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    Recent Best Controversial
    • RE: [Plugin] Rename by Layer v1.0.3

      @cmeed said:

      I have an idea....
      Its struck me that as I work I'm naming as I go. If i do bulk renaming then i really need all the options of the window, If I'm naming as I go then I don't...
      to save opening it each time could the last parameter/settings just be stored and a Shortcut key can be assigned. I just press the shortcut and viola .....
      no need to open the window and change the settings
      Speed increased
      5p more earned
      earlier home by three seconds
      c

      This is really good idea!

      I first need to become familiar with storing web-dialog parameters/settings with maybe 'HTML5 Web Storage'. After learning how to do that I will try to integrate you suggestion. ๐Ÿ‘

      Thanks!

      posted in Plugins
      renderizaR
      renderiza
    • RE: How to hide the maximize & minimize web-dialog button?

      @jiminy-billy-bob said:

      You can make your webdialog a toolwindow, though : http://sketchucation.com/forums/viewtopic.php?p=280331#p280331

      This might be the answer for making better looking web-dialogs!...Thanks! ๐Ÿ‘

      posted in Developers' Forum
      renderizaR
      renderiza
    • RE: How to hide the maximize & minimize web-dialog button?

      Maybe in the future this will be allowed...Thanks for reply! ๐Ÿ‘

      posted in Developers' Forum
      renderizaR
      renderiza
    • RE: How to hide the maximize & minimize web-dialog button?

      @dan rathbun said:

      Try setting the webdialog to a fixed size (min == max, in both x & y), with the sizable argument to false.

      Hi, thanks for respond...bellow is what I tried but the max & min button are still showing. ๐Ÿ˜•

      dialog = UI;;WebDialog.new("Test", false, "Test", 420, 500, 400, 400, false)
      
      dialog.set_size(420, 500)
      dialog.max_width = 420
      dialog.min_width = 420
      dialog.max_height = 500
      dialog.min_height = 500
      
      dialog.set_file(file)
      dialog.show()
      
      
      posted in Developers' Forum
      renderizaR
      renderiza
    • How to hide the maximize & minimize web-dialog button?

      Hi,

      I opened the extension warehouse web-dialog in SketchUp and I noticed it only showed the close button at the top right corner of the web-dialog...How can I not show maximize & minimize buttons?

      Thanks in advance!

      posted in Developers' Forum
      renderizaR
      renderiza
    • RE: [Plugin] Canvas v1.1.3

      [pre:1okaqzi0]Authors:: Renderiza
      Plugin Name:: Canvas
      Version:: 1.1.1
      Date:: 9/27/2013
      Cost:: Free[/pre:1okaqzi0]
      Canvas v1.1.1 is now available for download.
      %(#909090)[What is new:

      • Bug fixes!]
      posted in Plugins
      renderizaR
      renderiza
    • RE: [Plugin] GOSU v1.1.1

      [pre:300fuwkg]Authors:: Renderiza
      Plugin Name:: GOSU
      Version:: 1.1.0
      Date:: 9/26/2013
      Cost:: Free[/pre:300fuwkg]
      GOSU v1.1.0 is now available for download.
      %(#909090)[What is new:

      • Smaller web-dialog
      • Cursor will start white and if hovers over component that has an action ready it will turn green but if it has nothing then it will turn red.
      • Fixed tons of bugs]
      posted in Plugins
      renderizaR
      renderiza
    • RE: [Plugin] Axis Cam v1.0.4

      @chris87 said:

      It works fine !
      Thank you....

      Thank you for letting me know! ๐Ÿ‘

      @anton_s said:

      That's some handy tool to play with ๐Ÿ‘ Rotating the camera manually using the rotate tool is a bit complicated for me ๐Ÿ˜’ Using your WSAD style is just what SU needs. - easy and simple โ—

      The web-dialog looks amazing too! I suspect you must be a master in composition. Great work as always ๐Ÿ‘

      Thanks

      Glad you liked it! ๐Ÿ’š

      @i.aleks.s said:

      renderiza, good and necessary plug-in has turned!

      It needs to finish because; I have this plugin, after its use, when to go to the manage regular instruments of the SketchUp, changes the view of the future stretched - distorted in perspective and started twitching, jerking when I do move and not by means of Your plugins.
      For everything to work as before, to use your plugin, you have to restart SketchUp!

      Just good.

      Thanks for feedback!

      When you press "a" or "d" key it changes the field of view so that might be the reason for distorted perspective. arrow keys don't distort camera, if I find a way to move towards the target without messing with field of view then I will replace it for "a" and "d" keys.

      hope this helps...cheers!

      posted in Plugins
      renderizaR
      renderiza
    • RE: Onload issue with web-dialog window on Mac.

      @tt_su said:

      That will prevent the initial white dialog under OSX.

      Yes I did that and received feedback from a Mac user that the dialog was loading ok.

      @tt_su said:

      On a sidenote, I always recommend jQuery or similar frameworks. They take care of most cross compatibility issues - even in this case because jQuery.ready() event uses the DOM ready event which doesn't cause any white out.

