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    Topics

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      Generating random point cloud

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      UV mapping / Texturing

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      Used those. Did not obtain satisfactory results. That's why I was here asking the question I asked. ThruPaint works fine for some applications, but not all of them, and SketchUV has always been a nightmare to use. I admit I haven't tried Wrapr, bu then $. I guess what I should have asked was not so much about surfaces as about projecting to individual polygons, by those polygon's normals. As far as the blending of textures, it's possible, and it's been done, in TW Render's terrain tools. Unfortunately, that is only for top down elevation change applications with terrain / vegetation / ground cover. There's nothing else quite like 3d modeling and rendering to humble a person, just when they start feeling like they understand things
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      Probably a silly question, but...

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      thomthomT
      Hi, I realise this is nearly two months old. Did you get it worked out? For the record this can happen if a firewall is blocking SketchUp. I've also heard from some users in Russia and other countries where there has been big ranged of IPs blocked that impacted the license activation. In these cases the users worked around it by using VPN.
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      Plugin Request

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      Which version are you using? The version I have looks like this (see below). Took me a good while to realise that the "Copy the ORiginal" box had to be set to no, which unfortunately is not the default setting. [image: fbzs_UIExample1.JPG] I finally got things figured out. Sort of. Below, the kind of results I'm looking for. [image: MAbW_Result.JPG] I appreciate the help with things. I'm in kind of a difficult position in a way. Most of the 3d software out there either has a User Interface that will make your eyes bleed, and lead to samurai pattern baldness, from tearing out your hair (Blender) or cost enormous amounts of money, (anything from Autodesk), or is so unstable and crashprone as to be nearly unusable (Lightwave. It's almost abandonware at this point.) So, I use SketchUp. Unfortunately, SU has gone almost completely in the direction of Architecture, which is not all that helpful for Sci-Fi illustrators like myself. I'm always looking for workarounds, and shortcuts, plugins and extensions. Anything to speed up model building, and cut down on post production. Meanwhile, the field of Sci-Fi illustration has gone over mostly to the Autodesk side of things. I don't know anyone with the ability to pay 3700 USD for a single seat software license. The community here on sketchucation has always been really helpful. I really can't thank people enough for the help I've gotten here, and all the things I've learned, sometimes just from lurking and reading. SO, Thank you once again, and may you not be in the path of the next hurricane. Cathryn
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      Nasty texture bug

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      thomthomT
      @spookychick1013 said: I just came back here to post that I found turning off Hardware Acceleration and fast feedback cures the problem. It's not really a cure. The performance without Hardware Acceleration will be very poor. What it is is a confirmation that it is a graphic card issue. Either the driver or the graphic card itself. If you haven't done so already I'd recommend you update your graphic card drivers to the latest version. If that doesn't solve your issue it's quite likely that your graphic card doesn't fully support all the OpenGL features that SketchUp requires.
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      Request- Copy + Scale

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      Thank you, dozr. I somehow missed that one in the list. Shows me what I get for relying on the search function and Control+F. Going to give that a try right now. Cathryn
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      Sketchy +WINE--A question about feasibility

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      H
      thanks Aerilius! I have uninstalled ati proprietary fglrx and now I'm using open radeon driver and Sketchup+Wine works fine.
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      Is this feasible?

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      that's cool. Thanks, Tig.
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      Here's an odd question...

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      Thanks Marian. I usually try to avoid 3dwarehouse, mainly because I get tired of all the editing I have to do. In this case though, I think these will do the trick. Cathryn
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      Request

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      Thank you TIG! I had forgotten that it's native and not necessarily activated in the preferences. Cathryn
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      Looking for recommendations

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      @solo said: Will these work? Diffuse [attachment=2:1cb16zio]<!-- ia2 -->panel diffuse.jpg<!-- ia2 -->[/attachment:1cb16zio] Bump [attachment=1:1cb16zio]<!-- ia1 -->panel bump.jpg<!-- ia1 -->[/attachment:1cb16zio] Reflection [attachment=0:1cb16zio]<!-- ia0 -->panel reflection map.jpg<!-- ia0 -->[/attachment:1cb16zio] @Solo:Thanks, Pete. The diffuse map is pretty nice. Won't necessarily work for hull texturing, but it would be a GORGEOUS building wall panel, and with permission, I think I will adopt it for that. @Rclub24: Yeah, that's actually the structural design path I follow for aerospace craft and such. Visual texture of the individual panels is where I've been having to rethink everything with an eye toward finding a balance between "Ooooh! That looks really kewl!!!" and "Realistic enough, but boring...." Good reminder though! Bolshoyeh Spasebaw, both of you! Cathryn
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      Importing from Sculptris to sketchup

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      @tridem said: I'm pretty new to wings, but I believe it's very improved since then, with features like sculpting, tweak mode, boolean operations and so on... So I gathered from reading the PDF manual. Looks pretty good! Still not perfect, but I don't expect perfect when using Freeware, which I am still going to be doing until my budget has room for other than rent. If there were any justice in this world, software and food would be considered necessities, right along with beer and wine. I think I will be checking out w3d this weekend. I'm swamped with school stuff this week. >sigh< Anyway, once again, thanks!
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      Abort Current Process

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      Thanks Chris. I figured that was the case. No harm in asking though. I knew about the ongoing polycount issue, but I was unaware that the abort process idea had been discussed. Too bad that it isn't an option. Oh, well! Thanks for the quick response, and thank you VERY MUCH for the awesome plugins you have done. Greeble 2, shape bender and Perpendicular face tool are fast becoming indispensable tools in my modeling process. Keep up the good work, it is really appreciated. I gotta go, machine is rendering my partner's birthday gift.
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