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    • RE: Cad to Sketchup Issue - Please help

      @haynesc said:

      lol ... the answer for the first one is no ... i have many xrefs and many locations therefore it wouldnt work ...

      Hmmm, I have been taught from day one in AutoCAD (back in 1987) that all xrefs should share the same origin for ease of organizing and collaborating drawings. Ever since that I have been faithfully teaching, writing, and doing that methodology without anyone objecting, per se.

      That is why I am surprised at this. No reflection on you at all.

      Rick

      posted in SketchUp Discussions
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      rickgraham
    • RE: Cad to Sketchup Issue - Please help

      Yes or no - when you xref a drawing they have a common insertion point. In this case 0,0 unless you have it changed to something else - the answer is YES

      Yes or no - When you IMPORT a drawing into SketchUp and and in the import OPTIONS, they are set to PRESERVE DRAWING ORIGIN it will overlay perfectly - the answer is YES

      THERFORE - my post earlier that spelled this method out would work. There would be no extra work needed on the CAD end to bind xrefs and all that.

      sigh I better leave this thread for my own sake. ๐Ÿ˜

      Rick

      posted in SketchUp Discussions
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      rickgraham
    • RE: Just a minute!!!!!

      @tig said:

      But what's written on the front of it ? You have only shown us the back...
      ๐Ÿ˜†

      Or the Side. ๐Ÿ˜‰

      Rick

      posted in Corner Bar
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      rickgraham
    • RE: Just a minute!!!!!

      @frederik said:

      It's kind of funny...
      Not saying that people don't mean what they say here, but in the past we also had many users encouraging us to make Kerkythea merchandise and finally we made mousepads, t-shirts, polo-shirts and caps with a nice KT embroidery...
      However, although the prices were very low and fair (shipping costs included) only a very few items were sold and we decided to close the KT web-shop... ๐Ÿ˜ž
      (I still have a lot of these items at my home, so if anyone is interested... ๐Ÿ˜† )

      This is not to say that I don't find it being a good idea with some SCF merchandise, but no-one should expect huge income on it...
      (Perhaps it's also worth mentioning that there's A LOT of work involved in handling the shipment, packaging, storing in various sizes, lost items etc...!!)

      I like the maroon shirt!

      posted in Corner Bar
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      rickgraham
    • RE: Cad to Sketchup Issue - Please help

      @haynesc said:

      @bocomofo said:

      Could you not save a copy of your CAD file and bind the xrefs to it? That way when you import it to sketchup everything will be in the correct place, and your villas will be blocks.

      A solution perhaps?

      Yeah Thanks ... this seams like the only way ...

      Yeah, that's one way... ๐Ÿ˜•

      Rick

      posted in SketchUp Discussions
      R
      rickgraham
    • RE: Cad to Sketchup Issue - Please help

      @haynesc said:

      my problem :


      http://img651.imageshack.us/img651/4853/49457047.th.jpg

      Sorry, I'm still not following. Your villa1, villa2, etc. need to be imprted into Sketchup one by one in order to show. Unless I'm not understanding. Here is a sample drawing imported into SketchUp.

      In the CAD world, all of these would be xrefed into a master sheet. In SU, they are imported and are separated by their layers names, and are also components so you can drill through them and still keep their individuality if you wish.

      Rick

      xrefed stuff into SU.png

      posted in SketchUp Discussions
      R
      rickgraham
    • RE: Cad to Sketchup Issue - Please help

      @haynesc said:

      thanks but this hasnt really answered my question ...

      i have a masterplan.dwg drawing with xrefs: villa1.dwg, villa2.dwg, villa3.dwg, etc inside, which have been copied into their respective locations, therefore the villas are xrefs with x. no. of instances per typology

      ... i dont want to convert these to blocks within cad ... how can i bring them into sketchup??

      seams impossible ๐Ÿ˜ž

      Well, What really IS an xref - its a drawing. What I do is to copy all the drawings over to a new folder. Because in to the drawings to be brought into SketchUp I don't care about text, hatches, etc. Any blocks in your drawing will be brought over to SketchUp as components. Any layers will too.

