@ppoublan said:
I uploaded in sketchucation plugin store a new version that is working with SU2016 and SU2017.
What about your customers that PAID for your plug-in and upgraded to SketchUp 2018? To heck with them fools?
@ppoublan said:
I uploaded in sketchucation plugin store a new version that is working with SU2016 and SU2017.
What about your customers that PAID for your plug-in and upgraded to SketchUp 2018? To heck with them fools?
I PAID for this plug-in and have waited PATIENTLY for an update to make it work in 2018, or at least a reply to the many emails I have sent the author, and have been completely ignored.
Still need to figure out how to get alpha to work behind window glass...
Thanks again, filibis,
I also posted on the chaos forum and someone there has helped solve a few issues. All I have remaining now is to figure out why my glass (VRAY glass material), will not let daylight in when I render in CPU mode...
I had to turn the glass off to get this (I dropped a sky background in just to make sure I could still do it):
@filibis said:
If you could describe why you think the ceiling is 'wrong', that would be better.
For me it looks like you have an omni light on top of table and that causes an unrealistic lit in the middle of the ceiling. If that's the case, try removing it or tweaking its settings.
Thanks for your reply, filibis,
What you see on the ceiling is the light from the pendant lights over the island, glaring through the glass cone shaped shades...
I had to crank the lights to get anything to light the interior - to my eyes, the ceiling looks unevenly lit, as if there is NO "global illumination" whatsoever.
Trying to determine HOW to INCREASE global illumination, without a PhD, is mind boggling.
Also, ever try to MAKE a transparent material in VRAY? Try to find the "TRANSPARENCY" adjustment - then TRY to find instructions for how to increase or decrease transparency...
Added a VRAY infinite plane - applied VRAY grass to the infinite plane -- the infinite plane is unusually rectangular (like 1:4) and the grass is stretched and looks obviously wrong through the hole in the box in the render.
If you view the infinite plane in SketchUp, the material looks like it is supposed to.
Must be my computer, huh...
Win7 Pro SU2017, VRAY 3, i7 980, 24G memory, and Nvidia GTX 980...
Started from scratch - created box, cut a hole in the side, added a portal light - changed the intensity from 30, to 5000 to 0, no effect on the interior, whatsoever.
And before anyone gets all Einsteinish - YES the light is enabled.
SO there must be a secret switch somewhere, burried in a place that s NOT obvious, that will get the portal light to actually do something?
@maeglin1 said:
@dkendig said:
There are new tutorials for our public beta that started today!
http:http://www.chaosgroup.com/en/2/vrayforsketchup_beta.htmlLynda.com have a tutorial course: "Vray for Sketchup" which is the best video I have seen explaining how to go about things. It is simple and clear... unlike some of the videos from ChaosGroup, where it's hard to understand the accents of the teachers.
The worst part of YouTube tutorials is when the narrator starts talking about 500 things a viewer does not need to think, or hear about, at the moment.
Also, it would be nice if someone at Chaos would have thought - gee, a factory reset button would be nice to get novices back to where things start.
I've done what you suggested -- no luck; I am having the same annoying ceiling result even of I follow every step in VRAY's tutorials.
One would think that by 2017, someone could come up with a rendering add-on that makes rendering an interior, easy.
I'm not trying to do a 3D Art school project that has to look like a photo - it just has to be a reasonably clean illustration and spending days reading Chaosgroup tutorials/instructions from 2012, is beyond frustrating, and I shouldn't have to write and essay on every spec of my system or every setting in VRAY, just to create a simple lighted interior illustration that doesn't look like an 11-year old did it.
What is wrong with my ceiling????
SU Pro 2017 Vray 3 (no comments on the interior design please this is just a test render - I downloaded Vray this afternoon).
Any ideas to get me pointed in the right direction will be much appreciated.
@dave r said:
@karllarsen said:
It sure would be nice to know if this will ever work or its just a lost-cause?
I don't really have a need for it but I just installed it now because of your post. It seems to work fine for me. It makes trees like it says on the box.
[attachment=0:2trikxvl]<!-- ia0 -->Screenshot - 2_10_2017 , 6_47_08 PM.png<!-- ia0 -->[/attachment:2trikxvl]
Great! Now try to EDIT the tree and tell me if you can ADD branches.
Then, make sure you read the entire description of what is NOT working
How is it even possible for any software company to be this clueless...
It sure would be nice to know if this will ever work or its just a lost-cause?
@loam said:
@juju said:
@bob james said:
[attachment=0:2vnsbkfz]<!-- ia0 -->tree.PNG<!-- ia0 -->[/attachment:2vnsbkfz]
works fine here in SU2017 as well
It loads fine as per your image but try the following;
Make a tree
Reconfigure it, using right click, reconfigure
Change tree parameters *
Redraw tree using updated parameters **
You will notice that many of the sliding bars are listed as NaN
** Redraw does nothing after changing any of the parameters
I am having the exact same problem.
I am helping a newbie learn SketchUp - she has SketchUp Make (downloaded last week), and I am still using SU8 with lots of add-ons.
She made some changes to a model and wants to send it to me to tweak - can she save it down to SU8 from Make?
Thank you
My goal is to derive a style of affordable, quick-to-produce, pleasing architectural illustrations that can be created within SketchUp without the need for add-on rendering programs - thus the SketchUp logo. I'm getting close! I had the image printed last week via latex ink jet and am highly please with the result. Sorry for the glare from the camera flash but this is the printed image (17"x9") resting on top of the envelope it came in to distinguish it from the carpet.
Not too bad for what I am trying to achieve!
@eldar said:
Thanks pbacot and Jeff! but really.... I don't Know where the pilot is Maybe leaning forward, but it seems very difficult to entry worst to get out. Its a mystery.
"RoboBike"
Fargin nice work!
I agree the cast iron texture seems a bit heavy - you need to scale the texture (bump) maps and corresponding material images down inside MentalRay.
The Steam Engine tells me you have WAYYYY too much time on your hands
@krisidious said:
@karllarsen said:
Thanks Kris. I did see that link but I am retired and I just do this for enjoyment!
Kool, maybe you might know someone locally who could help him. I think he's outside of the country so it's hard to find dependable people.
Edit: they're in Dallas. It's just too hard to get paid anymore - that is why I retired.
@jaceguay said:
Very good, the grass are 2d pngs with transparency or 3d models?
Everything in the model is 3D.