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    Recent Best Controversial
    • [Req] Replace Maxwell proxy components with geometry comp

      There is a proxy function in the Maxwell Render plugin, that allows you to specify proxy objects for heavier components that automatically get replaced by the original component when the scene gets exported for to Maxwell.
      I'm currently need to replace a bunch of different proxies with their full geometric counterparts.
      The logic behind the Maxwell proxy is quite simple, you just define a proxy object with the original name plus the extension "_proxy".
      "table01" becomes "table01_proxy"

      Could someone write a ruby that replaces all selected (different) component_proxies with their geometry counterparts?

      An addition would be to be able to do it the other way: geometry -> proxy

      Thanks.

      posted in Plugins
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      numerobis
    • RE: How to impress pattern on a sphere

      Flowify?
      https://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61363

      posted in SketchUp Discussions
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      numerobis
    • RE: How to create a twist that turns on itself?

      SUbD

      posted in SketchUp Discussions
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      numerobis
    • RE: What to put on new SSD?

      I would say it depends on the size of the SSD, the amount of data and your data structure. Of course basically as much as possible of your work files on the SSD. Durability shouldn't be a problem at all at these data rates.
      I have all my data files (project files, documents, textures, models, materials, installers) stored on my file server. My recent projects and presorted textures and models on a 500GB SSD on the server (in RAID1). And the rest on HDD. All backuped to HDD. (so the network connection is the limiting factor)

      posted in Hardware
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      numerobis
    • RE: SUbD 2 subdivision performance issues with SUbD Entity Info

      @thomthom said:

      Could you temporarily disable it?

      I tried it... no difference. 😞

      posted in SUbD
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      numerobis
    • RE: SUbD 2 subdivision performance issues with SUbD Entity Info

      Kaspersky Total Security

      posted in SUbD
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      numerobis
    • RE: Version 2 is out!

      Interesting... so then i have 2 versions now...

      posted in SUbD
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      numerobis
    • RE: SUbD 2 subdivision performance issues with SUbD Entity Info

      I have already done a "clean install". And with only SUbD and TT_Lib loaded (and Advanced Camera Tools)... no difference.
      IE version is 11.0.9600.18449

      posted in SUbD
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      numerobis
    • SUbD 2 subdivision performance issues with SUbD Entity Info

      I noticed a massive performance problem when the "SUbD Entity Info" window is opened. While toggeling subdivision "on" (again for an already subdivided object) without the window is almost instant it takes MUCH longer, maybe 10x-100x for the same action when the window is open. The first time i thought it had crashed.
      Changing the UV interpolation setting is also incredibly slow.
      I just updated to v2.1 - same problem.

      Should i try a clean install? And if yes, is there more than the "TT_SUbD.rb" and the "TT_SUbD" folder that has to be removed?

      SketchUp v2015, Win 7

      https://abload.de/img/subd_performancehms2h.gif

      posted in SUbD render plugins extensions
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      numerobis
    • RE: Version 2.1 is out - SUbD in multiple languages

      No, it's not new. I already described the problem in the v2.0 release thread
      http://sketchucation.com/forums/viewtopic.php?f=397%26amp;t=67013#p614977

      posted in SUbD
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      numerobis
    • RE: Version 2.1 is out - SUbD in multiple languages

      subdivision is still much slower for me when the "SUbD Entity Info" window is opened 😞

      posted in SUbD
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      numerobis
    • RE: How fast can you model a project in sketchup

      @applemango85 said:

      (though I will shave a lot of time in the future once I make dynamic components for windows/doors instead of making them from scratch)

      If you find a way how to build more complex dynamic objects (rounded edges, textured, etc.) in a reasonable way, i would like to know it πŸ˜‰ For me they are not usable now and i really can't understand why they aren't at least at the level of dynamic blocks in AutoCAD after such a long time. Would be really helpful for me to have a better dynamic component system...

      posted in SketchUp Discussions
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      numerobis
    • RE: Version 2 is out!

      Very nice update!

      One question about the licensing... I just purchased v2 and installed it over v1. Without applying the v2 license key it appears to be licensed already. Is the v1 key also working for v2 or will it expire in 30 days? It only says "Licensed" without any other info.

      And then i noticed a massive performance problem when the "SUbD Entity Info" window is opened. While toggeling subdivision "on" (again for an already subdivided object) without the window is almost instant it takes MUCH longer, maybe 10x-100x for the same action when the window is open. The first time i thought it had crashed.
      Changing the UV interpolation setting is also incredibly slow.

      Should i try a clean install? And if yes, is there more than the "TT_SUbD.rb" and the "TT_SUbD" folder that has to be removed?

      SketchUp v2015, Win 7

      https://abload.de/img/subd_performancehms2h.gif

      posted in SUbD
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      numerobis
    • RE: 3D Max file to Sketchup?

      You could try "Reset XForm". This should normally solve the problem of displaced geometry.

      Error

      favicon

      (knowledge.autodesk.com)

      posted in SketchUp Discussions
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      numerobis
    • RE: GTX 1060 performance?

      Yes, i also think, that going back to the last officially supported nvidia driver (369.02) is worth a try. And then maybe reinstalling the chipset and intel VGA driver - you could try the original and the latest versions.

      posted in SketchUp Discussions
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      numerobis
    • RE: GTX 1060 performance?

      How about the energy settings in the nvidia control panel? Does it change anything if you set it to max performance?

      posted in SketchUp Discussions
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      numerobis
    • RE: GTX 1060 performance?

      Did you already try reinstalling the driver? (clean install)

      posted in SketchUp Discussions
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      numerobis
    • RE: [REQ] Export a specified series of scenes

      Thanks for the refund!

      But concerning your comment

      @rickw said:

      "since I refunded your payment, I'm wondering what lesson you think you learned."

      I think you know this is nonsense since my comment is from Nov. 26 and I received your refund on Nov. 28.

      And regarding your repeating "contact page" statement... I posted on your forum because I thought this would be its purpose and I wasn't aware of your contact page. Your first post about the contact page was on wednesday in your first reply to my forum post.

      @rickw said:

      Incidentally, if you have a series of steps that you can present to replicate this particular situation, please share them so I can send it to the SU dev team.

      I think I already described the steps since there is nothing more involved than creating new scenes - with and without camera information.

      posted in Plugins
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      numerobis
    • RE: [REQ] Export a specified series of scenes

      Sorry, but I just needed a quick solution for a project, that was why I bought your plugin. It didn't work for me.
      I posted this in your forum and got no reply - you answered almost 4 days later, but without offering a solution. Without the help of sdmitch i would have had to export the scenes manually, since I had to finish the project.
      I don't know if it's a "glitch" in SU, but it seems to be possible to deal with it, as the solution of sdmitch is showing. And I'm using v2015, so even if it is a SU problem it's not a new one. And regarding your workaround... so you're saying, everything is working ok, I just have to change the scene settings every time I switch the camera? Really? Yes, i tried it and it's working, but it's not very practical when I have to do this every time I switch the camera when I have several dozen scenes - and this is why I bought your plugin. And seriously... this is your solution?
      Anyway... $10 payed - lesson learned.

      posted in Plugins
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      numerobis
    • RE: Sticking with my Macbook Pro for the foreseeable future!

      Thanks! πŸ‘

      posted in Corner Bar
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      numerobis
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