Thank you!
Yes. My model is based on a small desktop machinist's model. I believe it was based on a real one but I have no idea how large it would have been.
Those shop creators whose new products can be published without administrator's approval.
Thank you!
Yes. My model is based on a small desktop machinist's model. I believe it was based on a real one but I have no idea how large it would have been.
Your PNG processed fine for me.
Although there are a lot of semi-transparent pixels that could be improved by editing the image [Gimp].
I flattened the image which remove all transparency, then I selected all of the 'teal' background pixels with the magic-wand, and deleted them... and finally added the alpha channel back in. This takes longer to process, but it gives a much better result. Also cropping the image to avoid bothering with all of the background you don't want anyway speeds things up.

Another machinist's model. A 2 cylinder engine for a paddle steamer with reversing qear. The paddles are articulated so their angle changes as the wheels rotate. Still need to time the valves and properly align the eccentric straps with the eccentrics and of course add screws and nuts.
Rendering straight out SU2026 with a wee bit of simple post processfor the soft shadows and background color.
We are a bit under informed...
If you post the actual tree PNG image it might help resolve this...
@Rich-O-Brien thankee sir.
Edit to add another video.
PaterNoster2.mp4
I was curious about animating this sort of thing. I created a very simplistic model to set up the animation and got this. Since all the objects are components it would be a simple matter to flesh out the shelves and the structure. I just did a native animation (tags & scenes), though.
Pater Noster Shelf Animation Concept.mp4

@Gili It works perfectly in SketchUp 2025 and 2026. I've been using it a great deal. I used it repeatedly the other day to set up the linkages on this paddle wheel.
