Just tried this plugin. Very useful thanks. Question though, if you want the spacing to be zero so that objects are touching it doesn't respond. I have to give a spacing of 0.1, but then get cumulative 'inaccuracies' with overall dimensions. Is this a limitation of SU?
Posts
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RE: Req: Distribute Spacing plugin.
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RE: Attach sequenced numbers to components?
Nifty, thanks Jim. Do you mean the script could be adapted to link the numbers to the component? That would be beyond me at the moment.
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RE: Attach sequenced numbers to components?
Well there's a feature I didn't know about. And it does the trick. By giving each instance its own number in the entity info 'name' box and adding a text label to the instance. About as automated as it gets given that I want control over the numbering order.
Thanks -
RE: Attach sequenced numbers to components?
Half sorted. I can make all the instances unique and then number them using the entity info box. That gives me my filter to sort them in the spreadsheet. So now what I want to do is to use that number as a label on the instance in the model,i.e. 3D text next to or on the instance. This would enable me to produce a floor plan of the kitchen with number on or next to the cabinets.
Any ideas?
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Attach sequenced numbers to components?
I am trying to find a way to sequentially number the components in my model so they can be exported as a list to a spreadsheet. They are kitchen cabinets in a kitchen design model which I number and describe on an order form.
I have just looked at TIG's Component Reporter which, among other things, gives the instances and sizes of the components in spreadsheet form.(Thanks TIG)
Now what I need is to give each instance a number, the sequence of which I can control, so it will appear in the exported info and on the component in the model. I can then use it to sort the components in the spreadsheet. Is this possible? -
RE: Losing italics on dimensions
Well that explains how I managed to get italics printed before, it must have been rastered. I now tend to use Hybrid or Vector. I am still developing my workflow and presentation methods so I will review how I am using LO.
Thanks Dave -
RE: Losing italics on dimensions
The font is Verdana and there is an italic option for it in the text manager box.
I use dimensions in the model as a visual reference whilst I am working on it, so once I have placed them I don't want to do it again in LO. Although I am still new to LO, I realise there is more control by using it to place dimensions.
However, it suits my current workflow to have the dimensions "live" in the model. I am designing kitchens and I use normal font dimensions to designate existing walls etc, and bold italics for new cabinets and worktops. -
RE: Losing italics on dimensions
The dimensions were placed in SU not LO. I can't select them in LO to change them. They are also attached to components so they update on resizing.
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Losing italics on dimensions
I have both italic and normal text dimensions on my model but when exported to layout they all revert to normal text. I have done this before and it has worked when I was using Vista, I am now on Windows 7. Any ideas?
Thanks
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RE: Scale to exact dimension ?
You could also use this,
http://sketchucation.com/forums/viewtopic.php?t=17948#p144180
Allows you to input exact sizes -
RE: Cottage Living Room
Beautiful. Did you use a mask for the window? Looks like there might be a "halo" on the glass.
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RE: Sculpt using UVs and displacement maps
Michalis, thanks a lot for introducing this. I have just started learning Blender again and have learned a lot by following yours and Olivers tutorials.
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RE: Old Coach House
Like it. I think I prefer this style in some ways, smooths out the change from photo to rendered textures. PS Filters? Fotosketcher on low?
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RE: Completely lost on how to create this orb
It's basically this shape(roughly, I haven't rounded all the corners) UV wrapped around around a sphere. The problem is its 5 sided. Any way to do that?
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Razer keypad
In my search for a better mouse I came across the Razer Nostromo keypad. Originally designed for gaming, it has 16 programmable keys which can be configured in different map sets to suit your needs. I find it very useful for all the shortcut keys in SU , GIMP etc. as you don't need to keep looking from screen to keyboard. I still use a fairly simple mouse with the Razer under my left hand. Just thought I'd share this in case anyone else was looking for something like this and hadn't discovered anything yet.
http://www.razerzone.com/gaming-keyboards-keypads/razer-nostromo
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RE: Component insertion point problem
That means I labelled the model incorrectly after resizing it
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RE: Component insertion point problem
Thanks Dave. Hadn't thought of your method for modifying/making components, does sound easier. Guess I'm not as 'intermediate' a user as I thought. I haven't geo-located the units
but saw it mentioned in other posts as a potential issue.
Mac1, thanks for giving it a go. Not sure what you mean by the 'mirror approach' though.
Will try it all again tomorrow when I'm back at work. -
RE: Component insertion point problem
You're probably right. Yes I am dragging them in from the thumbnail, or at least trying to. They just snap to the origin. May have to start from scratch, I have made about 30 of them based on the same component exploded, resized and reformed into the next size up unit. Must be something wrong with the first one so all others are affected. Doesn't seem to relate to the Geo location issue mentioned in other posts either.
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RE: Component insertion point problem
OK thanks. Still not working for me. Don't suppose its 'cos your on a Mac
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RE: Component insertion point problem
Mac1, sorry didn't see your reply earlier Yes I have read the manual and what is described there is not happening for me. The cursor is not changing to the move tool when I select from the component library.