ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
  • How to get a pixel value from an image file?

    9
    0 Votes
    9 Posts
    672 Views
    R
    Yet another bridge to a C++ library... (sigh)
  • Purging Materials

    5
    0 Votes
    5 Posts
    493 Views
    Chris FullmerC
    It sounds like Gypsy wants a purge script that removes the used materials as well as the unsued. This is no longer a purge really. Purgeing generally refers to removing UNUSED materials. So if you are running TIG's purge_all script wanting it to remove materials that are being used by the model, it won't do that. Thats just not what its supposed to do. Instead, keep following the thread posted in that second post above and there is a link to smustard's remove materials plugin. That will go through and remove all materials from your model and then purge them from the materials list. Chris EDIT: actually it looks like that script just removes them from the model. You will then need to purge them yourself.
  • How do you move vertices?

    24
    0 Votes
    24 Posts
    1k Views
    Chris FullmerC
    Ahh, very helpful, thanks again Todd, Chris
  • Pick vertex?

    6
    0 Votes
    6 Posts
    324 Views
    thomthomT
    Thanks allot, once more.
  • Convert model to all quads?

    5
    0 Votes
    5 Posts
    311 Views
    O
    What about just a subdivide operation with no smoothing?
  • UI.messagebox

    3
    0 Votes
    3 Posts
    167 Views
    BurkhardB
    It was a great pleasure if you can do that.
  • Problem with export scene ....

    5
    0 Votes
    5 Posts
    469 Views
    thomthomT
    @bahjon12 said: hi thomthom, this is what the error says "Error Loading File vray_toys.rb No such file to load -- VRayToys/vr_camera.rb" and i use vray 1.0 You get that error because you haven't got the whole plugin, just the vray_toys.rb file. If you go to the thread I linked to in my previous post you can download the whole plugin. However, it won't do you much good I'm afraid for your intention of matching the render with the SU export. The original VfSU, which you have, does not line up at all. The closest you get is setting the V-Ray camera zoom to around 0.7-0.8, then you will have to tweak it manually in post. It's only after Service Pack 1 that the camera will be able to sync up. The latest VfSU version is SR1.5 (1.05.30). Download links: http://asgvis.com/index.php?option=com_smf&Itemid=90&topic=5531.msg30095 Note that there are some significant differences between the versions, and upgrading old models might need some work.
  • Groupbytextures.rb

    10
    0 Votes
    10 Posts
    505 Views
    BurkhardB
    You're right, now it works. But I have to delete Sanchi (?) as well. With him it doesn't work.
  • [rubydoc] EntityObserver vs EntitiesObserver?

    3
    0 Votes
    3 Posts
    275 Views
    thomthomT
    Thanks Jim! I'll check it out. I found I needed to monitor stuff, but suddenly found myself a bit lost.
  • Nullsoft Installer for Plugins

    10
    0 Votes
    10 Posts
    3k Views
    T
    I must have missed the Mac version.
  • Matt...Toggle_Units

    4
    0 Votes
    4 Posts
    303 Views
    BurkhardB
    Thanks, I missed the update
  • Request - Email Model function in the SU File menu

    6
    0 Votes
    6 Posts
    618 Views
    R
    Ecuadorian, i think its unlikely that the conversions would be done on your computer and then uploaded. Its more likely to be done at the google end, after youve uploaded your model. Having said that your model might not show up in the 3dwarehouse until the conversion has been done, which would explain the slowness.
  • Measuring area (land use) in sketchup

    3
    0 Votes
    3 Posts
    1k Views
    thomthomT
    Here's a screenshot of early development of the plugin. [image: zOKC_AreaReport.png]
  • Menu Plugins

    6
    0 Votes
    6 Posts
    600 Views
    pilouP
    Yes it's But what about my box menu scrolling or not? Seems that's can't
  • Is there an Alignment Ruby?

    2
    0 Votes
    2 Posts
    339 Views
    J
    Hi Jeff, there are a couple, although I can't help with how to use them. JS Align http://www.pixero.com/ Align Tool http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11224 and more here: http://www.crai.archi.fr/RubyLibraryDepot/Ruby/en_edi_page.htm
  • Random selection / coloring

    9
    0 Votes
    9 Posts
    569 Views
    E
    Wow, thank you, Chris, This script will save everyone a lot of work when creating cities via Greeble and random push/pull...
  • What if we could use <blank>?

    63
    0 Votes
    63 Posts
    4k Views
    thomthomT
    @unknownuser said: I'd rather they fix a bug or two in the one we got. I second that. I'd be more than happy if SU8 only addressed bugs.
  • Greeble Beta (Updated Feb-06-2009)

    69
    0 Votes
    69 Posts
    7k Views
    Chris FullmerC
    aww shucks! I've come a long way in this learning process. But don't you worry Todd, I've still got plenty of "noob" questions to come I'm sure! After all, my main goal is to write a script that is useful enough to make it to the big time, Smustard! So maybe after I figure out web-dialogs (SERIOUSLY CONFUSING), this greeble plugin will find a new home (am I dreaming, or what!) Chris EDIT: This script is outdated. Go to http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=16599 and download it there please! Thanks, Chris
  • Multithreading?

    14
    0 Votes
    14 Posts
    2k Views
    thomthomT
    Thanks for that link Daniel.
  • Joystick support?

    4
    0 Votes
    4 Posts
    770 Views
    L
    that sounds awsome!! this would be really great for conducting walk throughs!

Advertisement