sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    SU 2014 section cut shadow bug

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
    sketchup
    13 Posts 6 Posters 2.4k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • K Offline
      kaas
      last edited by

      I just noticed a bug that sometimes happens in SU2014.

      Shadow artifacts appear when changing to scenes with a section cut while shadows are on. These scenes only have an 'active selection planes' property. If I rotate the 'bugged' view it seems like the part that's been cut off is ghosted.

      Once this happens, the only option is to toggle 'display section cuts' to 'fix' it. I tested the same file in SU2013 and I can't reproduce it there.

      I made a simple file to check if was a problem with my current project but I can reproduce it in the simple file (see attachment) as well. Just switch scenes several times and after a few times the ghosted shadows appear, very visible when rotating the view.


      sectionShadowArtifacts.jpg


      sectionShadowArtifacts.skp

      1 Reply Last reply Reply Quote 0
      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        See it here too

        Download the free D'oh Book for SketchUp πŸ“–

        1 Reply Last reply Reply Quote 0
        • KrisidiousK Offline
          Krisidious
          last edited by

          That's ground level isn't it? I can't tell as the file is 14 and I don't have that.

          By: Kristoff Rand
          Home DesignerUnique House Plans

          1 Reply Last reply Reply Quote 0
          • K Offline
            kaas
            last edited by

            @krisidious said:

            That's ground level isn't it? I can't tell as the file is 14 and I don't have that.

            It's not ground level. The ghosted shadows are visible only when there's geometry behind it. With just the background behind the ghost - it's gone.

            I can't reproduce it in SU2013 so must be new.

            1 Reply Last reply Reply Quote 0
            • Dave RD Offline
              Dave R
              last edited by

              I see it too in your model. That is weird.
              Screenshot - 4_3_2014 , 6_20_06 AM.png

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

              1 Reply Last reply Reply Quote 0
              • TIGT Online
                TIG Moderator
                last edited by

                I see it too - PC v2014.

                The geometry above the section_plane appears to be casting weird shadows on what's visible below it...

                However if I purge unused in Model > Statistics the issue stops.

                BUT if I only purge the unused Components it does not.

                You have three materials called '$Irr Cache', '$Light Sprite' and 'glas'.
                If I purge those [now unused] the issue stops, suggesting it related to the materials messing with the SKP's data-base - although 'fix_issues' does nothing !

                Very oddly... if leave the unused components in the SKP... but I 'Delete' any one of those three materials from the Materials Browser, that fixes the issue.
                Deleting any one of them resolves it - as if something in the Materials data-base is foobar !

                A non-destructive solution [in case you want to use the components/materials later on] is to add a new material to the Model with the Material Browser's '+' button - this immediately fixes the phantom-shadow issue [ πŸ˜’ ], even when that new material is unused - then you can just Delete that unwanted material from the Materials Browser - the fix is not reversed by that. This 'material-add' seems to jolt the Model's Material data-base into normality, which in turn stops the phantom-shadow issue πŸ˜•

                It is VERY weird !

                TIG

                1 Reply Last reply Reply Quote 0
                • Dave RD Offline
                  Dave R
                  last edited by

                  Good catch, TIG. Editing one of the materials in an external editor seems to fix it as well.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    kaas
                    last edited by

                    @tig said:

                    You have three materials called '$Irr Cache', '$Light Sprite' and 'glas'.
                    If I purge those [now unused] the issue stops, suggesting it related to the materials messing with the SKP's data-base - although 'fix_issues' does nothing !

                    Very oddly... if leave the unused components in the SKP... but I 'Delete' any one of those three materials from the Materials Browser, that fixes the issue.
                    Deleting any one of them resolves it - as if something in the Materials data-base is foobar !

                    A non-destructive solution [in case you want to use the components/materials later on] is to add a new material to the Model with the Material Browser's '+' button - this immediately fixes the phantom-shadow issue [ πŸ˜’ ], even when that new material is unused - then you can just Delete that unwanted material from the Materials Browser - the fix is not reversed by that. This 'material-add' seems to jolt the Model's Material data-base into normality, which in turn stops the phantom-shadow issue πŸ˜•

                    It is VERY weird !

                    Thank for your reply TIG. '$Irr Cache', '$Light Sprite' are materials created by LightUp every time I open a file in SketchUp.

                    I tried your suggestions but they only seem to temporary 'fix' the problem.

                    1. Purge all materials so only the default material is left: after a few scene changes, it's back
                    2. create a new material. At that moment it's 'fixed' but after a few scene changes it's back.

                    very strange...indeed.

                    1 Reply Last reply Reply Quote 0
                    • tt_suT Offline
                      tt_su
                      last edited by

                      What are your graphic cards? Does it happen with Hardware Acceleration turned off?

                      1 Reply Last reply Reply Quote 0
                      • Dave RD Offline
                        Dave R
                        last edited by

                        Nvidia GTX680 here. It does show with Hardware Acceleration turned off.
                        Screenshot - 4_3_2014 , 8_29_33 AM.png

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

                        1 Reply Last reply Reply Quote 0
                        • tt_suT Offline
                          tt_su
                          last edited by

                          Thanks. It has been reproduced internally and logged.

                          1 Reply Last reply Reply Quote 0
                          • tt_suT Offline
                            tt_su
                            last edited by

                            Update: Workaround: enable scene transition.

                            1 Reply Last reply Reply Quote 0
                            • K Offline
                              kaas
                              last edited by

                              @tt_su said:

                              Update: Workaround: enable scene transition.

                              Great tip! especially with 0 seconds

                              1 Reply Last reply Reply Quote 0
                              • 1 / 1
                              • First post
                                Last post
                              Buy SketchPlus
                              Buy SUbD
                              Buy WrapR
                              Buy eBook
                              Buy Modelur
                              Buy Vertex Tools
                              Buy SketchCuisine
                              Buy FormFonts

                              Advertisement