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[Plugin Beta] Animator - v4.4a - 01 Jun 25

Scheduled Pinned Locked Moved Animator Beta
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  • J Offline
    jgb
    last edited by 11 Aug 2017, 16:05

    Fredo6, a favor please.

    I just discovered your animation plugin, and went through this thread (quickly). It's installed but I have not yet played with it.

    In the lead thread there is your usual documentation section and I well understand you have not (yet?) produced a .PDF guide. Instead you have references to 3 tutorials.

    Could you please convert those references into clickable links?

    Thanks
    jgb


    jgb

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    • F Offline
      fredo6
      last edited by 11 Aug 2017, 20:35

      @jgb said:

      Could you please convert those references into clickable links?

      Just fixed the link (polluted by an old bug in the forum, adding http: in URL).

      Note that many videos are based on an older version of the GUI, but I guess you'll find your way with the updated GUI.

      Fredo

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      • J Offline
        jgb
        last edited by 11 Aug 2017, 21:07

        Thank you.
        This old dog has difficulty learning new tricks.
        I've tried many SU based animators over the years starting with SketchyPhysics (almost got the hang of it). Others left me wanting, others way too complex or plain unusable. I need a simple animator without the physics complications, so I hope, based on the quality and functions of your stuff, most of which I use daily (Curviloft in particular), this rendition of an SU animator will do the trick.


        jgb

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        • F Offline
          fredo6
          last edited by 16 Aug 2017, 17:49

          New Release: Animator - v1.7c - 16 Aug 17

          Requirement: LibFredo6 v7.7c

          Minor release

          • bug fixing
          • First support of VRay (v3.40.04) for rendering of animations

          See main post for RBZ files

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          • T Offline
            tomaszdrgas
            last edited by 21 Aug 2017, 05:30

            I guess easiest would be interpolating date and hour seperately.

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            • F Offline
              fredo6
              last edited by 21 Aug 2017, 09:36

              @tomaszdrgas said:

              I guess easiest would be interpolating date and hour seperately.

              Definitely.

              If the two dates are separated by less than 24 hours, then interpolate the dates

              Otherwise, interpolate the days, but keeping the same hour.

              Fredo

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              • V Offline
                vailly
                last edited by 15 Oct 2017, 18:12

                Nice job again Fredo6.
                Is it possible to animate the "sun" to see the shadow of a building moving from early in the morning through the night?
                Thanks,
                François

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                • F Offline
                  fredo6
                  last edited by 18 Oct 2017, 07:09

                  @vailly said:

                  Is it possible to animate the "sun" to see the shadow of a building moving from early in the morning through the night?

                  This is possible with the Visual Effect "Shadow"

                  In the timeline,

                  • put a first one with the date/time of early morning
                  • put a second one with the date/time of late evening at the end (based on your video duration)

                  Shadow is a visual effect. So it can be combined with object and camera movements and with other visual effects (zoom, etc...).

                  Note that if the two date/time are separated with more than 24h, then you'll get a Season shadow animation. This is how you can simulate the shadow across several days, months or years.

                  Fredo

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                  • F Offline
                    fredo6
                    last edited by 2 Nov 2017, 10:46

                    New Release: Animator - v1.8a - 02 Nov 17

                    Requirement: LibFredo6 v7.9a

                    Minor release

                    • bug fixing
                    • First batch of Performance improvement for large models

                    See main post for RBZ files

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                    • M Offline
                      Mike598601
                      last edited by 5 Nov 2017, 17:04

                      Hey Fredo, you are genius 😄 I love animator
                      I tried rendering a clip in Twilight V2 pro, only 2 second duration (51 frames) - 30 hours in it had rendered 14 clips, so I decided to purchase V-Ray and upgraded LibFredo6 to 7.9 and animator to 1.8 as it says Vray is supported. Tried to render the same animation and it only took 1.5 hours - an amazing improvement!! I saw every frame rendering, However, the resulting movie, both MP4 and MOV were both only 1 frame long 😞 - Have I missed something? Can you advise me please?

