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    Recent Best Controversial
    • [REQ]Divide evenly?

      is there a way to subdivide an existing mesh so its evenly divided to be able to use sculpting brush type tools and get good results?
      I'm doing an erosion control model and need to be able to massage the contours but the uneven triangulation is problematic.
      erosionproj.jpg

      posted in SketchUp Discussions sketchup
      X
      xrok1
    • RE: Flickering animation problem

      what if u push/pull a little thickness in your faceme components (.1"+/-)? the faceme still works.

      posted in Newbie Forum
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      xrok1
    • RE: How would you model this (well)?

      as it turns out the one on the right did work out much better in this instance and after flipping just a few faces it seemed almost perfect.
      Capture1.PNG
      Capture2.PNG

      the one on the left however had some major issues! go figure.
      Capture3.PNG

      posted in SketchUp Discussions
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      xrok1
    • RE: How would you model this (well)?

      looks like you're right on track. my results with round corner weren't perfect either but its easy to erase and redraw a few edges. you can even move them around a little with the move tool to line them up better. try 3 or 4 with slight rotations of the cylinders then start with the cleanest one and tweak it a bit πŸ˜„

      left one should work out cleaner than right one ...
      experiment a little
      Capture.PNG

      posted in SketchUp Discussions
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      xrok1
    • RE: How would you model this (well)?

      after artisan-SDSCapture3.PNGCapture3.jpg

      posted in SketchUp Discussions
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      xrok1
    • RE: How would you model this (well)?

      round corner seems to work well?Capture1.PNG

      posted in SketchUp Discussions
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      xrok1
    • RE: Windows keyboard shortcut map?

      😳
      with PS u could quickly put one together? no?

      posted in SketchUp Discussions
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      xrok1
    • RE: Windows keyboard shortcut map?

      heres one for sketchup 7
      http://www.sketchupfans.com/fresim/dosya/1/sketchup-7-reference-card-win.pdf

      even better straight from google
      http://sketchup.google.com/support/bin/answer.py?hl=en&answer=116693&ctx=cb&src=cb&cbid=16icmwffi6ixs&cbrank=2

      posted in SketchUp Discussions
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      xrok1
    • RE: One shot plugin

      don't the sketchy physics solids "create a box" do that?

      posted in Plugins
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      xrok1
    • RE: Photosynth for iPhone .... WIndows!

      nice find! thanks πŸ‘
      BTW did u notice the latest ios update is 666Megs? πŸ‘Ώ

      posted in Hardware
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      xrok1
    • RE: [Request] smooth deformation of selected volume

      have you tried jitter?

      posted in Plugins
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      xrok1
    • RE: [Plugin] [$] Artisan (1.2.3) - Feb 28, 2014

      hey Whaat, just enjoying the new toy, Thanks.
      i have however noticed the vertex tool has quirks, have you noticed this?

      #1 ThomThom's tool with 24" soft select #2 artisan with 24" soft select both moving along green axis


      zCapture.JPG


      zCapture2.JPG

      posted in Plugins
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      xrok1
    • Connecting 2 faces

      search for curviloft πŸ˜‰

      posted in Newbie Forum sketchup
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      xrok1
    • RE: Cutting a pitch on a solid

      you could try profile builder.
      there is also a cutting plugin, i think its called zorro. havn't tried it though

      posted in Newbie Forum
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      xrok1
    • RE: [Plugin][WIP][OpenSource] Bezier Surface

      @unknownuser said:

      Thom's Vertex Tools has a wider range of selection modes than Artisan's. They are similar but also slighty different. Albeit both are excellent!

      agreed. i'm just dreaming or maybe hinting. πŸ˜„

      in fact i was just playing and compared to TT's vertex tools the ones in artisan are almost unusable πŸ˜•

      #1 TT tool with 24" soft select #2 artisan with 24" soft select both moving along green axis


      zCapture.JPG


      zCapture2.JPG

      posted in Plugins
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      xrok1
    • RE: [Plugin][WIP][OpenSource] Bezier Surface

      maybe this could become part of vertex tools to make it more attractive now that artisan has added vertex tools. πŸ˜‰

      posted in Plugins
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      xrok1
    • RE: Problem shaping a revolver grip.

      could u post the .skp of the profile?
      i have a feeling the roundcorner plugin may be the answer


      zCapture.JPG


      zCapture2.JPG

      posted in Newbie Forum
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      xrok1
    • RE: [Plugin][WIP][OpenSource] Bezier Surface

      how's it going πŸ˜‰

      posted in Plugins
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      xrok1
    • RE: Cutting a pitch on a solid

      ahhh, i guess you'd have to scale the top back to original size after.

      posted in Newbie Forum
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      xrok1
    • RE: Cutting a pitch on a solid

      did you try selecting the end edges and simply rotating them?

      posted in Newbie Forum
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      xrok1
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