excellent Ferry. I love this one. nice to see you here.
Posts
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RE: [Interior] Classic Living Room (2options)
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RE: Query: Layer by Material
@didier bur said:
Hi,
Ye,s I think this one could be of some help: http://rhin.crai.archi.fr/rld/plugin_details.php?id=219yes! thank you Didier...
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RE: Vray vs. Shaderlight ?
The perceive weakness of vray is actually its strength. i have tried lots of software including Shaderlights. Of course when it comes to quyality you have to sacrifice the speed. But since i am looking on both (the balance), I will go with vray definitely. The learning curve is a bit frustrating, but once you conquer that particular stage, there you go.
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RE: Casa Folha - Leaf House Exterior (Sketchup+Vray)
very beautiful model of this casa. the render materials needs to be addressed more.
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Query: Layer by Material
Hi,
is there any script that automate the process of putting all the same material in one layer or in one group?
nomeradona
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RE: Vray Specular Reflection Glossiness
Did you apply fresnel reflection on the map? Perhaps yu are not using map that is why its reflecting 100% like mirror.
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RE: Structural curvy roof answer [TUTORIAL]
wow very inspiring tutorial. one of a kind.
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RE: Day And Night :::
excellent sean i always love your work. but where are you now?
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RE: Pool material and underwater lighting
@earthmover said:
Nice Nomer....thanks!
Regarding pool water, I've also done a lot of test. I find I get a slightly better refraction quality by using a clear (white) water shader (no diffuse texture) with very slight fog color in the refraction parameters and adding the overall desired color to the surface of the pool itself (bottom and sides), via tile or just a colored plaster texture. It seems to better mimic the real lighting physics and allows for a visible depth in the water. Just a thought.
What you have achieved with this simple method is great as well. I love your tuts...keep them coming.
thanks you very much adam. i think that's a good point.
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Pool material and underwater lighting
for long time i was looking for underwater lighting. A Filipino guy wrote a tutorial and i posted it in my blog. I really like his simple yet effective approach.
more here http://sketchupvrayresources.blogspot.com/2011/07/tutorial-underwater-lighting-using-vray.html -
RE: Zpath render?
looking good. looks like bunkspeed shots but with point lights.
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RE: Villa PM [Model + Tutorial] Updated Sep 2011
thanks you very much for sharing this. i hope you would not mind if i will use this for a vray render tutorial? of course full credit to you. again thank you for sharing a beautiful model.
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How I incorporate sketchup and rendering in my Art
I often use Sketchup, and rendering software in my traditional art.
http://nomeradonaart.blogspot.com/2011/04/using-3d-as-preparatory-studies-for-my.html -
RE: Leather sofa and Lighting exercise
hi can you please share the link of that sofa in the warehouse? i want to play with it too.
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RE: VRayLumen - Light Controlpanel for VfS
wow this is cool. this is another excellent one..
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RE: Inside the Kelion Light tests on Podium
very nice indeed. i must say podium had improved tremendously...
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RE: What will happen to the old Asgvis.com site?
anyway we know you are doing your best there. so good luck to you guys.
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RE: What will happen to the old Asgvis.com site?
oh..i can post to max and maya but not sketchup and rhino threads.