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      Ball Joint Problem

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      The ball joint's min and max need to be set to 0.
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      Coding Field

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      yeah, you're right
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      Maximum Sound Duration

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      I think the only max would be the size of the file. Aside from the sound playing past the end of the simulation. I might be able to fix that problem on Win but I dont know about Mac...
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      Vibrate?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      It might be possible. Ill look into it.
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      What Does "getSetVar" Do?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      I think a setVar controlled magnet uses it to reset itself.
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      Another Massive Textured Game

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      and about a third of components weren't used either.
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      Look At Function Problem

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      Here is an example with several different variations on lookAt LookAtExamples.skp
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      Formulae Question

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      if frame>1;push(getVar("foo"));elsif rand<=0.4;setVar("foo",15);else;setVar("foo",5);end Not totally sure if that works... if frame>1;0;elsif rand<=0.4;push(15);else;push(5);end That does what I think you're trying to do.
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      Speed Indicator Problem Fixed

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      MALAISEM
      Interesting developpement, I like the way you manage flight parameters indicators have a look on this thread , could be useful :http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=16632&p=131285&hilit=+dimension#p131227 MALAISE.
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      Failing Formulas?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      @unknownuser said: By the way, C.Phillips, mind explaning that script? I wouldn't mind figuring out how it works What's g? ...all I can get so far is that gas is 100, if gas is smaller than 0, then the motor stops, and when up is pressed, g is equal to gas, which is equal to one less than g, thus lowering the value by 1 each frame up is>0 (pressed). But can you just use a letter as a variable? It doesn' seem to work for me... Yes "g" is a temporary variable. It could have been "gas" or (almost) anything. I tested the code and it seems to work as expected. How does it not work for you?
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      OnTick

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      The code in the onTick field is executed every rate frames. If rate is 0 then every frame.
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      Color Sensor

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      @malaise said: Hi =Physicsguy= Color sensor's idea is very interesting. I had suggested a similar idea using a mechanical sensor (switch). The question is: how to read this sensor information and link it to drive motor, hinge.... ? MALAISE Mechanical sensors are now possible if you use an object with an onTouch field.
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      Disappearing Objects

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      Destroying something isnt the hard part. The hard part is getting it back again when the simulation resets. But I'll look into it.
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      Triggering Magnet?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      Magnetic Deflecting Armor
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      Sound Files

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      If you did a playsound in onTick or onTouch and didnt set the rate to something a lot higher that 0 it might crash. If that wasnt it maybe it was a bad wav.
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      Is Sketchyphysics Easy To Understand As A Newbie?

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      I don't think SP is particularly hard to understand, but the fragmentation of the ad-hoc documentation is a stumbling block for most people.
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      Object Goals?

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      The original idea was that the joints are atomic and can be joined to do what you want. Just connect 3 Springs and you have the same result as a specialized 3DSpring. The problem is the "just". Its a pain to connect up 3 joints. Not to mention not simple to envision what the result will be. SPIV will fix the pain to connect part. But a 3d spring may be possible in SP3x. Maybe a desiredPosition property on objects or something.
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      How do you get the "OnTouch" and "OnTick" to work?

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      Yes. The video is for the next version. It is called SP3x (for experimental) and will probably be out in a few days. The reason for 2 versions is that models that use OnTouch and OnTick might not work in future releases. I am not planning on restricting 3dwarehouse. But I want to make it clear that these models are much more likely to break in the future. I am really happy that most 2.0 models still work in 3.0 and I want to try to keep that going.
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      Trigger

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      Umm... Please post that on the Newbie forum
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      Which Renderer Performs The Best?

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      I am with Sepo...
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