      So in these copied drawings (drawings that I can destroy and not worry about the CAD drawings), I get rid of all extreneous stuff, purge, audit, repeat. I then, save my drawings back to AutocAD Release 2000 format. This has worked the best for me.

      You will have to do this for each 'xref'.

      Now in SketchUp, make sure that when you IMPORT the Dwg files, you check the Options and then make sure that 'preserve drawing origin' is selected. This will allow one drawing to go right on top of another drawing in a perfect overlay. One warning to this - if you are dealing with Civil/GIS-type drawings that are set to real world coordinates, the drawings WILL import into those locations, however you will get some pretty strange things happening in the sketchup side. Things like arcs and circles that don't remotely look like arcs and circles, Solids that just will not heal no matter what you try. It has been explained to me the reason it does this stuff is because the inserted location is too far off of sketchup's origin. To put it in CAD terms, the X,Y coordinate is too far from 0,0 and mathematically, it cannot figure out what to do with stuff.

      I hope this answers your questions.

      Rick

      posted in SketchUp Discussions
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      rickgraham
    • RE: HELP! PARTS OF MODEL DISAPPEARED

      My first thought is that you may have selected by window or crossing on a face, but didn't realize that when you did that, you also erased other stuff on the other side. Been there, done that.

      Rick

      posted in SketchUp Discussions
      R
      rickgraham
    • RE: Standing Seam Roof generator

      @d12dozr said:

      If I understand correctly, you want something like this that Tim requested? ...like a 3D profile generator that will work around openings like windows or roof vents? That would be super cool ๐ŸŽ‰

      That would work too, but my main use would be on the roof at the strange angles that the roofs are made. Throw in some trim around it too and it would be utopia! So, we have another potential sale for a ruby? ๐Ÿ˜„

      Rick

      posted in Developers' Forum
      R
      rickgraham
    • RE: Just a minute!!!!!

      @solo said:

      Actually come to think of it, I did not get them at base camp as there was a problem with manufacturer, I got it posted by Mike after base camp.

      If indeed Mike can get a commitment or pre-orders then I'm sure it would be a needed source of revenue, I am guessing the bigger the run the better the prices, but I know nada about these things.

      I'll let mike weigh in at this point.

      I'd buy a polo!

      Rick

      posted in Corner Bar
      R
      rickgraham
    • RE: In need of a weedy lawn

      Thank you all for your contributions. If I don't say it enough, I LOVE SketchUcation and the fast responses! ๐Ÿ˜„

      Rick

      posted in SketchUp Components
      R
      rickgraham
    • RE: Standing Seam Roof generator

      @martinrinehart said:

      @rickgraham said:

      create a standing seam roof generator.

      There are lots of varietys: http://www.ultraseam.com/

      What do you need?

      That website looks like what we use, so that would definitely work.

      posted in Developers' Forum
      R
      rickgraham
    • Standing Seam Roof generator

      Hi all developers,

      Consider this a plea for someone to create a standing seam roof generator. After spending what seemed like my entire childhood all over again, I created a seam group and copied it at the correct spacing (in my case 24"). But then the fun began where I had to explode the groups one-by-one and get them to meet up with the roof peaks. This was only one side and I'm ready to throw the entire project out the door! ๐Ÿ˜ก

      So, if any of you would consider writing a routine, I would GLADLY pay for it (nominal smustard-type fee, that is - don't expect to retire off my payment! ๐Ÿ˜‰

      Thanks for listening to an old man belly-ache.

      Rick

      posted in Developers' Forum
      R
      rickgraham
    • In need of a weedy lawn

      Hi all,

      I have been requested by a client to show adjoining properties with a lawn that looks less than spectacular. Gotta love their selling angle . ๐Ÿ˜†

      So, does anyone have any seamless materials that resemble a lawn that is full of weeds and has bare spots, etc.?

