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    Recent Best Controversial
    • RE: UN-link Vray materials

      @andybot said:

      Have you updated vray since your posts in July 2010? πŸ˜‰

      NO, I haven't.. Told you I'm using the FIRST version of Vray πŸ˜„
      Once I did update it, but it messed up all my scenes and models, so I installed back the old one. I was always waiting for couple of free days in my schedule to check it out again, but never got to it πŸ˜‰
      Is that the problem? The newest versions don't have that "bug"?

      posted in V-Ray
      J
      jukkoo
    • RE: UN-link Vray materials

      I tried to figure that out, but was unsuccessful.. In the Render options, the About section says only Vray for Rhino?!? c 2007

      posted in V-Ray
      J
      jukkoo
    • UN-link Vray materials

      Every time I create a vray linked material, it links to every face with that sketchup material.
      What if I change my mind and want to change one of the faces to have the original SU material, therefore unlink it? Seems to me I can only change that material by applying to that face a different vray material, which is kinda annoying, since I use vray materials only for glass, water, etc.
      I'm using SU6 and the first version of Vray.

      posted in V-Ray render plugins extensions
      J
      jukkoo
    • Sky reflection

      What would it be the best way to make a vray glass material with a "fake" sky reflection?
      I'll try to explain. Let's say I have a glass skyscraper, and I want to see the sky reflecting on the glass windows. But there is no sky in the scene... Is there a way to give a sky texture to the glass material in the material editor? Or I don't know? How would you do it?
      When I put a jpeg map texture in the diffuse channel, and give it transparency, it looks foggy and pale, and most def. not good...

      posted in V-Ray render plugins extensions
      J
      jukkoo
    • Camera positions

      I made a model of a small part of a city on the coast. The coast faces north, so that the front facades of the buildings are always darker (inside the shadows). Now my boss wants me to change the position of the sun so that the facades would be more bright...
      I could rotate the whole model for 180 degrees but then I would loose all my camera positions. And my photoshop people, trees and other things I added on the renderings for those precise camera positions would became useless...
      solutions anyone?
      I'm using vray for sketchup6 (on SU7)

      posted in SketchUp Discussions sketchup
      J
      jukkoo
    • Vray sketchup geometry disappeares

      Sometimes some of my groups or components disappear from the render... Especially if they are inside another group or component (which can be himself in a another component...) Once I explode them, thay reappear...
      I'm using sketchup 7 and Vray for Sketchup 6 (1.00)
      Anyone had similar problems? Found any solutions?

      posted in Plugins
      J
      jukkoo
    • Zoom problem

      sometimes when I zoom into my models, I zoom through walls. So if I want to zoom enough to do some detailing, I can't. I uploaded an image because I don't know how to explain what happens. In the image, I wanted to zoom on to the top of my corner column, but instead, I entered inside the roof.
      I don't know if I made myself clear enough...

      http://img375.imageshack.us/img375/154/zoome.jpg

      Anyway, does someone know how can I correct this problem?

      posted in SketchUp Discussions sketchup
      J
      jukkoo
    • Google terrain

      Is there a way to import google terrain from google earth and to have it precise as it appears in google earth. A plugin maybe. I only managed to do it with bad precision, so that the mountains are much simplified than they appear in google earth

      posted in SketchUp Discussions sketchup
      J
      jukkoo
    • Edge Line Highlighting - VRay

      Is there an option with one button click to render edge lines with vray? The toon material forces me to create new toon material for every material in the scene... It would take ages. And what if I want to alternate toon and standard rendering?! Do I have to change every material back?!?! Is it possible that they didn't give us the one button click option?!?

      posted in V-Ray render plugins extensions
      J
      jukkoo
    • RE: Replace faces with components?

      the one from chris worked fine, thanks to both of you

      posted in SketchUp Discussions
      J
      jukkoo
    • RE: Replace faces with components?

      I didnt' mean to offend u with my unfortunate use of the word "useless". I just meant that that plugin does not help me to do what I want. Which is the following. I have 200-250 faces that are bases of buildings. I have a model of a terrain allready made. Now I have to place these buildings on top of the terrain. I planed on making a component out of the faces so that I can drop them on terrain with the drop.rb plugin, explode them, and then extrude them all at once with joint push pull, Unfortunatly drop.rb calculates the "drop" from the origin point of the component, therefore, all of my "faces-blocks" having the same origin, can't be used to do that. If every face-block had the origin point on the face, that would work.
      Sorry for my english, I hope I made myself clear

      posted in SketchUp Discussions
      J
      jukkoo
    • RE: Replace faces with components?

      I'm having a problem with this one...
      the origin of the block is set in the origin of the drawing. This makes this plugin useless for what I have to do. Is there a way to make the origin of the "face-block" on one of the points of the face?

      posted in SketchUp Discussions
      J
      jukkoo
    • Replace faces with components?

      I found this: http://forums.sketchucation.com/viewtopic.php?f=15&t=17541&p=140265&hilit=create+multiple+components#p140265
      The question was not answered at the time (2 years ago).
      Has anyone fount the way in the meantime? Is there a way to replace faces with components all at once?

      posted in SketchUp Discussions sketchup
      J
      jukkoo
    • Drop on terrain

      I'm building a model of a mountain with 3-4 small towns on it. Is there a way to drop hundreds of little boxes (that are the buildings) on to the curved surface (that is the terrain) in a way that it looks like it should. I could do it one by one but it would take ages. Thanks

      posted in SketchUp Discussions sketchup
      J
      jukkoo
    • RE: 3D fillet

      ok, fredo is officialy my idol. After fredo scale now I found this!! Thanks gaieus

      posted in SketchUp Discussions
      J
      jukkoo
    • 3D fillet

      Is there a plugin that does this? like a 3d fillet, maybe even if 3 planes are intersecting

      http://img69.imageshack.us/img69/7647/questionb.jpg

      posted in SketchUp Discussions sketchup
      J
      jukkoo
    • Scenes export

      Is there a way to export scenes from one SU file to another?
      So that I have the same animation path in both SU files. I hope I made myself clear. Thanks

      posted in Newbie Forum sketchup
      J
      jukkoo
    • RE: Line union

      tnx, works like a charm

      posted in Newbie Forum
      J
      jukkoo
    • Line union

      hi, I need some help. Is there a way to tape together 2 lines.
      example: a made an arc which for some reason I needed to break into 2 arcs. how can I reverse this action so that i can select the entire arc with one click, so that it doesnt show a line on the curved extruded plane of that arc. Have to soften edges every action I make is frustrating. Also it becomes annoying to have to select all the pieces of a broken arc if I want offset it.

      Thanx for the help

      posted in Newbie Forum sketchup
      J
      jukkoo
    • RE: Another mindbreaking breaking folow me task

      ok, that is a way to resolve this problem (radial copying), but what do we do when the path is a more complex curve? is there another way?

      posted in Newbie Forum
      J
      jukkoo
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