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    Organic water tap

    Scheduled Pinned Locked Moved SUbD
    renderpluginsextensions
    21 Posts 9 Posters 13.2k Views 9 Watching
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    • panixiaP Offline
      panixia
      last edited by

      Here's my entry. As Alvin said, photo reference is bad.
      I just quickly eyballed this, focusing mainly on the proper topology.
      I believe the shape can be perfected a bit, but the topology itself should be basically something like this.
      (I did it solid just for the sake of fun) πŸ˜„

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      • panixiaP Offline
        panixia
        last edited by

        This is the base mesh, if you want to play with.


        Sub-D_Faucet_LITE.skp

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        • alvisA Offline
          alvis
          last edited by

          @panixia said:

          Here's my entry. As Alvin said, photo reference is bad.
          I just quickly eyballed this, focusing mainly on the proper topology.
          I believe the shape can be perfected a bit, but the topology itself should be basically something like this.
          (I did it solid just for the sake of fun

          i'm saying that there are people who do it better than me. i can see where my mistake was, but i was on the right track. πŸ‘ πŸ‘ πŸ‘

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          • panixiaP Offline
            panixia
            last edited by

            @alvis said:

            there are people who do it better than me.

            Thank you man, I really appreciate it from you.
            You were one of them I really looked at as "teacher" in the past years, when I was at the beginning.
            Your clever modeling has always been a source of inspiration for me.

            I believe in this case, you did it right with the vertex count (8 is the way here), but you had to rotate everything 45Β° and then the topology naturally follow along.
            I did the exact same mistake on first try, then realized I had to rotate stuff and having the base octagon facing flat forward.

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            • pbacotP Offline
              pbacot
              last edited by

              Cool work guys

              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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              • panixiaP Offline
                panixia
                last edited by

                Played with it another bit in the afternoon.
                I think it has decent overall shape and improved topology in the top handle.
                Also fixed bad naming and pivot orientation, scaled it properly and saved it in skp 2017 version.
                Attached here the improved model. πŸ‘

                Sub-D_DamixaWaterTap.skp

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                • alvisA Offline
                  alvis
                  last edited by

                  Bravo πŸ‘

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                  • B Offline
                    Builder54
                    last edited by

                    How is the perfectly round faucet mouth done? It looks like you both added a circle to the mesh.

                    SketchUp_Fa3cOF5PtT.png

                    "Don't be afraid of working hard. There are No shortcuts to mastering something."

                    Robh Ruppel

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                    • panixiaP Offline
                      panixia
                      last edited by

                      Yes, you can basically add some 8-sided circle and then loft/bridge with existing topology.
                      You should also try to use way less segments for the top rounded part and avoid those nasty star poles (those vertices where 6 edges are connected).

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                      • B Offline
                        Builder54
                        last edited by

                        @panixia said:

                        Yes, you can basically add some 8-sided circle and then loft/bridge with existing topology.
                        You should also try to use way less segments for the top rounded part and avoid those nasty star poles (those vertices where 6 edges are connected).

                        Thanks for providing your model. It took me a long time to figure out even with your model loaded to pull the spout from the stem. I learned a lot here.

                        Your model is on the right


                        SketchUp_XclV65QaLI.png

                        "Don't be afraid of working hard. There are No shortcuts to mastering something."

                        Robh Ruppel

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                        • panixiaP Offline
                          panixia
                          last edited by

                          Glad that it helped πŸ˜„

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                          • Epix3DE Offline
                            Epix3D
                            last edited by

                            WoW! Some really great results here! Unfortunately I could not get a reference photo straight on from sideview but it seems you got great results from "eyeballing".
                            I learned alot from this and will use your tutorials to improve Sub divide modelling.
                            Thank you all for your effort ; )

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