], only then move the vertex)

                                            New one for me, thank you!

                                            my SketchUp gallery

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