                      Keep up the brilliant work!!!

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                      • F Offline
                        fredo6
                        last edited by 5 Nov 2017, 20:41

                        @mike598601 said:

                        I tried rendering a clip in Twilight V2 pro, only 2 second duration (51 frames) - 30 hours in it had rendered 14 clips, so I decided to purchase V-Ray and upgraded LibFredo6 to 7.9 and animator to 1.8 as it says Vray is supported. Tried to render the same animation and it only took 1.5 hours - an amazing improvement!! I saw every frame rendering, However, the resulting movie, both MP4 and MOV were both only 1 frame long 😞 - Have I missed something? Can you advise me please?

                        For animation, I don't think you need super-rendering. If you have only 51 frames, with a rendering of 10 s, you should keep it under 10 minutes, whether Twilight or VRay.

                        Could you post or PM your model, so that I see how it renders with Vray and Twilight.

                        Fredo

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                        • M Offline
                          mast1987
                          last edited by 11 Nov 2017, 18:30

                          First: Big Thanks to FREDO for this Genius plugin.

                          Theres just 1 Thing I got a Problem with: Camera Fade out.

                          If I use more than 2 views/cameras the Animation stops at the second view/camera and doesnt fade to the third one.

                          what did I wrong?

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                          • F Offline
                            fredo6
                            last edited by 11 Nov 2017, 23:33

                            @mast1987 said:

                            If I use more than 2 views/cameras the Animation stops at the second view/camera and doesnt fade to the third one.

                            what did I wrong?

                            Could you please post or PM your model so that I have a look.
                            Maybe you simply disable fadeout for the second camera.

                            Fredo

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                            • M Offline
                              mast1987
                              last edited by 12 Nov 2017, 17:46

                              ok I got a solution:

                              when i set the camera Position with the eye tool it doesnt works.
                              when I set it with the Orbit and Hand tool it works fine.....

                              thanks for the quick answer btw

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                              • F Offline
                                fredo6
                                last edited by 13 Nov 2017, 10:24

                                Glad to see it works.

                                Still, I don't see why you have a difference, since Animator does not really care HOW you set a view: it just capture the camera when it is set.

                                Fredo

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                                • F Offline
                                  fredo6
                                  last edited by 19 Nov 2017, 11:49

                                  New Release: Animator - v1.8b - 19 Nov 17

                                  Requirement: LibFredo6 v8.0b

                                  Maintenance release

                                  • bug fixing
                                  • Handling of cases where scenes which are part of an animation are deleted in Sketchup.
                                  • improvement in circular camera interpolation (fadeout) if you also install LibFredo6 8.0b

                                  See main post for RBZ files

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                                  • M Offline
                                    Mike598601
                                    last edited by 29 Nov 2017, 14:45

                                    Just upgraded VRay to 3.6 but it no longer appears in the 'Render with' options in animator - is this version of Vray supported by animator in SU 2018?

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                                    • F Offline
                                      fredo6
                                      last edited by 30 Nov 2017, 03:33

                                      Is Vray 3.6 installed in SU2018?

                                      I will investigate on my side

                                      Fredo

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                                      • soloS Offline
                                        solo
                                        last edited by 4 Dec 2017, 16:39

                                        Go home Thea, you're drunk!

                                        Why is Thea acting like a drunk uncle? see the animation in SU, this is what I want to render in Thea:

                                        right.gif

                                        However, when I choose to render the animation I get this:

                                        wrong.gif

                                        Is there a way to fix this? reset Thea in some way?

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • ntxdaveN Offline
                                          ntxdave
                                          last edited by 4 Dec 2017, 17:04

                                          I am assuming that when you went to create the animation using the Animator plugin you clicked the Thea button. I have not seen anything like that happen but I have not used Animator for a while

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