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    • M

      [Plugin] Loader for Rotated Rect, Circle and Box [6/14/12]

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      R
      Sketchup 2016 required some modifying to get this to work (Windows 7). This loader would not run for me. To fix, I had to first install this extension from the warehouse. Next, I had to install the rotated box and cylinder tools from the warehouse. Third, I had to rename/delete the .rb files in the 3Pts_Tools folder and replace them w/ the installed copies from my plugins folder. Those copies do NOT have the same name(3Pts_Tools puts a 'M' on the end of the file names) so you have to make sure you name the .rb's w/ that M on the end or edit the loader .rb to reflect the lack of an 'M' in the file name. Restart sketchup and the toolbar should appear. This set of steps will suffice until a new package w/ the up-to-date .rb's is posted. I did NOT attempt to do rotated rectangle as sketchup comes with that tool built in as of Sketchup 2015.
    • M

      Toolbar; entity info; layers

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    • M

      The Utter Mystery of the input box on Mac

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    • M

      Here's another mystery to me

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      thomthomT
      @michaelv said: that seems to be the illogical logic of what is happening. Welcome to the world of SketchUp Ruby API scripting!
    • M

      Tricky Behavior project_to_line method

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      Dan RathbunD
      We all know the API dictionary needs an overhaul. I will agree it should mention that an array for arg2 will be converted to a Geom::Vector3d
    • M

      What does SU mean to you?

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      fuzzionF
      In the mid 1990's. i had tried rhino3d and bryce. Got bored quick. While I was at Uni , I smoked alot of pot. My housemate, an arch student showed me SU. It was fun to smoke and draw. SU became a hobby, not the smoking, but the drawing.
    • M

      Meshing question

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      M
      Merci quand meme! Ca fait plaisir de discuter de toutes facons. OK, It's still on! Pilou thought I was looking for plugins, not for coding methods.
    • M

      Mystery

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      @tig said: Are all of your methods wrapped inside a module and/or class ? I'd be surprised that Fredo has a raw 'deactivate' method I suspect you do ! It might be an observer trapping your error into his own error reporting, assuming it's his tool's error... The standard Tool deactivate method is def deactivate(**view**) ...Try adding that inside a Tool class... ??? https://developers.google.com/sketchup/docs/ourdoc/tool#deactivate YES! That did it! Yes it was all within a class. Just adding "(view)" solved the problem. I didn't change anything else. The deactivate method was within the class and still is. Yes indeed I strongly suspected that Fredo had nothing to do with this. Thanks TIG and Dan.
    • M

      [Plugin] Edges/Construction Lines Converter V1.3

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      @TIG Maybe somebody can do something about it, because right now we have no option to convert construction lines to edges (the reverse it is possible, at least with Curvizard). I know only one option (DBur Guide Tools) but it can do only one line at a time....
    • M

      [Plugin] Key Mapper (development) V1.0

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    • M

      [plugins] Set of Tools with toolbars for Mac

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      M
      Added the always useful Zorro2 Author Whaat, Version 2.0 Zorro2m.zip
    • M

      Set of Tools, Mac and Toolbars

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      M
      @slimdog said: Could you please give a screen shot on how your sketchup looks. Does this just put the plugin icons into the main window tool bar? Or does it create a new floating tool bar? I am interested in tool bars for the mac I just don't use the same plugins as you. Cheers S Yes as Driven says these are just the exact same plugins that they replace, same toolbar same icons. The only difference is that if you display the toolbar, or if you hide it, next time you restart sketchup that state is remembered. If you want toolbars that didn't exist before see my other post, but I don't guarantee they work on PC because clearly the toolbar functioning between PC and Mac is not identical. Here is my screen (and I still have some specific toolbars not displayed all the time, that I bring up on purpose, but this is pretty much my standard setup) [image: Wtwk_SUPScreen.jpg]
    • M

      Set of Tools, Mac and Toolbars

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    • M

      [Plugin] 2D Tools v5.1 for MAC 20120110

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      D
      maybe you need to set 'Finder' preferences to show all file extensions, then you will see the .zip extension that needs replacing. [image: 296h_2013-02-2710.10.49pm.png]
    • M

      Help for Macfriendlying a plugin (Jim's custom toolbar)

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      M
      Thanks! Yeah I know about the different files and such and this one is such a complex branched one, a beautifully programmed one. As for the sketchup API (toolbar, command and menu) I'm not 100% fluent yet, but getting there, already fixed many plugins. The thing is it seems to me that it's a difference in file behavior from the PC to the Mac, as if I understand comments made it behaves properly on the PC (looks in the plugin folder) but doesn't seem to on the Mac. Since Jim wrote it for PC there may be a quirk on Mac for which there is a way around that someone had already encountered. Of course I won't hack without backup and protections and what not, and without understanding the behavior of the original program, but I can only imagine what it does on a PC and see what it does or doesn't on the Mac. In this case the program and the UI work great. OK I know you're right I'll do more homework! Thanks for the links.
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