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    Posts

    Recent Best Controversial
    • RE: Alphabet to sketch(up)

      @pilou I prefer to see Majid's natural talent for hand painted and sketched output than some AI generated stuff.

      posted in Corner Bar
      Rich O BrienR
      Rich O Brien
    • RE: Beautiful door to model

      Oof....blockout done but my head hurts trying to keep it clean quads.

      liam-door-blockout.png

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: Many projects

      Here's your very own cushion @L-i-am

      πŸ”½ liam-cushion.skp

      SketchUp_PZn8jYEEal.png

      posted in Gallery
      Rich O BrienR
      Rich O Brien
    • [Deprecated]Sketchucation Tools 4.4.1

      Sketchucation Tools 4.4.1 is available
      πŸ”½Download

      Release Notes:

      • Web dialog improvements
      • Progress and notification changes
      • Path handling
      • Licensing improvements
      • Plugin/Extension Manager bugfixes

      Most notable changes revolve around UI:

      • Progress spinners for downloads
      • Less dialog alerts
      • New paths functionality
        SketchUp_kjtICzvaQf.png

      If you are running Additional Folders to manage your extension install location/s. You can now either automatically control the install path or prompt for install paths.

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: Clothworks and subD

      Quick attempt

      image.png

      posted in Corner Bar
      Rich O BrienR
      Rich O Brien
    • RE: Game Assets

      More random assets for the zombie apocalypse πŸ‘Ή

      Fuel Tank
      Adobe_Substance_3D_Painter_fZGNutgJAA.png

      Fuel Filter
      Adobe_Substance_3D_Painter_4kARWKiakX.png

      Fishing Reel
      fishingreel.webp

      HDD
      hdd.webp

      Improvised Pickaxe
      imp-axe.webp

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: Malibu

      Lovely render. Really horrible to see what those fires have done in Cali. So many homes and people affected. Its awful.

      posted in Gallery
      Rich O BrienR
      Rich O Brien
    • RE: Array along a curve

      @L-i-am AntonS CopyAlongCurve

      66c95be0-68ad-4de7-bb9f-66f21a2cc4a2-image.png

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: Game Assets

      Improvised Hacking Device

      image.png

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: Another Machinist's Model of a Steam Engine.

      yummy outlines! That model is so clean too.

      posted in Gallery
      Rich O BrienR
      Rich O Brien
    • RE: SketchUp 2025 with PBR Materials - Chair

      Fun with Animator and metallic materials...
      https://youtu.be/Bd5_8KreTfM

      posted in SketchUp Forums
      Rich O BrienR
      Rich O Brien
    • RE: Game Assets

      Stylized CPU
      97c90fdb-f32d-4a4c-9a13-7ef8ad615dc0-image.png

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: I need help with a model.

      The model is linked at the top of his post called WEHS - 3d Brain.skp

      The mesh is a mess to be honest and there is a missing info on what it is you want to do other than slice.

      You would lots of time hours trying to fix things and probably less time searching the web for a better model.

      posted in Organic Modelling
      Rich O BrienR
      Rich O Brien
    • RE: Blender, or, Blender for artists?

      Have both....they are free.

      You'll find less online tutorials for B4Artists because its more niche.

      My preference would be the main version and just find a tutorial out there to redo yourself a few times to get the muscle memory going.

      There's a misconception out there that Blender = Hard. It only takes the user to be more disciplined and throwaway expectations you might have.

      If you expect it to do thing based on SketchUp conventions. You actually end up finding out over time that SketchUp conventions are actually off piste in comparison to other modelling tools.

      Enjoy it and let it happen at your ow pace.

      posted in Freeware
      Rich O BrienR
      Rich O Brien
    • RE: NEW Forum Software Issues

      @panixia For PMs we will offer a solution to download them as CSV files

      All the forums are still there but with the sheer volume of permissions we had it was easier to just set some general permissions here. We will restore fully once this bedding in period lapses.

      That said we will be nuking subforums and merging forums for better clarity.

      So far we are happy with the reception. We were expecting some frustrations but @rv1974 is not happy unless he is unhappy 😜

      posted in Ideas Box & Board Issues
      Rich O BrienR
      Rich O Brien
    • RE: Rayscaper, My trip down the road to adjumacation.

      @Mike-Amos said in Rayscaper, My trip down the road to adjumacation.:

      wy selecting metal results in losing the ability to adjust colour as is the case with plastic etc.

      Rayscaper exposes various shaders to the user to help create realistic and accurate materials.

      Its Disney Shader is an Uber Shader that has a 'capture all' approach. But the dedicated Plastic and Metal shaders are for scenarios where you need to create a more physically correct material.

      SketchUp_kbha452r7M.png

      You can't colour metal in the traditional sense because other factors influence a metallic colour. In the next Rayscaper I believe he is including a physically correct Metal librarySketchUp_PCdcGdbiKF.png

      Metallic colouring is achieved by having correct IOR and Absorption values
      SketchUp_DCu6CUpyoF.png

      Rather than doing the maths and twiddling the dials the next release should give you a base to build on.

      But in this instance for your fridge I'd use the Disney shader with metallic at 1.0 and Roughness at 0.1 to 0.25
      SketchUp_BvFM7espkf.png

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: Twinmotion is free from late April

      Epic makes such good acquisitions then immediately lowers prices. Reality Capture is free is you are under 1mil in revenue. It's safe to say that's the majority of the users.

      The have repeated this price lowering for every acquisition. They'll be #1 player in visualisation eventually. I wouldn't be surprised if they launched a modelling environment at some point too.

      posted in Resources
      Rich O BrienR
      Rich O Brien
    • RE: Twinmotion 2025 ecosystem

      Can't remember the original company's name that developed TM. But Epic obviously saw a very robust and clever use of UE to acquire it.

      Epic has a long tradition on either acquiring tech and reducing costs to buy or making it free. So I would be confident they won't reverse course.

      I don't use it so if they do change I won't be sore...

      I just want SketchUp to remove the yearly charge and let me purchase perpetual as I see fit.

      posted in Hardware
      Rich O BrienR
      Rich O Brien
    • RE: [Plugin] FredoConnect - v1.3a - 01 Jun 25

      I was fortunate enough to test this prior to release. For small teams its gamechanger. Syncing changes to a model is effortless.

      How it handles pushing notifications amongst the team is cleverly handled so every one is in the loop. Even for client work where your client also uses SketchUp it's a great way to share progress and collaborate.

      Thanks Fredo

      posted in Plugins
      Rich O BrienR
      Rich O Brien
    • RE: EMD SD-45 Union Pacific Update

      This is handy too https://hollisbrown.github.io/blendershortcuts/

      posted in WIP
      Rich O BrienR
      Rich O Brien
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