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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • G Offline
      gofrez
      last edited by

      When i've seen this plugin i falled down the chair!! Amazing Fredo!!

      Frez

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      • D Offline
        Daniel S
        last edited by

        Here I make another quick test for loft feature. It´s simple but y really want to know if it would work in this cases.

        Daniel S


        Pencil for loft.skp

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        • R Offline
          robert111
          last edited by

          i like this plugin, but i dont see link to dowload it
          can anyone have link for this good plugin??

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          • soloS Offline
            solo
            last edited by

            See title, it's a 'Preview', the plugin is still under construction and is not yet available.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • H Offline
              Howard leslie
              last edited by

              Fredo,
              Looks really good.
              .........................
              See attached file - a question for both you Fredo and TIG

              The Demo video shows clicking of 3 or 4 seperate lines.
              Will it be able to skin the attached file - a closed (welded) single polyline ???
              or would it have to be broken up into 3 or 4 seperate polylines first ???

              Maybe one of TIGs Extrude Tools can handle closed polylines like the attached file ???

              This would be really useful and a feature I'd request if this Script doesn't do it already
              (or if TIGs Extrude Tool doesn't already do it).
              .............
              Regards
              Howard L'


              BoatHull_Half.skp

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              • H Offline
                heatsun
                last edited by

                Realy cool, thank U for the sharing!!!

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                • W Offline
                  weizxwilliam
                  last edited by

                  Wooo. this is cool. it must be award for your amazing job 😄

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @diego-rodriguez said:

                    Hi FREDO
                    I have drawn some models for you to teste the loft plugins

                    you need other models?

                    http://img8.imageshack.us/img8/870/sinttulo1ta.jpg

                    Diego

                    Many thanks for the examples. Here is the results, in video (quickly done), but before a few remarks:

                    • the script does not support Sweep (i.e. Loft along two paths)
                    • when contours are borrowed from component, you have to do a manual selection, because SU does not let you select edges within and outside component at the same time.
                    • Holes are not supported directly. You need to generate the loft surface for each contour, inner and outer (just imagine that you can have many holes, and that you cannot edit the inner part if the outer part is generated at the same time)
                    • I am still struggling to understand how SU orient faces when generated them. So for the time being, junctions may be oriented up or down (this can anyway easily be fixed afterward with Orient Faces and Reverse Faces).
                    1. the easy ones
                      Sin titolo 3.gif

                    2. Loft along path with 2 tubes
                      Sin titolo 2.gif

                    3. This one shows that the script has still an issue with the vertex matching. But this is a way to also show how to correct it by editing the vertex matching.
                      Sin titolo 1.gif

                    4. Another loft along path
                      Sin titolo 4.gif

                    5. Some skinning, one still with an issue (a bug in SU API for colinear edges)
                      Sin titolo 5.gif

                    sintitotlo.jpg


                    Sin título - Diego - curviloft.skp

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                    • D Offline
                      DIEGO-RODRIGUEZ
                      last edited by

                      fredo excellent.
                      models if you need more let me know.

                      "Fredo:- the script does not support Sweep (i.e. Loft along two paths)"
                      perhaps the plugins of kilrill, you help.
                      the uses a second paths who calls " pick pathface adjuste curve"

                      a question.
                      the interface (panel floating bar) could be programmed in html?
                      perhaps more could be done similar to dialog boxes of sketchup

                      regards

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @unknownuser said:

                        • I am still struggling to understand how SU orient faces when generated them. So for the time being, junctions may be oriented up or down (this can anyway easily be fixed afterward with Orient Faces and Reverse Faces).

                        From what I understand, the face direction depends in the direction the points are added. Clockwise or counter-clockwise.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • G Offline
                          gofrez
                          last edited by

                          Great Dude! This is making the history of SU!
                          👍

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @thomthom said:

                            @unknownuser said:

                            • I am still struggling to understand how SU orient faces when generated them. So for the time being, junctions may be oriented up or down (this can anyway easily be fixed afterward with Orient Faces and Reverse Faces).

                            From what I understand, the face direction depends in the direction the points are added. Clockwise or counter-clockwise.

                            Tom,

                            That's the rule. But the question is about add_faces_from_mesh. Ruby seems to choose an orientation and then stick to it. But what is teh rule for the first orientation, because in 3D there is nothing like clockwise or anticlockwise if you do not have a reference vector. Is it the absolute Z_AXIS or the Z_AXIS of the view coordinates or something else?

