I suspect that Twinmotion will disappear as a product in November, Unreal are launching 'Unreal Studio'at $49 per month, Twinmotion will be an integration of Unreal with the modeling app and it will be hands down the leader from launch as it has so much more to offer than anything out there.
I have avoided Unreal as the workflow was just too complicated and time consuming, now Unreal will be able to simplify and integrate their product with our modeling app, if it can be as easy as Enscape then they will be the winners and so will we.
Posts made by solo
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RE: Twinmotion is now free
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RE: Twinmotion is now free
@ntxdave said:
Any idea if they plan to have a Sketchup plugin?
Has anyone seen anything like an equipment render instead of an architectural render?
Yes, they will be integrating into SU, but pretty sure that will be the paid version.
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RE: Twinmotion is now free
@hornoxx said:
... an embarrassing question you have to register there before downloading Twinmotion - did that work for you and if yes, how? I canΒ΄t get it to work ...
I went to the login page, filled in all the informations, chose a password, confirmed not to be a robot and clicked send - well, now I expected to get an email, but nothing happens...Hmm, dunno, I logged in with my faceBook credentials and it was instant.
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RE: Twinmotion is now free
@samnorth said:
A little bit of background here...
Thank you, it had what i wanted to read
@unknownuser said:
When asked about specifics, Petit remained fairly tight lipped, although he did confirm that there were plans for direct synchronisation with other CAD / BIM tools, such as SketchUp or Rhino.
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RE: Twinmotion is now free
@justintse said:
I'm thinking this move might be Unreal's attempt to get a bit more user friendly in the Architecture space - if so, this is really exciting news
I'm betting this is exactly that and I'm hoping that it will even be integrated like Enscape is at moment.
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RE: Twinmotion is now free
@pilou said:
All is clear now! Abvent has sold TwinMotion to Epic Games!
And that means the next version will be full Unreal engine, Lumion is about to get some very serious competition.
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RE: Twinmotion is now free
@pilou said:
https://www.unrealengine.com/en-US/twinmotion
@unknownuser said:
Twinmotion will be a paid-for product in November 2019. Until then, download it for free as an early adopter and keep it for free forever.
That is not some curious ?
To me it sounds like they want you to try it out, love it and when the 2020 version drops you will be hooked and want an upgrade, if not then just keep using this free fully functional version.
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RE: Pool Coping (create tiles between two coplanar curves)
Try creating a middle line (center of tile) it will align better without huge gaps. You will also need to change your component axis to center of tile.
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RE: Soap Skin & Bubble
@dave r said:
@solo said:
Soap skin expired, how does one renew it?
Reinstall it from https://extensions.sketchup.com/en/content/soap-skin-bubble
Current expiration is April 10, 2020.
I have no idea why the author makes it expire except it forces users to keep it up to date.
Thanks, unlike many plugins, once you install it one needs to restart for it to work again.
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RE: Whats your biggest SketchUp file?
1.3 GB and it actually handled well.
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RE: Rendered Walkthrough
@dprince said:
lol. I plan on using enscape for walkthroughs/animation
In that case I'd suggest a GPU with much more ram, 2gb is very little
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RE: Skimp by Mind.Site.Studios - HOW GOOD DOES THIS LOOK!!!!!
@rv1974 said:
@solo said:
C4D?...
Maybe I'm mistaken but you stated somewhere you swithch(ed) to Cinema, didn't you?
I am in the progress, Not fluent enough to give SU up completely yet and many existing clients are using SU so there is no running away. Currently C4D is adding value by giving new options, but has not replaced SU, and probably will not for a while.
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RE: Skimp by Mind.Site.Studios - HOW GOOD DOES THIS LOOK!!!!!
@rv1974 said:
Isn't C4D Polygon Reduction good enough comparing to Skimp? I'm asking myself (since I've got ProOptimizer modifier inside 3ds Max) what extra value will I gain with Skimp?
C4D? I was exporting from DAZ not C4D. Skimp is a lot faster than DAZ's poly reducer, in fact Skimp just as an importer is even faster than Simlab.
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RE: Skimp by Mind.Site.Studios - HOW GOOD DOES THIS LOOK!!!!!
On one project Skimp imports saved me at least 4 hours, I needed to import DAZ characters in different poses for obstacles, normally this is a crap job of decimating mesh in DAZ, hoping geometry stays intact, clothing not intersect bodies etc, now I export full geometry to .obj, import with Skimp, reducing it 90% in a fraction of the time I normally used to do it. That was just one small project, cannot imagine the time saving in one year, well worth the price.
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RE: Rendered Walkthrough
@dprince said:
@solo said:
@dprince said:
@pixero said:
Several years ago I rendered a animation with Vray 1.5 on one PC.
I believe rendering took 4-5 weeks 24/7.
I would NOT do it like that again.
With Enscape I rendered a 4 minutes animation in less than an hour.my machine cant run enscape . each time i try it crashes
You said in a PM you had $1600 to spend on a new laptop, this will get it done:
I was looking at this also ASUS ROG STRIX Hero Edition Gaming Laptop, https://www.amazon.com/dp/B076D95JW7/ref=cm_sw_r_cp_api_i_2m6KCb2GCA8BM
Considering you are usimg Vray 3.4 I assume you are not using GPU rendering, so the alienware will have more cores than the ASUS, both will work great for Enscape however