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    [Plugin][$] Vertex Tools

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    • thomthomT Offline
      thomthom
      last edited by

      If any OSX Mavericks users tried to register Vertex Tools recently and failed to do so there is a fix released (1.1.7) that takes care of the issue.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • cottyC Offline
        cotty
        last edited by

        I've tried to create a simple star with vertex scaling (see screencast), but it's getting unsymmetrical, any ideas?

        my SketchUp gallery

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        • Rich O BrienR Online
          Rich O Brien Moderator
          last edited by

          Did you try Shift + Blue scale?

          Sent from my iPad

          Download the free D'oh Book for SketchUp πŸ“–

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          • BoxB Offline
            Box
            last edited by

            It works if you use a 10 sided circle rather than a polygon.

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            • cottyC Offline
              cotty
              last edited by

              @rich o brien said:

              Did you try Shift + Blue scale?

              Yes, it's the same.

              @box said:

              It works if you use a 10 sided circle rather than a polygon.

              Same behaviour for polygon, circle, exploded edges, ...

              I think the reason is the not centered position of the gizmo (with every second vertex selected):

              gizmo_10edges.png

              my SketchUp gallery

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              • thomthomT Offline
                thomthom
                last edited by

                Yes, that's because the center of the five selected vertices isn't the center of the polygon.

                You can right-click the Gizmo > Gizmo > Align Custom and then set the position of the gizmo. Note that it works like the Align Axis tool, so you must pick center point and then the X and Y axes.

                You can then scale and get your start. Note that after scaling the gizmo re-centers itself.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • panixiaP Offline
                  panixia
                  last edited by

                  align gizmo to custom πŸ˜‰

                  edit: didn't see page 13 of this post 😳
                  πŸ˜†

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                  • xiombargX Offline
                    xiombarg
                    last edited by

                    I know Vertex Tools has been around for a little while but I only recently downloaded the trial version and I just have to say that this plugin finally fills in such a huge hole that Sketchup has been missing in advanced modelling tools and techniques. I only wish I had noticed it before. I was especially STOKED with the scale tool implementation that not only aligns vertices to a single axis, but that we can finally get rid of artifact lines by scaling a plane to absolute zero. Ya-freakin-hoo, it's about time.

                    Also love the extrude edge and merge vertex options. Beautiful man.

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      HAppy you like it! πŸ˜„

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • Rich O BrienR Online
                        Rich O Brien Moderator
                        last edited by

                        @xiombarg said:

                        ...this plugin finally fills in such a huge hole that Sketchup has been missing in advanced modelling tools and techniques....

                        nice testimonial/endorsement πŸ‘

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • BoxB Offline
                          Box
                          last edited by

                          I was just trolling through the thread and noticed a number of times you asked for action shots of the tool in use. Here's a quick doodle I did the other day for fun.

                          Fantastic tool, couldn't live without it.


                          VT.JPG


                          Bust.JPG

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                          • pbacotP Offline
                            pbacot
                            last edited by

                            Very nice work Box! And a great subject for VT capabilities. Did you subd as well? Other tools?

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                            • K Offline
                              KrisM
                              last edited by

                              My question is certainly not as interesting as the above post but here goes -
                              I have need on occasion to introduce a flat area into a terrain. I can move individual vertices but this can sometimes be a lot of work. The planar tool makes a flat surface but not a horizontal surface. What I want to do is select a number of vertices and set them all to the same z elevation. The stamp tool does this somewhat but introduces a bunch of new vertices to do this (unless you create a very exact stamp surface). This option seems like this might be fairly straightforward to incorporate. Any possibilities with this request? Or perhaps there is already a tool around which does what I want. I've looked but haven't found it.
                              Kris

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                              • BoxB Offline
                                Box
                                last edited by

                                Pbacot I used a few tools, but mostly VT. A tiny bit of Artisan for sub and smooth mainly because the button is right there. And a bit of poly reduce to keep things under control.
                                But generally speaking I usually make a blob using either curviloft or Extude tools, this way you can control the structure of vertex' quite well. Then I just use the gizmo to push pull and scale until it looks like what I want. I'm pretty haphazard and free form with it, wouldn't want to have to copy anything this way.

                                The image shows how I would start, first with a block cut to rough shape then those edges used to create quadfaced forms that I explode and join then start to work with.


                                VT Form.JPG

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  Krism, do you have Artisan, another wonderful tool.

                                  It has a make planer tool that you can specify, Best, XY, YZ or XZ.

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                                  • K Offline
                                    KrisM
                                    last edited by

                                    Box, Thanks for that. Yes, I do have Artisan but have not sufficiently explored it's options. I will do that now.
                                    Kris

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                                    • T Offline
                                      tspco
                                      last edited by

                                      I just started using the trial, not sure if I am doing something right. I grab terrains from the file>geolocation, mainly because they look much better than anything I can create.
                                      What I need to do is take an area and make it flat for placing buildings on. I tried make planer on a rectangle of vertices, I an not sure it did what I thought it should do, am I misunderstanding the tool?

                                      SU make 2017, /Twilight Render Hobby
                                      Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                                      • K Offline
                                        KrisM
                                        last edited by

                                        Tspco,

                                        I have had the same problem (see question above). Vertex tools will make selection of vertices planar (they are in line on the same plane). This does not mean that the plane is level. Box mentioned the use of Artisan. This works as desired. Vertex tools is great for a lot of things. It just doesn't do this specific task.
                                        Kris

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          To flatten something to a given axis you can use the scale grip in the Gizmo. Scale it all the way to zero in the Z axis and you will have a level surface.

                                          I used the development version of the next Vertex Tools in that video - I don't recall if version 1.1 will stop at the zero point - but if that's the case you can adjust it with the VCB afterwards.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • K Offline
                                            KrisM
                                            last edited by

                                            Thomas,
                                            Thanks for the clarification. Sorry about my statement above being incorrect. Great tool.
                                            Kris

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