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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • Lyon in 1700

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    F
    2 news pictures. Liam it's one big scene. [image: ZOOd_rue-de-l-hopital.jpg] [image: XLmB_rue-de-l-hopital2.jpg]
  • Designed by M. Voltelen for Rud Rasmussen, Denmark. 1930's.

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    Bryan KB
    Amazing model and render. I also love the old modernist designers. Thank you for sharing the materials.
  • Garage

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    david57D
    Alexander and Kristoff, I did try to use the free version of Instant Roof but it doesnt work for low pitched roofs and so i just used Tigs Roof.rb and placed roof tile components above it. There should be some roof tiles somewhere in this forum that ive been using. About Mediterranean style I dont know anything about styles. I have seen Mediteranean Spanish houses on the web and just learning about them. The door is from Google Warehouse and did some changes on it.
  • Shadow Box Render

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    ToboboT
    @unknownuser said: Interesting idea to work from a poem. Is it an assignment or did you come up with the idea yourself? It’s an MA assignment, it is a very conceptual look at the poem. The idea being that libraries are becoming obsolete and this will be a virtual environment for the viewer to experience the poem. @unknownuser said: Three thoughts I have after reading the poem and looking at your renderings: The poem is quite dark and cynical, right? I think you could portray that in the renderings with some moodier lighting. I was looking for the realism of the actual model I am going to build, to show the tutor my plans. @unknownuser said: Have you seen the paper relief models that Zaha Hadid maked/s? It could be interesting to combine the flatness of shadowboxes with a flat-ish architetural representation. Even just scale everything to flatten it and play with the field of view. I have, her work is very interesting @unknownuser said: The stair are the most architectural element and could use some development. The texture on the treads doesn't seem right. And the form could either be more real (stringers holding thin treads) or conceptual like a physical model (a little overlap of each stair like they are glued or just floating treads like it is purely computer graphics without gravity). [/quote][/quote] The stairs are just a means to an end for getting the viewer down the change in level. But following a tutorial yesterday I am exchanging the stairs for a ladder. I will post photos of the finish article soon (when I build it)
  • McCoy Building Presentation NPR

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    allanxA
    Thanks Eric and Richard for the nice comments... I will post more of my works in the coming days... Thanks again, allanx
  • New Yacht

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    m.wendtM
    Wow, thanks y'all for that info: I really did not know any of that and I thank you for your input. In this case I haven't really worked out all the kinks in the design and I appreciate your notes-- I will add them to the pile of mistakes that I need to fix or show in more detail... like the doors in the front off the main deck there do not actually work with the floor plans and the windows are not translucent; the top deck is empty and the white is too white. Lots to do when I get some time, thanks again
  • First renders comment

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    DanielD
    Very nice, Mr. cept (or, may I call you Kong?) At first glance at the exterior image, wasn't sure which was model and which was photograph.
  • Looser NPR

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    michaliszissiouM
    Of course this is what you need! Good choice! BTW just do some strokes splashes and washes, scan or photo it and overlay(hardlight) over a SU raw export.
  • Some Fun withSU

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    D
    Neat....or the reverse of how i did it ...cleaver without the sweat,,,
  • The Local Pub

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    daleD
    The Blacksmiths Arms, what a great name. I think we should all meet there for a beer. Really enjoyable work.
  • Crittenden 1200 building NPR

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    allanxA
    Thanks Chris... Honestly I did not know how to do 2pt perspective in SU... I'll will study it and let see how it looks... allanx
  • Old german pub NPR

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    allanxA
    Thanks guys for the comments...yes it is very hard to build this model in SU... I'll posting more materials soon... Thanks again, allanx
  • InfinityVanity

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    srxS
  • Render this: Sci Fi helicopter

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    H
    here's mine... [image: Cs15_helicopter.jpg]
  • Soft colour and linework

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    C
    Love these David, I guess my only crit would be to remove some of the xray lines from the larger white faces of the walls. Nice details too.
  • Modern rocking chair by Scott Wilson

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    olisheaO
    nice youtube video as well, thanks for posting....you make it look very simple!!
  • Glass World

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    charly2008C
    Hi Watkins, thanks for these links. Could be a cylindrical projection. If anyone is interested, the model(12MB) can be downloaded at: http://www.speedshare.org/download.php?id=80BFB1D811 Charly 2012 [image: LK4A_2012.jpg]
  • For all you lovers out there...

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    michaliszissiouM
    Its not just the intersections, this is a true boolean editor (with editable, easy to use, topology export). With some editing in SU you may produce some interesting geothetic constructions. Who knows. Its something else too, this little app exports masking seams for ZBrush as well. Meaning that with a few broad strokes you may have excellent results. See here. Of course these are zbrush renders (real time-hi res). [image: 1sfb_met2.jpg] [image: W64v_heavy.jpg]
  • Derelict Farm House

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    mitcorbM
    As far as that glass goes, I have seen real world conditions that, if photographed, you would say that can't be real. But, unless you enjoy the controversy, you could maybe give the glass some thickness and whatever lighting tweaks it would need. That may help. I like the product overall, and the reflections in the glass help the image.
  • Terrace

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    W
    dear John, Another beautiful model. Your stone textures are very convincing. Bob

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