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    Joint Push Pull Classic (Old version) - v2.2a - 26 Apr 17

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    • D Offline
      driven
      last edited by

      try booleenhelper.rb or scale X 1000 enter 2000" and it works here

      john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • Dave RD Offline
        Dave R
        last edited by

        Interesting. I could do one letter at a time at the current size. I selected about half of them and tried it and got a Bug Splat. 😞

        I tried doing limited groups of letters. The center row went fine as did the first two thirds of the top row. When I tried to do the last batch of letters in the top row, Splat!

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          I got splats on the 'r 'in 'marian' and 'heart'.

          Download the free D'oh Book for SketchUp 📖

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          • TIGT Offline
            TIG Moderator
            last edited by

            At original size it Bugsplats big time! [probably a 'tiny facets issue' on the small curved edges in the R - but why not the P or & ?]
            But Scale x100 and then JPP 200" [on the whole thing at once], then Scale back down x0.01m to get this good/swift outcome Capture.PNG

            TIG

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            • gtalaricoG Offline
              gtalarico
              last edited by

              Scaling helped. Thanks! 😉
              Never thought it make a difference... is because SU doesn't like expressions with number like 0.00000000000000000000000000000000002003 ? 😒

              -Gui

              http://www.gtalarico.com

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              • ayan13A Offline
                ayan13
                last edited by

                great plugins ! I use it a lot! Thank you !!!

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                • H Offline
                  helios
                  last edited by

                  My apologies if this was answered before, but is it possible to use this plugin to uniformly add thickness to a cylinder-like object? I created it by pulling a circle (and then scaling it at several points) and now would like to add some thickness to the currently hollow object, as it is going to be 3D printed. I am, in essence, trying to pull all the outside surfaces at a perpendicular angles.

                  Many thanks!

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                  • jgbJ Offline
                    jgb
                    last edited by

                    Yes. Use the Joint Push/Pull (not the Vector). Select the surface of the cylinder and using the JPP tool, click on any face in the selection. It will outline in red. Pull it up as thick as you want, or more accurately, pull up a short distance and type the thickness to the Measurements box. Press <Enter> to get a preview, then <enter> again to complete the thickening.

                    Depending on the defaults you have for JPP, it may or may not form a group of the thickened section.
                    You can explode the group if you want.


                    jgb

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                    • jgbJ Offline
                      jgb
                      last edited by

                      I just got that "transformation" error as well. 😮
                      While the attached SKP is documented, here's what happened.

                      There are 2 errors depicted in the attached model.

                      1 - I tried to thicken (using JPP preset at 90 deg) the housing by .1 inch. Error.
                      I read this thread and scaled up 10X, same result.
                      If I do the hub and flanges separately, it works, but there is a mess to clean up.

                      2 - When I thicken any pair (or more) faces that are at an angle to each other, and any face has a hole in it, the hole thickens at some median angle, not perpendicular to its face. The circle on the thickened face is also distorted into an oval/ellipse.

                      There is one other transformation error I've noticed as well, but seems to happen in specific repeatable cases where the transformation logic is simply stumped for a good solution.
                      Ya kant code for every case.... bin-der dundat. 😆 (Well respected Indian explorer)
                      I'll post a separate model of that problem if wanted.

                      So now in those cases I know where to look and do a quick and simple fix.
                      Believe me, JPP is a Golden Ruby I cannot live without.

                      Apologies... First post I forgot the SKP file. 😳


                      As above.


                      jgb

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        @helios: Not to disparage such a fine tool as Joint Push/Pull, but a possible alternative is Pipe Along Path. Slightly different methodology, but similar result.

                        I take the slow, deliberate approach in my aimless wandering.

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                        • jgbJ Offline
                          jgb
                          last edited by

                          @mitcorb said:

                          @helios: Not to disparage such a fine tool as Joint Push/Pull, but a possible alternative is Pipe Along Path. Slightly different methodology, but similar result.

                          Yes, but PAP is not a tool for this problem. I use PAP a lot and its main advantage is making a tube or pipe along an arbitrary path.

                          There are a few other solutions available to thicken the surface of a cylinder, or any shape, either in a straight line or a path. Follow-me is a so-so useful tool for a non-linear path. Making a circle with both inner and outer diameters then extruding the outer ring is probably best, but linear paths only.

                          However, JPP is the only tool I know of that will equally thicken all surfaces, linear or not, and even bent/wavy surfaces, which was the case indicated by @helios. Think of an hour-glass. ❗


                          jgb

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                          • H Offline
                            helios
                            last edited by

                            Thank you for the quick replies! It looks like this plugin is what I am after.

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                            • A Offline
                              ar_max
                              last edited by

                              Thank you very much.
                              Used to feel very good.
                              Sorry.
                              Not good at English. 😄

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                              • dereiD Offline
                                derei
                                last edited by

                                Is it JPP polygon-limited ?
                                I have a curved face and I wanted to add thickness to it. Unfortunately, JPP only affected a part of entire mesh.
                                See below.


                                JPP.jpg

                                DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                • mitcorbM Offline
                                  mitcorb
                                  last edited by

                                  Could it be that the faces were pulled internally because of the direction of your pull and the inference engine trying to snap to a vertex? I don't know, just asking.

                                  I take the slow, deliberate approach in my aimless wandering.

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                                  • dereiD Offline
                                    derei
                                    last edited by

                                    @mitcorb said:

                                    Could it be that the faces were pulled internally because of the direction of your pull and the inference engine trying to snap to a vertex? I don't know, just asking.

                                    I'm not sure what you are asking...but if is what I think it is, it should be valid only for small distances and only for mouse movement. Or, I moved the mouse to avoid snapping and I input a value in VCB.

                                    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @unknownuser said:

                                      Is it JPP polygon-limited ?
                                      I have a curved face and I wanted to add thickness to it. Unfortunately, JPP only affected a part of entire mesh.
                                      See below.

                                      JPP has a limit for displaying the feedback wireframe (5000 faces) but I don'th think I put one for the processing.
                                      I'll check that and come back.

                                      Fredo

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        Hi Fredo,

                                        I've Joint PushPull assigned to 'J' shortcut. When I select all geometry and press 'G' to 'Make Component' then 'Set component axis' if I press 'J' during the placing of the axis SU will Bugsplat.

                                        It doesn't do this for any other keyboard assigned plugin.
                                        It doesn't do it if nothing is assigned to 'J'.
                                        It doesn't do it if a native tool is assigned to 'J'.
                                        It doesn't do it if another plugin is assigned to 'J'.

                                        There are no messages in the Ruby Console. I'm using all the latest version of your plugins.

                                        I know that not pressing 'J' solves it

                                        Download the free D'oh Book for SketchUp 📖

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                                        • H Offline
                                          helios
                                          last edited by

                                          After a few days, I'm still struggling to give one of my hollow models some thickness.

                                          I created a model that looks sort of like this (i.e. a curve spun around the Z axis):

                                          http://i.imgur.com/u1fl6.jpg

                                          I then select everything, click Joint Push/Pull, and enter a distance that is my desired thickness (e.g. 10mm). Some sort of calculation happens, but when I check on the model's thickness, it appears unchanged:

                                          http://i.imgur.com/hEeEs.jpg

                                          What am I doing wrong? How can I get the walls to be thicker?

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                                          • H Offline
                                            helios
                                            last edited by

                                            Here's the model in question itself (attached).


                                            Bell 6.skp.zip

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