                            Fredo

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @panga said:

                              Hi Fredo,

                              As promised, I attach to this post some test files in order you can evaluate your plugin with terrain work.

                              The first file (road test.skp), show you one of my principal process in order to make roads, and the boring step of cleaning the faces outside the original contours after using the sandbox...I weld all the contours of the road, but I think you'll have to create somme edges in order to divide the whole road in parts.

                              The second file are classic contours for terrain.

                              Hope it will help you to test your plugin.

                              Regards.

                              I'm afraid that Curviloft won't really help for these cases. Curviloft works on matcing vertices of contours, but has no clue of the real meaning of the geometry created.
                              I think it is better to have a dedicated plugin (in particular for terrain contours). Maybe it already exists.

                              Fredo

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                              • P Offline
                                Panga
                                last edited by

                                Ok Fredo,

                                thanks for trying out ! The sandbox is already a goog tool for terrain, but the post cleaning and the triangulation not already good needs enhencements.

                                Regards.

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  @unknownuser said:

                                  Fredo,
                                  Looks really good.
                                  .........................
                                  See attached file - a question for both you Fredo and TIG
                                  The Demo video shows clicking of 3 or 4 seperate lines.
                                  Will it be able to skin the attached file - a closed (welded) single polyline ???
                                  or would it have to be broken up into 3 or 4 seperate polylines first ???
                                  Maybe one of TIGs Extrude Tools can handle closed polylines like the attached file ???
                                  This would be really useful and a feature I'd request if this Script doesn't do it already
                                  (or if TIGs Extrude Tool doesn't already do it).
                                  .............
                                  Regards
                                  Howard L'

                                  The problem with one closed polyline is where do you make the 'corners' - certainly with my EEbyRails tool anyway - perhaps Fredo has a cunning plan... It's easy to make the shape you show with EEbyRails - [and almost certainly with Fredo's newer and chic tool] but you need the 2 profiles and 2 rails. I Exploded the whole polyline [Curve], Selected the pieces of the two Curves and Welded them into a profile and a rail, then Divided the two remaining lines into 12/18 Segments in turn, then Welded those into straight 'Curves' - that way the tool doesn't have to be guessing about how best to divide up uneven pairs of sides: then EEbyRails simply made the form you see, using the four pieces as two profiles and two rails...Capture.PNG
                                  I'm sure Fredo's tool will be as capable [or better 😒 ]

                                  TIG

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                                  • B Offline
                                    bimbachi
                                    last edited by

                                    @unknownuser said:

                                    @diego-rodriguez said:

                                    Here is the results, in video (quickly done),

                                    Hello Fredo6,
                                    fantastic plugin !!!
                                    and by occasion - what tool are you using to crate those beautiful small gifs videos?
                                    regards

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @bimbachi said:

                                      and by occasion - what tool are you using to crate those beautiful small gifs videos?
                                      regards

                                      I use Camtasia Studio 7 (which has a free one-month trial period).

                                      Fredo

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @unknownuser said:

                                        The Demo video shows clicking of 3 or 4 seperate lines.
                                        Will it be able to skin the attached file - a closed (welded) single polyline ???
                                        or would it have to be broken up into 3 or 4 seperate polylines first ???

                                        Maybe one of TIGs Extrude Tools can handle closed polylines like the attached file ???

                                        This would be really useful and a feature I'd request if this Script doesn't do it already
                                        (or if TIGs Extrude Tool doesn't already do it).
                                        .............
                                        Regards
                                        Howard L'

                                        Howard,

                                        TIG's EEbyRail can handle it well, if you split the contour into 4 pieces.
                                        Curviloft will try to manage automatically the split (in particular when you have multiple contours), but this is more tricky and I still have some issues.
                                        So, for the time being, Curviloft would use the same method as recommended by TIG.
                                        Bot Hull HL.gif

                                        Note however that Curviloft will accept contours made of curves and / or individual edges
                                        Bot Hull HL exploded.gif
                                        Fredo


                                        BoatHull_Half - HL.skp

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                                        • C Offline
                                          Click Draw
                                          last edited by

                                          Wow Fredo6....amazing! Any idea when you will have this plugin ready to post? Thanks in advance, I can't wait!
                                          Jeff

                                          Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                                          • M Offline
                                            mathrisk
                                            last edited by

                                            Perfect work , great plugin. I was looking for this for a long time.

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