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    Recent Best Controversial
    • RE: Texture shifting... why?

      Yes.

      posted in Newbie Forum
      thomthomT
      thomthom
    • Texture shifting... why?

      I'm trying to apply a leaf texture to one of the SU 3D trees. However, after i've placed the texture on the leaf and positioned it as I want it then shifts out of place when I exit the leaf component. Every time I enter and exit the component the texture position will shift again.

      Anyone care to enlighten me on why this happens?

      posted in Newbie Forum sketchup
      thomthomT
      thomthom
    • RE: Drive'n the 50 wheeler, Good Buddy!

      He (or she) has had many names. http://sketchupdate.blogspot.com/2007/06/whos-that-scale-figure.html πŸ˜‰

      That's a really nice model you got going there. I've had the browser windows open with the screens from them and I keep skipping back to them to study the details over and over.
      Sweet-o-licious!

      posted in Gallery
      thomthomT
      thomthom
    • RE: Perspective, FOV and other interesting stuff (I hope)

      @tinanne said:

      @gaieus said:

      Tina, I was actually going to ask what roof tiles you are using and how you solve the high-poly problem if they are modelled. And what do you mean by "boosted"?

      Boosted is when they use more mortar under a portion of the tile to make it look raised. It's really pretty when done right. You'll find it alot in Mission Architecture. I'm sure someone out there has the whole history and origin behind it πŸ˜„ I am a woman of few words (which my husband appreciates πŸ˜‰)

      [attachment=0:cef5irog]<!-- ia0 -->Boosted-Barcelona-2.jpg<!-- ia0 -->[/attachment:cef5irog]
      [attachment=1:cef5irog]<!-- ia1 -->2377.jpg<!-- ia1 -->[/attachment:cef5irog]

      The component is from FF and it is very taxing. I usually wait until the last minute (if I can) to put them on and of course have to turn those layers off if I actually want to continue working in the file. πŸ˜„ But the effect on the finished rendering is very nice. Not so flat and when you start playing around with the sketchy styles the roof really starts to "pop".

      If the render engine supported displacementmaps, would that produce a sufficient result?

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Please Welcome Style Builder...

      Haha! That's great Jon!

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Learning centre not responding....

      I'm running SU6 on Vista Ultimate with an nVidia card without problems.

      posted in Newbie Forum
      thomthomT
      thomthom
    • RE: Trouble with edge and face fills

      ... Never mind ... I didn't fully read the question before posting.

      posted in Newbie Forum
      thomthomT
      thomthom
    • RE: Please Welcome Style Builder...

      Awesome! Downloading it now! πŸ˜„

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Random Delete?

      Yet another great addon! πŸ˜„
      I really like the Proximity script. Same kind of function I'm familiar with from 3DSMax.

      I love how SU can be extended so easily. Like Firefox, addons makes it such much more invaluable.

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Random Delete?

      Great! I might actually have to do that at some point. The current trees in the model isn't great.

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Haunted houses needed

      @dave r said:

      How would one draw a ghost in SketchUp? πŸ˜„

      With hidden edges..? πŸ˜‰

      posted in SketchUp Components
      thomthomT
      thomthom
    • RE: Random Delete?

      Doh!
      Never mind my previous post about not being able to use it. It was solely and entirely due to faulty user, not plugin. (Which I suspected to begin with... 😳 )
      When I saved it I saved it in one of the subfolder of the plugin folder. No wonder it didn't turn up.

      I tried the script and it works just like I wanted! πŸ˜„ Thank you very much for taking the time to assist me.

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Random Delete?

      @Anssi
      Yes, it does become a large model. However, a texture won't work as some views are close up. (Though I could have modelled that separately, if only the views was fixed.) The whole thing is a study of the faΓ§ade surface so I need the detail. Fortunately they just gave me a new computer at the office so the computer can handle it. πŸ˜„

      I did end up deleting very thing my hand. But since things often change quickly I wanted to see if I could get my hands on a tool that let me do quick test of various setups. Quick and dirty prototyping. In a more final stage I'd do it by hand to ensure better control.
      I fully understand what you're saying though. Thanks for your input.

      @TIG
      Thanks for that script. But I've not been able to try it out. I don't find a way to invoke the command in SU. I had a look at the source and see that there should be an menu item in the plugins menu, but none appears.
      I know PHP, JS, VBS scripting, so I can read parts of the script, but I've not done any Ruby yet so I can't spot the issue. (Or could other plugins be interfering?)

      I should set of some time to learn Ruby and the SU API as I figured it'd be a simple loop iterating the selection. I can see that it'd be useful especially to perform special repetitive tasks.

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Photo match

      @sorgesu said:

      Great video, but there is a crucial piece of information missing. You cannot grab any photo from the internet and expect Photo Match to work properly. It will not work on a photo that has been cropped and you have no clue whether the photo that you have grabbed from the web has been cropped. You must work with original photos with the viewer standing in the the center of the photo horizontally.

      Next, photo match works best when there is a corner of the structure toward the viewer at a 45 degree angle. Other angles may work but 45 degrees is best. For an interior, you would want the back cornter to be at a 45 degree angle.

      Aidan also very quickly mentioned the grid style.Make sure that you are using a grid style that matches your photo. If you are doing an aerial view, for instnace, you want a grid style that is the top down one and not the defualt architectural one. Just make sure that the photo isn't cropped or it won't work.

      What if the cropped area is proportional to the original image and placed at the centre?

      posted in Newbie Forum
      thomthomT
      thomthom
    • RE: Random Delete?

      Thanks for the reply, but I'm afraid it wasn't quite what I was looking for.
      I'll try to explain somewhat better:

      I'm modelling a faΓ§ade.
      The faΓ§ade follows an irregular shaped curving path.
      It consists of three different types of boards.
      At random intervals there's boards missing, leaving holes.
      Due to the size of the building, each board when arrayed uniformly along the path counts to about 1500. Because of this I was hoping to find a tool that would delete random objects from a selection set. Being able to adjust the randomness would be a plus.

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Voice activated Sketchup - it's here

      @kwistenbiebel said:

      Can you imagin an architecture firm where a bunch of people are talking to their PC while modeling?....

      Yes I can. I'm one of them people. And that's without any voice activation software.

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • Random Delete?

      Is there a plugin that deletes random object of the current selection? I've been searching for one, but haven't found any.

      The reason is that I'm modelling a large surface where objects are placed at irregular intervals. I was thinking that I'd array copy them uniformly and then randomly delete them. However the objects are about 1500 once placed uniformly so I had hoped there's be an automated way as oppose to do it manually.

      posted in SketchUp Discussions sketchup
      thomthomT
      thomthom
    • RE: Voice activated Sketchup - it's here

      hehe, as I don't mutter enough when I work πŸ˜„

      posted in SketchUp Discussions
      thomthomT
      thomthom
    • RE: Divide and Create curve from edges

      If no other lines or faces touches your lines you can double click the line in Select mode and it should select all connected lines. (Also any surface bound inside your lines if there is any.)

      posted in Newbie Forum
      thomthomT
      thomthom
    • RE: Extrude but preserver original line

      heh! Never noticed the Divide menu item. Thanks.

      btw, is there a way to merge lines that's been broken up?

      posted in Newbie Forum
      thomthomT
      thomthom
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