AI rendering has its uses for ideation.
It reminds when rendering went mainstream. Every 2 months there was new engine.
I think there's still more to come with this but its still very flaky and low res.
AI rendering has its uses for ideation.
It reminds when rendering went mainstream. Every 2 months there was new engine.
I think there's still more to come with this but its still very flaky and low res.
@Mike-Amos The current vibe is a skeleton which we will improve over time.
There's many aspects that I am not a fan of either. But the previous was too old and had many security issues we needed to constantly patch. This is huge improvement over that.
Once we get a handle on the current quirks we are seeing then we can start polishing.
Sketchucation Tools 4.4.1 is available
Download
Release Notes:
Most notable changes revolve around UI:

If you are running Additional Folders to manage your extension install location/s. You can now either automatically control the install path or prompt for install paths.
@pilou I prefer to see Majid's natural talent for hand painted and sketched output than some AI generated stuff.
@L-i-am AntonS CopyAlongCurve

Lovely render. Really horrible to see what those fires have done in Cali. So many homes and people affected. Its awful.
I'm a big fan of Affinity products. A real alternative to Adobe. Plus it was very affordable for the last few years.
Yesterday they announced Affinity Studio which merges their 3 apps - Photo, Designer and Publisher - into a single app.
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Canva (www.affinity.studio)
It's also now completely free. The only new consideration is their recent acquisition by Canva means you need a free Canva account.
Obviously there are paid features but these are mostly Canva integration and some AI stuff.
The actual app itself has the exact amount of features they had prior to the acquisition which is really refreshing.
So if you are after a killer photo editing app, vector design app and a publishing suite its hard to ignore the FREE price tag this has.
yummy outlines! That model is so clean too.
Animator is such a cool tool to do fun product animations with.

Oof....blockout done but my head hurts trying to keep it clean quads.

Fun with Animator and metallic materials...
https://youtu.be/Bd5_8KreTfM
More random assets for the zombie apocalypse 
Fuel Tank

Fuel Filter

Fishing Reel

HDD

Improvised Pickaxe

Have both....they are free.
You'll find less online tutorials for B4Artists because its more niche.
My preference would be the main version and just find a tutorial out there to redo yourself a few times to get the muscle memory going.
There's a misconception out there that Blender = Hard. It only takes the user to be more disciplined and throwaway expectations you might have.
If you expect it to do thing based on SketchUp conventions. You actually end up finding out over time that SketchUp conventions are actually off piste in comparison to other modelling tools.
Enjoy it and let it happen at your ow pace.
@panixia For PMs we will offer a solution to download them as CSV files
All the forums are still there but with the sheer volume of permissions we had it was easier to just set some general permissions here. We will restore fully once this bedding in period lapses.
That said we will be nuking subforums and merging forums for better clarity.
So far we are happy with the reception. We were expecting some frustrations but @rv1974 is not happy unless he is unhappy 
Can't remember the original company's name that developed TM. But Epic obviously saw a very robust and clever use of UE to acquire it.
Epic has a long tradition on either acquiring tech and reducing costs to buy or making it free. So I would be confident they won't reverse course.
I don't use it so if they do change I won't be sore...
I just want SketchUp to remove the yearly charge and let me purchase perpetual as I see fit.
@Mike-Amos said in Rayscaper, My trip down the road to adjumacation.:
wy selecting metal results in losing the ability to adjust colour as is the case with plastic etc.
Rayscaper exposes various shaders to the user to help create realistic and accurate materials.
Its Disney Shader is an Uber Shader that has a 'capture all' approach. But the dedicated Plastic and Metal shaders are for scenarios where you need to create a more physically correct material.

You can't colour metal in the traditional sense because other factors influence a metallic colour. In the next Rayscaper I believe he is including a physically correct Metal library
Metallic colouring is achieved by having correct IOR and Absorption values

Rather than doing the maths and twiddling the dials the next release should give you a base to build on.
But in this instance for your fridge I'd use the Disney shader with metallic at 1.0 and Roughness at 0.1 to 0.25
