i figured setting the transparency value of the diffuse to 0 use a bitmap for the mask effect. it works.
yea, i think the 2 sided material will make the material even better. thanks for the help
i figured setting the transparency value of the diffuse to 0 use a bitmap for the mask effect. it works.
yea, i think the 2 sided material will make the material even better. thanks for the help
hi you all,
i wanted to make a see thru veil material for vray sketchup. i know it's possible to have see thru effect using two sided material. my concern is how to show the texture in those veil. see ref pics.
please help.
thanks i will try thrupaint, if it doesn't work i will use blender unwrap tool following rich obrien's tutorial.
will do! anyway thanks for answer a lot of my question though. you still deserve my thanks!
just a side note: i want to donate some money to sketchucation or to you sir rich obrien. it won't be much. i learned many important things from sketchucation. is there a paypal way to donate or how can i contribute financially? thanks
im using imported file, i will take a look at your tutorial of blender unwrap and bake. thanks again. really appreciate your help.
wow it works thanks rich! i feel stupid now... it's clever!
i always want to know how to have side, front, back view of the selected model, or the view currently on screen. the Zoom Extent tool can have all the model on screen and also the standard front , back side view tools in sketchup just not doing what i wanted to do, which is to have the front, back , ...view of the selected model or current view on screen.
help please. !
k .Externally!!! sounds a lot of learning...4ffd32sf32d...mind exploding...
what if i just need to uv map a curtain. i can just use any uv plugin to get it done rite? coz i need to have a specific flower pattern curtain for my interior scene.
btw, thanks for your answers. i owe you guys alot.
hi you all, i recently have to learn how to uv map in order for better texture result. i wonder which plugins are the best? i have quadface by tt and heard about Sketchuv plugin. just want to know which plugin i should learn, thanks!
thanks for your replies!!!really appreciated.
i am having trouble render a corridor scene in vray sketchup. because it's very narrow and i could move my camera back enough to create a front view of the shot. how can i tweak the camera setting to achieve a panorama picture just like you would take using an regular camera. it's 180 degrees not 360degress. and i dont want warped effect.
thanks.
thanks. i fixed it in photoshop.
i want to make super white shiny material. but the light i set up made the white material bit yellow or dark. how can i make my material independent and the light settings?
2nd question is , how can i make my glass not dark. i set all the color white, but the glass still look dark.
thanks in advance.
thanks for the reply.
forget to mention Quadface by tt?
hi you all,
i need to model this cushion shapes in the attached pic.i tried to use fredo6's bevel tool but i think it's not the ideal way. i think i can use Artisan's subdivide and smooth tools for the job. but i want to know what other plugins that i need to create good geometry for the sub D modelling method? like what plugins can give me, add loop, loop slice, and better selection tools to manipulate the geometry? smart offset tools can be great right?
my list of plugins for sub d modelling in sketchup:
in short, what plugins for sketchup can mimic the sub d tools in 3ds max, modo, or any standard sub d modelling programs?
thanks. please help. i know this post is kinda confusing.
render the blue sky image and nothing else. i have a interior scene and vray didn't render that and just the blue sky. im using the latest vray for sketchup. has anyone had this happened to them before? please help
i have the same question though. don't know why sketchup crashes easily. i have a nice computer too.