new project with last rayscaper version and light upscale


new project with last rayscaper version and light upscale


Be careful, Comfy UI requires a large graphics card and lots of free disk space, and a lot of patience.
ok, sorry, Indeed, I changed the component name and the instance name... thanks. Perfect, I'll test it.
However, I don't understand. I set the HDR definition to 8k, and it seems that it doesn't take this definition into account. I'll redo the rendering after downloading the map from the site.

I paused the rendering and changed the definition, and it didn't crash... "studio" version raw rayscaper

hello, yes, as I can remember
Thanks, very usefull function
for the record, all the furniture is really at my house, but I tried to see in these images what I could fit into this apartment that I could buy....
the character is not contractual, I have a shaved head!
Nice render Mike!
@pixelcruncher said in Rayscaper New Releases:
Was this on the first texture, or after multiple imports?
I created a surface and imported a texture
I found a solution to make an image emissive: for example for PC screens on the following images I make a copy of the face that must receive the image and I place it in front 2 or 3 millimeters of the initial face to which I applied an emissive. On this copy of the face I put my image as texture and I increase the Transmission slider, and it works well. (I just discovered this feature!)
ci-dessous 3 rendus avec un upscale KREA.AI



It has trouble updating the display if I add geometry. I have to restart Rayscaper. but it is a rather heavy model. It also seems to work well in this version.

yes! thanks Pixelcruncher, thanks for this so fastresolution, it works well
Rayscaper 0.9.71 renders / Photoshop / Nano Banana for the characters / Magnific Upscale


I made a blunder, but my post has been corrected.
Hi Thomas, I can't believe I read that you can now do animation? I just installed it and it works perfectly on my computer. It's a Christmas present! But I'm eager to understand how to create an animation. A tutorial would be great...
In the meantime, to transfer a project to another machine, simply go to the editor of the material and open the texture in the Windows viewer, then save it in the images folder generated by the Rayscaper material archive once SU is opened on the other machine (from the archive created by Rayscaper).
My first animation with Rayscaper!
https://jskup.fr/wp-content/uploads/2025/12/animationsuite_0000_1.mp4 Avant Après
jskup (jskup.fr)
Yes, when you talk about resizing HDRI maps, it's an ideal function, but you know, even D5 Render doesn't have that feature yet. It's available in Twinmotion and V-Ray (Infinite Dome) for the programs I use. For the background, you can also place an arc-shaped plane with an image in Raycacaper, which often works.
Have you tried that slot for your specular map?

That's great, thank you! It's excellent to be able to see the information at the end of the render. I've started the next part of my animation project. In HD mode.
Hey everyone. This is my first animation with Rayscaper, but I'm having trouble getting the frame rate right in Premiere Pro for editing. Any tips? It's at 30 frames per second, though...
Thanks, everyone, and thanks Pixelcruncher. Now I should do a film school course and learn editing: you'll notice that the fruit (exotic, since they're the cheapest in 3D) appeared as if by magic. It's a perfect example of a jump cut.
I'm also going to try the same edit with DaVinci Resolve, which has a free version, but I haven't installed it yet. To see if I can get a decent export. Pixelcruncher, I'll look into temporal denoising; I'm not familiar with it. Probably in Premiere, yes.
@Alattab hello,
I tryied to render a fountain : from a blenderkit free water jet model and a normal map for water and photoshop post processing

