Hi, you have two surfaces that share the same plane so SU doesn't know which one has to be showed. Simply shift a bit on the green ax the oval (0,5 mm must be enough). After all in real life your oval must have a tickness.
Posts made by massimo
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RE: Strange color thing
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RE: Sketchup+VrayMax
Great images indeed. Only a little question, did you model the wood planks in last two images or is just a texture?
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RE: [Plugin] Create 3d mesh from construction points... ver 1.0
Thanks Kirill, really a good plugin and it works fine!
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RE: Hello all complete newb here needing help creating a 2d arch
Hi Fastmerc, if you want to make something like this, draw the arc and then use the scale tool.
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RE: Hall - conceptual
Great, great image. It reminds me some of John Soane drawings.
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RE: Issue trying to push/pull a rectangle
With or without unclick, you have to orbit a bit the model towards the sky. Like the picture i've posted. Otherwise your pushpull is made to the ground.
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RE: Issue trying to push/pull a rectangle
No problem at all in pushpulling both your objects. You simply have to orbit your model so your pushpull is not on the ground. Select pushpull, left click on a face, press the mouse wheel and orbit. Then release the mouse.
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RE: Nubs on end of lines and intersections
Window>styles>edit and uncheck endpoints.
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RE: WIP: European Back Alley
Very nice model so far. But comparing your model with the real photo i can say:
- The proportion between the width of the alley and the height of the buildings is wrong and very improbable in a medieval city. The right side building has to be higher and the alley tighter;
- You have a strange, and quite impossible, floor join in the right side building: the backline of the door-window of the first floor is under the top edge of the door on the ground floor;
- The left side building has, in the reference photo, a crooked front that ideally converge towards the arch. The same for the building of the right side: his front is aligned with the arch;
- The real alley has no sidewalks.
I understand that your model in not intended to be βrealβ, but when you design a street or a square, proportions and relationships between the open spaces and buildings are really important to represent a place, even an imaginary one.
Sorry, i know, iβm a boring european architect
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RE: "Villa for Two" v-ray renderings
Nice and clean work. I especially like the "grain" you put in the images like they were old photos. What about the "floating Barcelona"?
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RE: Frustrating Paint problem
Maybe the faces are all grouped? If so double click on the group or the component and then you can paint a single face.
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RE: Scanning Many Photos
Jim, i have quite a cheap scanner "Canoscan LIDE 600F" that works with a ScanGear that can make what you described directly in the preview before the scanning. But it comes with a program called "Arcsoft Photostudio" that (not in all versions i believe) can make that after the scanning.
Massimo. -
RE: [Plugin] SectionCutFace
Now it works fine! Only a little thing: the edges are not included in the section cut group. Is that normal?
Thank you.
Massimo
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RE: [Plugin] SectionCutFace v2.0
@tig said:
Unknown error - unlikely clash...
Try again with a very simple box or two and see if it works...
If so, please publish what it actually fails on, so I can see what might be the problem...My try was made with a very simple box...