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  • Share and get feedback on your projects

    769 Topics
    17k Posts
    pixelcruncherP
    @krass Reinhard was the default before. Note that we are dropping it in the next release. It's just shit compared to the others It's a relic from a different time in computer graphics. I feel your pain. We're doing a release soon, so the presets won't make it into that one. But I try to get it into the next release.
  • Airship- UPDATED

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    T
    There's a touch of "Roger Dean" going on in there right?
  • The sound of my silence (tweaked version)

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    mitcorbM
    Hi, delineator: Your new version is nice also, with more definition of the foreground texture. However, a key element-the ring- is more subdued. This is just my opinion, but I feel the first image is more effective.
  • Liberator (Blake's 7)

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    M
    I just watched an episode - it didn't really live up to my memories of the show.
  • Hdri

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    david57D
    Here is the result with a sun added with sharper shadows. [image: HdrTest C.JPG]
  • Appleby Yorkshire

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    TIGT
    Isn't that Appleby in Cumbria - well over the Yorkshire border ? Apart from the misplacement it is a wonderful render
  • Interior Scene 5 NPR

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    allanxA
    Two new images from the project...both are NPR. allanx [image: Scene 6_watercolour_frame_1000_logo.jpg] [image: Scene_7_watercolour_frame_1000_logo.jpg]
  • Bugatti Veyron in Studio

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    S
    [image: Bugatti.png] [image: Bugatti 2.png]
  • Insert video

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    G
    If it's for a presentation of thesis and wanted to put animations with better resolution (3D Max) at Out3 Lay, where default cover sheet. Since it became clear q me can not. But now in Out3 Lay, where default display sheet, such as displaying an animation done in SketchUp, or otherwise, SketchUp architectural plans to integrate animation in full screen mode. The important thing is to have complete control integrating back or forward plans, details and animations. SketchUp me is very useful for architectural details and scaled drawings, I can manipulate in real time, but wanted to integrate higher-resolution animations, if anyone has used any other presentation software. Please tell your experience´ thanks
  • Robobobo in progress

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    D
    Hi there! this is a quick "what happend" post. For those who cares. Kristian Zagar aka "bagar" in his last year of studies at The game assembly (http://www.thegameassembly.com/) in Malmö/Sweden. His a top student and his team Fat unicorn games(http://www.facebook.com/pages/Fat-Unicorn-Games/154568334564658) got contacted by riot games to discuss hiring. I did not get in to that class thow. But that made sence, Im not realy that kind of artist. But I started with a course for application dev, and will soon start on a company that makes games for facebook and more. (I got the assignment to make Bagars Portfolio on the web, I will post a simple site soon)
  • Residential

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    S
    This is great work. I have to argue the "poser" comment. I think the people placed in these images look quite natural. The second image shows people sitting and talking. The are well placed. The colors are a bit saturated but not too bad. Nice renders. Scott
  • The New Haven Chronicles WIP Thread

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    J
    I need to try and remember to post more here. Anyway, thanks Meaker. I've actually seen that site before. I'm trying to strike a careful balance, by taking as few liberties with the science aspect of the series as possible, while still doing some of the specific ideas I want to see in the series. So, I want it to be more realistic then the average sci-fi you see on tv and film, but at the same time not get so bogged down by the science that the story I want to tell gets lost. So when I do step outside the bounds of science, I try to take very small steps. This is equally true for the military aspect of the series as well. I often tend to think of this as more of a story about the military then I do it being science fiction, so in that regard I want it to be respectful of the military and not just mindless sci-fi violence. So here's something new. Triple Threat Defense. [image: http://i195.photobucket.com/albums/z159/Jimijames_jon/Tico-new/th_Triplethreat.png] From left to right The Bulwark Long Range Missile Interception Laser Turret The Aeroram Medium Range Missile Interception System The Type 73 Short Range Railgun Turret
  • Rendered Gable Roofs

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    david57D
    Messing around with shadows and trying to avoid the blinding radioactive look but the white still looks cloudy or diffused. [image: ShadowTests.jpg]
  • Using Sketchup to design an actual product

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    Bryan KB
    That turned out great.
  • Down The Lane

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    GaieusG
    I'd be expecting Sam Small walking down that lane... Really nice work as usual!
  • Some of my works

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    I
    It was done free hand, just a reminder of some good times I spent there...actually everything here was done free hand as it came to me from some picture or just as an idea i got...
  • Studio/Guesthouse - Updates

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    Bryan KB
    Thanks dtrarch. And again, thanks to everyone for your suggestions.
  • 2 Night

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    R
    Thanks SRX!
  • Residential complex

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    J
    Hi, I like your rendering of the house esp copper and tiled roof. I am doing a residence which has a copper finish roof material. I applied the copper material and rendered with vray, unfortunately it didnt give the copper effect, but looked like brown color. Any tips or settings that i need to know. I appreciate your help. Thanks
  • First (last?) go at rendering something

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    mitcorbM
    @Kate: Thanks for the hint. I will check this out.
  • Work completed

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    I
    Thank you very much for your appreciation, Miss mrnoonie

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