thanks Pix, but no change for the lights component name with this version 9.64 If I rename the lights componant all lights go down
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RE: Rayscaper New Releases
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RE: Rayscaper New Releases
Be careful, Comfy UI requires a large graphics card and lots of free disk space, and a lot of patience.
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RE: Rayscaper New Releases
I previously attached images of Rayscaper with a very satisfactory upscale and I am now adding a character: So, Rayscaper rendering, adding a character with Flux dev basic (via my ComfyUI installation for those who know), and upscale with Magnific via the Xfigura site which gives a few free credits per month.

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RE: Rayscaper New Releases
yes, but for now if I rename RS lights components, they all shut down
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RE: Rayscaper New Releases
@pixelcruncher thanks, do tyou have any tip to fix this lights name/numbe issue? (which I spoke about above)
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RE: Rayscaper New Releases
I did the same. I am now on 0.9.62 and no problem
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RE: Rayscaper New Releases
With pleasure.
Yes, @Mike-Amos, I also check "transparent shadows" on Pixel cruncher's advice. But I do indeed go up to 35,000 SPP with a 2K resolution. I don't activate denoiser, and if your graphics card is sufficient, it's still fast. Probably 20 or 30 minutes of rendering time. -
RE: Rayscaper New Releases
new project with last rayscaper version and light upscale


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RE: Rayscaper New Releases
an old project, rendered with Rayscaper photoshop retouching and AI upscale

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RE: Rayscaper New Releases
hello,
yes, and under the hood and above the stove, the noise is too present (by the way, I like your rendering.) this noise problem on certain dark parts is recurrent with Rayscaper. But can you show a screenshot of the original texture that you applied to the kitchen furniture?Perhaps you could use a stronger emissive material for your light that illuminates the work surfaces, rather than a spotlight or sphere light? -
RE: Rayscaper New Releases
in this scene, a series of bulbs of the same type and two others for the individual lamps. And I end up with the list of numbers if I want to adjust the intensity... it would be necessary to have noted the number of each light that we add...

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RE: Rayscaper New Releases
Hello pixelcruncher, I will try later tips for renaming the lights component. Now, i'm rendering an image, I'm stucked
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RE: Rayscaper New Releases
ok, that's good, by purging sketchup, I can add sphere lights again
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RE: Rayscaper New Releases
I renamed the light sphere component and that's not the right solution, it disabled them all. And now I can't add any more light spheres, only the spotlights work...
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RE: Rayscaper New Releases
Hello,
Is there a way to rename the lights? I'm lost, I can't adjust the intensity of a new bulb because they are numbers and I have to activate or deactivate each light to locate them.... thank you -
RE: Rayscaper New Releases
Hello, pixelcruncher,
I wasn't aware of this new version and am very happy to return to Rayscaper for new renderings! -
RE: Rayscaper New Releases
hello,
I thought I read above that Rayscaper had become free, exactly I read that there was no longer a limitation on rendering size. Thank you for confirming this. -
RE: Rayscaper New Releases
I notice that your new default HDRI map intensity settings are excellent, almost no adjustments needed, it's a huge improvement
