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    SpookyChick1013

    @SpookyChick1013

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    Latest posts made by SpookyChick1013

    • RE: [Plugin][$] Vertex Tools

      @ Box: Hai, I use that methosd in some circumstances, but it doesn' work so well when trying to scale a mountain range, or something of that nature. I appreciate the suggestion though! 😎

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin] Bitmap To Mesh

      I no longer do business with Dropbox. Long story.

      I did solve the problem. Somehow an earlier version of the plugin got left behind when I updated it the other day. Removed it, no more problem.

      Thanks anyway. πŸ˜„

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin] Bitmap To Mesh

      Thanks Dave; I would, but .bmp extensions are not allowed. (just tried to upload the bmp as an attachment) Besides, I think the problem may be something tweaked with the plugin in regard to it's interaction with SU 2017. Since I updated a few days ago, the plugin keeps trying to make a second copy of the mesh at the time when it completes the first, and throws an error.

      By the way, been meaning to say this for years, I like your signature.

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin] Bitmap To Mesh

      2017/SketchUp/Plugins/tt_bitmap2mesh/error_reporter/error_reporter.rb:289:in each' C:/Users/Mistress Venhallyn/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/tt_bitmap2mesh/error_reporter/error_reporter.rb:289:in trigger_event'
      C:/Users/Mistress Venhallyn/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/tt_bitmap2mesh/error_reporter/error_reporter.rb:250:in block in create_dialog' SketchUp:1:in call'

      Having problems with this plugin not generating things Bitmap iin this case was 128 pixels on a side, no colorspace info, etc. Just the way it's supposed to be. I'm now stumped.

      Thanks in advance help is greatly appreciated

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin][$] Vertex Tools

      The Gizmo, because that was the only thing I had ever seen in VT. I found out why I thought that was the only method of scaling. I apparently had settings tweaked so the Gizmo would show up anytime I clicked on scale. Even so, neither the Gizmo, nor the scale tool does what I need at the moment. The scale tool keeps tapering things for some reason...

      I guess I'll just have to find some other way to do things. A shame really, because in many other ways VT is great for Terrain forming.

      Thanks!

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin][$] Vertex Tools

      I thought that was the VT scale tool...? I'm confused now...Maybe there's something I'm missing? If there is something I'm missing, I do apolgise for being an ID10T error. Apparently that's a sin to some people around here, (not talking about you by the way,Thom) as I've found in the past.

      I do appreciate you logging this though. A solution that would make it work more like Fredo's scale tool would be awesome.

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin][$] Vertex Tools

      Hmm. I guess I didn't do a very good job of explaining the problem. πŸ˜• The Scale tool in VT seems to scale both up and down on whatever axis, from the centerpoint of the tool, or the selected geometry. It's not a matter of trying to scale to 0. πŸ˜„ Maybe if I put it this way; If I have a mesa in a piece of flat ground, and I select only the pillar portion of the mesa, and try to scale it upward in height by a factor of three, I should only have vertices moving upward. Instead, I get some vertices moving upward, and some moving downward, leaving the pillar of the mesa, now sitting in a narrow crater. 😲 How do I alter settings so it only scales upward from the lowest point of the selected geometry? I keep thinking I remember it working this way once upon a time... πŸ˜•

      I'll try to post some illustrations of the problem soon.

      THanks

      Ok. Pics. 😎 THis is what I'm trying to do is scale the selected portion to be 3 times the current height.
      Problem Illus 1.JPG

      Problem Illus 2.JPG
      And this is what I get. 😲 Note the geometry around the pillar is scaled downward. I need to know how to turn that off, if it's possible. I hope the pictures help. πŸ˜„

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin][$] Vertex Tools

      Thom, I love the plugin, but there is a problem I keep running into, and I'm not sure if it's just a missing feature, or if it's a PEBKAC error. Is it possible to scale things unidirectionally?

      For example, select group of vertices, and then scale with gizmo tool only in the positive direction on the chosen axis, instead of what it currently does, which is scale in both positive and negative on the chosen axis?

      If there is a way to do this, it would make me very happy, πŸ˜„ as currently, this is not as useful to me as it could be for shaping terrain, which is my main use for VT.

      In order to avoid this being a Pebkac error, I havealready looked over the manual, and read back through the thread. So far, I haven't found a way to do this. Basically, I just want hte scale function to work the same way SU's native scale tool does, or Fredo's scale tool. As it is right now, it acts like Fredo's scale tool after you press CTRL, with no way to turn that off.

      Arigato!

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      What? Wooops! You're right. I try to keep things updated, but somehow that one slipped past me.

      I'll let you know once I've had a chance to test things. Thanks Fredo!

      Update"Installed teh new version, made sure everything was updated, no conflicting versions, and presto, the same error.

      @unknownuser said:

      %(#40BFFF)[Date: 22-Mar-19 11:54:25
      An error occurred in Round Push Pull
      Error in generation of the geometry

      undefined method `collect' for nil:NilClass

      jointpushpullgeometry.rbe: 1529 -- geometry_rounding_mesh
      jointpushpullgeometry.rbe: 1362 -- block in geometry_create_roundings
      jointpushpullgeometry.rbe: 1361 -- each
      jointpushpullgeometry.rbe: 1361 -- geometry_create_roundings
      jointpushpullgeometry.rbe: 269 -- geometry_robot_prepare_mesh
      jointpushpullgeometry.rbe: 212 -- robot_call_action
      jointpushpullgeometry.rbe: 183 -- geometry_robot_exec
      jointpushpullgeometry.rbe: 166 -- geometry_robot
      jointpushpullgeometry.rbe: 81 -- block in geometry_execute
      lib6operation.rbe: 365 -- call
      lib6operation.rbe: 365 -- step_geometry
      lib6operation.rbe: 413 -- start_execution
      jointpushpullgeometry.rbe: 81 -- geometry_execute
      jointpushpulltool.rbe: 1119 -- go_preview_or_geom
      jointpushpulltool.rbe: 845 -- dragging_stop]

      It happens whether I use the VCB or not. What I'm trying to do is Round PushPull the faces highlighted in the enclosed sreeen snip
      Model snip.PNG
      If you need the model, let me know where to send it and I will do so.

      Cathryn

      posted in Plugins
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      SpookyChick1013
    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      Massively useful plugins as always Fredo. Had the following error found when attempting round pushpull. Here's the log dump.

      Thanks in advance!

      Date: 19-Mar-19 09:41:55
      An error occurred in Round Push Pull
      Error in generation of the geometry

      undefined method `collect' for nil:NilClass

      jointpushpull4geometry.rbe: 1450 -- geometry_rounding_mesh
      jointpushpull4geometry.rbe: 1283 -- block in geometry_create_roundings
      jointpushpull4geometry.rbe: 1282 -- each
      jointpushpull4geometry.rbe: 1282 -- geometry_create_roundings
      jointpushpull4geometry.rbe: 267 -- geometry_robot_prepare_mesh
      jointpushpull4geometry.rbe: 211 -- robot_call_action
      jointpushpull4geometry.rbe: 182 -- geometry_robot_exec
      jointpushpull4geometry.rbe: 165 -- geometry_robot
      jointpushpull4geometry.rbe: 80 -- block in geometry_execute
      lib6operation.rbe: 365 -- call
      lib6operation.rbe: 365 -- step_geometry
      lib6operation.rbe: 413 -- start_execution
      jointpushpull4geometry.rbe: 80 -- geometry_execute
      jointpushpull4tool.rbe: 1034 -- go_preview_or_geom
      jointpushpull4tool.rbe: 812 -- dragging_stop

      posted in Plugins
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      SpookyChick1013