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    [Plugin] SplitUp

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    • P Offline
      Panga
      last edited by

      Thanks a lot for this one !!! 👍

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      • simon le bonS Offline
        simon le bon
        last edited by

        Hi Rich and all,

        Your ruby tools collection is growing very nicely (I'm using your pen tools for a little while and like it a lot 😉 )

        Concerning SplitUp, I am in limbo 😕
        I know what is a displacement map but I can't figure out how SplitUp can help 😳
        Could you give the idea ?

        http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/Khashak-map.jpg

        http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/Khashak-map_ball.jpg

        http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/StoneBumpmap_Sim4.jpg

        http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/StoneDispMap_handPainted_Ball_2b.jpg

        Cheers,
        Simon

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        • massimoM Offline
          massimo Moderator
          last edited by

          Displacement needs subdivision of the mesh to work better since it does a real "shift" of the geometry. It's something like, for example, the Smoove tool in SU which needs subdivisions in order to work properly. The Thea mat preview is already subdivided. This plugin is useful when you have to apply displacement to a face (lets say a wall or a roof) which in SU is a single and not subdivided surface.

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          • simon le bonS Offline
            simon le bon
            last edited by

            Ah OK!

            The explanation is very clear and makes sense. Thank you Massimo 😉

            The other tools I know which are able to subdivide are Artisan and FFD1 and FFD2

            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/SplitUP_001.jpg

            In this occurrence, SplitUp is widely the better one 👍 😉 thank you Rich and TIG++

            Simon

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            • N Offline
              notareal
              last edited by

              This is a neat little helper! Useful specially when preparing a model for rendering with displacement.

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • J Offline
                JGA
                last edited by

                @massimo said:

                Displacement needs subdivision of the mesh to work better ...
                Thanks, got it now!

                Regards,
                JGA

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                • K Offline
                  keyston
                  last edited by

                  awesome script, thanks

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                  • N Offline
                    nils-petter
                    last edited by

                    thank you so much.

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=377338#p377338
                      The Plugins menu item is now disabled; it is now in Tools > Split Tools submenu / Toolbar.
                      Install TIG-splitTOOLS.rb to add this Toolbar/Tools-submenu...
                      http://forums.sketchucation.com/viewtopic.php?p=386658#p386658

                      TIG

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                      • J Offline
                        Jeggebis
                        last edited by

                        Hi

                        Im trying to smoothe out a part of my terrain (Sandbox "from contours") with the artisan plugin. My problem is that the terrain has huge triangles which makes the cross over from the field to the flattened site hard to do (flattened part made by substracting a solid from the solid terrain):
                        Skærmbillede 2007-04-29 kl. 22.47.12.png

                        I have tried to split the large triangles into smaller ones with the artisan tool:
                        Skærmbillede 2007-04-29 kl. 22.48.34.png

                        But the result is not satisfying:
                        Skærmbillede 2007-04-29 kl. 22.54.56.png

                        I now wanted to try the SplitUp plugin to get the large faces divided into squares to get a better result using the Artisan "smoove". But SU (v. 8.0.3161 OSX) crashes every time i try to use this plugin in this model. Same result with TIGs Quadrilateralizer plugin. SU just crashes.
                        I tried to create a small terrain from contours in a new file and here both plugins worked just fine.
                        In my big model I also tried to explode the surface of the terrain so it wasnt a solid, but that changed nothing. Still crashed.

                        Interesting enough, I can get SU to crash (this time it just stops responding) if i draw a contour grid from the Sandbox toolset too! But again, its only in my large landscape file. In a new file, that tool works just fine too.

                        Ive attached the large landscape here if some one wanted to test it out.


                        MODEL that crashes

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                        • B Offline
                          baiduaiya
                          last edited by

                          Thanks a lot!but, why can't I download this thing?

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            @baiduaiya said:

                            Thanks a lot!but, why can't I download this thing?
                            Why can't I lick my elbow ?
                            You tell me why you can't download it - or at least what difficulties you are experiencing...
                            Can you see the .rb file link on the first page ?
                            Click it and download the one file and then install it, as per the instructions...
                            If you cannot see the link but there's a note about Ad-Blockers... disable 'ad-blocking' and/or 'do-not-follow' add-ons for SCF site so that you can see attachments - in the members' ToS that you agreed to when you joined one of your promise was not to use ad-blockers when visiting the site. This is because we are almost entirely funded by advertising and no one will pay to place ads if no one is reading them!
                            Let us know what was wrong...

                            TIG

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                            • S Offline
                              smicha
                              last edited by

                              Is it possible to add extra parameters to the plugin to work separately in RGB directions? Let's say I have a cube and I want to divide each of its plane into quads. 5x5x5 works great - simply select a cube and use the plugin with '5' as a value. But now I'd like the cube to be cut into 6x4x3 as depicted on the screenshot.

                              https://lh6.googleusercontent.com/-gAQ5KTT-sh4/UTRTspfiJoI/AAAAAAAAC8E/vHPOXJJmQuA/s1040/splitup.jpg

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                I think Thomthom has some tools in his Edges set ?
                                Have you look at that...
                                Of course doing the simple splits as you show is easy enough using native copy/array tools and auto-splitting of crossing edges... 😕

                                TIG

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  @unknownuser said:

                                  @unknownuser said:

                                  is easy enough

                                  Sure 😄
                                  Select "face X" Copy move / 3
                                  Select "face Y" Copy move / 4
                                  select "face Z" Copy move / 6
                                  not a big deal 😄

                                  Internal faces. Make one more shift+click to subtract face from selection then perfect 😎

                                  Download the free D'oh Book for SketchUp 📖

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @unknownuser said:

                                    is easy enough

                                    Sure 😄
                                    Select "face X" Copy move / 3
                                    Select "face Y" Copy move / 4
                                    select "face Z" Copy move / 6
                                    not a big deal 😄

                                    643.jpg

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @unknownuser said:

                                      Internal faces.

                                      If not wanted yes 😄

                                      else Remove inner faces 😉
                                      but

                                      Curiously the Remove inner faces seems don't yet works! 😮

                                      Maybe icompatibility with another plug ?

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • S Offline
                                        smicha
                                        last edited by

                                        TIG, Pilou, Rich,

                                        Thanks for your comments but this was not my question. I just did it manually in even simpler way. This would be great to have 3 parameters in input in the plugin.

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                                        • JQLJ Offline
                                          JQL
                                          last edited by

                                          Hi Tig and Rich,

                                          Thanks for this addition to SU arsenal.

                                          To improve on what you already have, is it somehow possible to make the plugin work also on holes created by "hole cutting components"?

                                          Best regards,

                                          JQL

                                          www.casca.pt
                                          Visit us on facebook!

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                                          • romboutR Offline
                                            rombout
                                            last edited by

                                            Hi guys, tried this plugin again since quite a while. Im still runnin gold SU 8. For me on mac the plugin 'crashes' a lot. with low numbers it works until i try it from about the 3rd time. The mesh start to flikker and SU stops working.

                                            im running os 10.6.8, its a old lady

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