      Rick

      posted in SketchUp Components sketchup
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      rickgraham
    • Online SketchUp Training opportunity

      Note that I have no affiliation with this. I have communicated with Daniel on his great book. Pricing is not too bad.

      favicon

      (us1.campaign-archive.com)

      Rick

      posted in Corner Bar
      R
      rickgraham
    • You know you're either addicted...

      You know you're either addicted to, or need a break from SketchUp when you're driving around looking at stuff and trying to visualize how to do it in Sketchup. It's true! Looking at houses and other object, I immediately go into the thought process of 'extrude that, offset and use the follow me tool, ohh that would work nicely with XYZ ruby'.

      Is there hope for me? ๐Ÿ˜ฒ

      Rick

      posted in Corner Bar
      R
      rickgraham
    • RE: Do we have a Joke Thread goin here?

      Architect, Landscape Architect, City Planner, or what?:
      Choose the answer that best completes the sentence.
      Trees
      a. are good for hiding a poorly designed part (or whole) of a building.
      b. are an essential part of the environment.
      c. keep the air fresh and clean.
      d. make a decent building material.
      e. are an annoyance.
      f. look good.

      Light is
      a. vital to the spirit.
      b. vital to life.
      c. to be shared.
      d. a type of electromagnetic radiation.
      e. required to do work.
      f. a luxury.

      An ugly building is one that is
      a. poorly proportioned.
      b. lacking in vegetation.
      c. not in harmony with its neighbors.
      d. lacking in maintenance.
      e. in need of a renovation.
      f. out of style.

      An empty lot
      a. ought to have something built on it.
      b. could make a good park.
      c. is a potential crime magnet.
      d. makes an impromptu parking lot.
      e. is easy to work with.
      f. a waste of space.

      A hundred-story building on a small Pacific island would be
      a. impressive.
      b. disasterous to the environment.
      c. out of scale.
      d. hard to have a proper foundation.
      e. a logistical nightmare.
      f. stupid.

      The most important room in a house is
      a. the living room.
      b. the garden.
      c. the kitchen.
      d. the basement.
      e. the bathroom.
      f. the bedroom, or more importantly, the number of bedrooms.

      If your choices were mostly
      a. You're an architect. While your designs may be visually stunning, chances are that is all they are.
      b. You're a landscape architect. With designs both ecologically friendly and attractive to the community, landscape architects are well recieved by all people except Architects. Too bad there's this thing called rain.
      c. You're a city planner. You actually understand that a site does not exist in a vacuum and ought to fit into its context. Unfortunately, there's very little you can do about it.
      d. You're a civil engineer. Your designs are solid and work, as they follow the best way of solving the problem. Fortunately there are architects to mess things up so not everyone's living in a box.
      e. You're a contractor. You don't really care what's being built, only how it's built. Or maybe you don't care much about that either.
      f. You're a developer. You actually get stuff built that 99% of the population finds agreeable. Too bad the other 1% just happen to be the people in the neighborhood where you're building.

      posted in Corner Bar
      R
      rickgraham
    • RE: Useful curved tree line

      Thanks Oli! I think I can make use of this in some upcoming projects.

      Rick

      posted in SketchUp Components
      R
      rickgraham
    • RE: When to tweak vs. when to punt and start over?

      And oh yeah -they are still making tweaks and the project is supposed to be wrapped up Monday ๐Ÿ˜ฎ ๐Ÿ˜ก .

      I should have told them I won't start a model until things are decently in place, but we all know that between architects and clients, they would still be designing the Empire State building. ๐Ÿ˜†

      Rick

      posted in Newbie Forum
      R
      rickgraham
    • When to tweak vs. when to punt and start over?

      Hi all,

      I have a model that I have been working on. Now the client desires some landscaping changes which involve the terrain, moving some islands in the parking lot, enlarging the building envelope by 5 feet, moving a wall (which also affects terrain), etc.

      My questions is when do you tweak things and when do you punt and basically start over? I have component of the building, so that will be rather painless, however the terrain and moving islands, which will move other things (snowball effect) has me worried.

      So I'm just looking for your ideas. โ“

      Thanks,

      Rick

      posted in Newbie Forum sketchup
      R
      rickgraham
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