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    ⚠️ Important | Libfredo 15.6a introduces important bugfixes for Fredo's Extensions Update

    Stainless Steel

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • V Offline
      Vicspa
      last edited by

      Nice Valero, any issues with tiling?, I know the pattern does not tile, and I've been meaning to make one that does.

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      • olisheaO Offline
        olishea
        last edited by

        offset your texture in photoshop down the middle πŸ˜‰ you can see seam in the bump

        oli

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        • V Offline
          Vicspa
          last edited by

          The problem with that Olishea is that the linear pattern does not match from one side to the other, it's slightly offset, but it can be done with a little more work in PS.

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          • olisheaO Offline
            olishea
            last edited by

            @unknownuser said:

            The problem with that Olishea is that the linear pattern does not match from one side to the other, it's slightly offset, but it can be done with a little more work in PS.

            Yes, exactly. You are about to make a horizontally seamless texture. πŸ‘

            oli

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            • V Offline
              Vicspa
              last edited by

              Here's one that tiles Ok.


              SS_tiled.jpg

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              • massimoM Offline
                massimo Moderator
                last edited by

                @unknownuser said:

                The problem with that Olishea is that the linear pattern does not match from one side to the other, it's slightly offset, but it can be done with a little more work in PS.

                For this kind of images this little plugin called "tiler" for PS works pretty well (scroll to the bottom of the page). It works also in an image editor like Xnview for example.

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                • V Offline
                  valerostudio
                  last edited by

                  I had already fixed the tiling issue with the vismat I attached.

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                  • olisheaO Offline
                    olishea
                    last edited by

                    Sorry it must have been subdivisions that gave the texture the appearance of being tiled.

                    I was gonna upload my own scratchmap, but nobody would learn anything.

                    Your material is very close, I just believe it needs more reflection to match the photograph you posted. Can you also reduce the blurriness of the reflection in Vray?

                    Basically, the longer you polish stainless steel; the shinier it gets and the bump is reduced.

                    So low polish=high bump low shine. High polish=low bump more shine. πŸ‘

                    It's a very tricky material to achieve....especially as there are so many grades of stainless steel. πŸ˜†

                    oli

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                    • V Offline
                      Vicspa
                      last edited by

                      Grazie Massimo, I will try it out.
                      Will also try the plugin just below the tiler one called "Ultimate Artist Aggravator"

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                      • massimoM Offline
                        massimo Moderator
                        last edited by

                        πŸ˜‰

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