I would recommend exporting that landscape as a proxy if you do want it in the scene. 4mil faces isn't an issue with proxies. It's an issue when they are just faces in SketchUp though, because that means we have to crawl through 4 million entity objects in SketchUp, examine what material is applied to each entity, build the mesh, etc... could take ages. If it's a proxy, the geometry is already in a format V-Ray understands, and it can work with it very quickly and with little overhead.