      I will need to study how to implement this for future...thanks!

      posted in Developers' Forum
      renderizaR
      renderiza
    • RE: [Plugin] Canvas v1.1.3

      [pre:3o2qehfz]Authors:: Renderiza
      Plugin Name:: Canvas
      Version:: 1.1.0
      Date:: 9/25/2013
      Cost:: Free[/pre:3o2qehfz]
      Canvas v1.1.0 is now available for download.
      %(#909090)[What is new:

      • Smaller interface
      • Tons of Bug fixes]
      posted in Plugins
      renderizaR
      renderiza
    • RE: Hy everyone

      Welcome to sketchUcation!

      posted in Newbie Forum
      renderizaR
      renderiza
    • RE: [REQ] copy and paste camera/scene

      Maybe making a plugin that will store all the scenes camera positions coordinates into a group or component. Then you will be able to copy that entity and paste it on another SketchUp model so that when you run plugin again on new file, it will remake all the scenes as before with saved camera positions. What I am questioning is how to store the style info as well and not only camera position.

      posted in Plugins
      renderizaR
      renderiza
    • RE: [Plugin] Axis Cam v1.0.4

      [pre:lheam29g]Authors:: Renderiza
      Plugin Name:: Axis Cam
      Version:: 1.0.4
      Date:: 9/24/2013
      Cost:: Free[/pre:lheam29g]
      Axis Cam v1.0.4 is now available for download.
      %(#909090)[What is new:

      • Loading window issue for Mac fix - Using BODY onLoad will cause a blank WebDialog windows under OSX when it opens. This update seek to solve that problem. If anyone with a mac can verify if the issue is gone I will be very thankful. ๐Ÿ‘]
      posted in Plugins
      renderizaR
      renderiza
    • RE: Onload issue with web-dialog window on Mac.

      @slbaumgartner said:

      Remove the onLoad from <body> and then move the <script> โ€ฆ </script> up as the last element before </body>. You will also need either to invoke the startup() function you have defined after the } or else just call nextFrame(); without the function (if you don't also need it elsewhere). The script will be run as the last step of loading the body on both Windows and Mac.

      Thank you so much I think I got it with your help! ๐Ÿ‘

      Can't test it since I don't have a Mac but will upload an update in hopes that someone can verify if it works. Again thank you very much!

      posted in Developers' Forum
      renderizaR
      renderiza
    • RE: [Notepad++] Github Favorite Markdown Theme

      Thank you for sharing looks great! ๐Ÿ‘

      posted in Plugins
      renderizaR
      renderiza
    • RE: Onload issue with web-dialog window on Mac.

      @slbaumgartner said:

      Move the script from the onLoad event to the last element in the body. This is a much discussed and criticized aspect of the WebDialog startup on the Mac.

      I am sorry but I don't know what you mean by last element in body. ๐Ÿ˜ณ

      Can you provide an example:

      <html>
        <head>
        </head>
        <body onLoad="startup();">
        </body>
      </html>
      
      <script>
        function startup() {
          nextFrame();
        }
      </script>
      

      Thanks in advance

      posted in Developers' Forum
      renderizaR
      renderiza
    • RE: [Plugin] Axis Cam v1.0.4

      @jiminy-billy-bob said:

      Looks like it, yeah.

      Thanks for help! ๐Ÿ‘

      posted in Plugins
      renderizaR
      renderiza
    • RE: [Plugin] Axis Cam v1.0.4

      @jiminy-billy-bob said:

      Simple, warning pop-up from internet explorer, claiming a javascript error. (With lines, character, and path to the html file)

      Did v.1.0.3 solved this issue?
      Not sure why but I don't see this warning pop-ups.

      posted in Plugins
      renderizaR
      renderiza
    • Onload issue with web-dialog window on Mac.

      Hi,

      I received this suggestion to fix my "Rename by Layer" plugin but I am not sure how to solve it. Can someone help me figure this out? I have no mac so its hard to work bugs for them. ๐Ÿ˜•

      @unknownuser said:

      In RND_Renamer/rnd_renamer.html:

      Comment on line 8:
      <body onLoad="startup(), stopwatch(this.value);">
      Using BODY onLoad will cause a blank WebDialog windows under OSX when it opens. The content appear after right clicking or resizing. To work around this, move the functions calls from this event to a SCRIPT element at the bottom of the page, or use the DOMContentLoaded event. (Though this need more work for cross browser compatibility unless you use a framework like jQuery.)

      Not sure how to solve it.

      posted in Developers' Forum
      renderizaR
      renderiza
    • RE: Offset top face only...need help!

      @tig said:

      Read my SmartOffset code to see how I offset the edges of a given face...

      ๐Ÿ‘Š ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜• ๐Ÿ˜ž ๐Ÿ˜ข
      That is by no means an easy task but I will try to understand what you wrote. Isn't there a 1st grader version? ๐Ÿ˜†

      @tt_su said:

      Side note - Ruby is very slow. You'll find using the SketchUp API's .distance method much faster than doing your own length calculation. At least if you do this for a somewhat large set of entities.

      That is good to know thanks!

      posted in Developers' Forum
      renderizaR
      renderiza
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