@unknownuser said:
Where should we send that list?
Thanks- this will really help us figure out what is going on. You might just post it here, if you don't mind doing that. Alternately, you can PM Tricia for alternatives.
john
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@unknownuser said:
Where should we send that list?
Thanks- this will really help us figure out what is going on. You might just post it here, if you don't mind doing that. Alternately, you can PM Tricia for alternatives.
john
.
@mukul.ar said:
Is this google's way to take away rubies too from the free sketchup version? I believe this new way to install rubies is available only in M2 (pro version)?
Extension installation and the accompanying changes to the Ruby API are equally available to both Free and Pro users of SketchUp 8 M2.
john
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@krisidious said:
I don't think we've come up with a number of plugins where it reaches greyed out by bloat. it will happen at some point but I'm not sure at what number of plugins.
I think it might help us to troubleshoot if those of you experiencing the grayed-out context menus could give us a sense of (how many total and which ones specifically) the plugins you have installed.
john
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@jgb said:
Can I simply install M2 or do I need to install M1 first
No- SU8M2 does not require that you install M1 first.
john
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@pbacot said:
I imagined that the "Plugin Manager" that our ruby developers have been talking about is more like a full list of plugins installed and a simple way to turn them on and off. I hope that is a goal. An installer (and that's great, even though I had no problem with it) is not a manager.
SketchUp already includes a system that allows Ruby developers to make their tools into "Extensions", which can then be turned on/off via the Extension Manager. To learn more about that, see this blog post: "Turn Your Plugin into an Extension"
Additionally, SketchUp now includes a system that allows developers to make their Extensions easily installable. To learn more about that, see this blog post: "Distribute your Plugin as One File"
Further, there are new hooks in the API that allow folks who want to build more customized "Plugin Managers" the things they'll need to do so. Expect more news on that in the weeks/months to come as developers come up to speed with the new capabilities.
There is great diversity in the way that Ruby (scripts, plugins, extensions) have been created by the developer community, making it difficult for us to come up with one new system that is capable of managing them all. With SU8M2, we're trying to lay down some groundwork that improves manageability over time.
john
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@chiefwoodworker said:
I teach the free version of SketchUp in addition to using the Pro license for my own work so Layout is not a general solution.
If you're teaching SketchUp to students, an 'Education' license may be the best solution. SketchUp Pro is available for cheap (sometimes free) to schools, teachers and students. Are you teaching in a context that makes you eligible for that program?
john
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@unknownuser said:
- After installing I now have a major grayed out context menu.
- Can't run on two machine at same time.
Hi Ken,
Glad you were able to get back to a working state in time to finish your project. When that's through, I think that we can probably troubleshoot the problems you reported.
Some things about the Ruby API did change to support plugin installers. Grayed-out context menus are typically a problem with one or more of the scripts you have installed.
Sounds like you may have the same issue wrt licensing as Jeff– if you have a network license (even a "single seat" network license) you'll have to make some changes to your configuration. Fill out this form and we'll get back to you as soon as we can with additional info.
Not sure why you'd be seeing a lag with either tool activation or drawing a line. If you can get me more information about that I'll see about getting you some specific troubleshooting help.
john
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@unknownuser said:
my su8 upgrade email says this prior to listing the SN
SketchUp Pro 8 Commercial License for OSX - 1 Seats
does that means i have a network license instead of single user?
I'll leave it to the Sales gang to get you sorted out officially but it looks to me like you have a single-seat network license, not a single-user license. Fill out the form I referenced above and we'll get to you as soon as we can.
john
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@gt5 said:
...but of greater importance there is no way to achieve Natural Scrolling. You may not like Natural Scrolling, but it's somewhere between arrogant and hostile for Google to recode the software to reverse an action of the OS while purposefully preventing those who understand why scrolling works the way it does in Lion to use Natural Scrolling!
For those users who wish to say they prefer unNatural Scrolling, fine, Apple allows the user to turn Natural Scrolling off--Google, however, will not allow me to turn it back on!
(cross-posted from the SketchUp Help Forum)
Hi gt5,
I don't have any evidence to suggest that Apple were thinking about zooming behavior in 3D modeling applications when they implemented "Natural Scrolling" in Lion. On the other hand, we thought pretty hard about that back in the original design for SketchUp. Rolling the wheel forward on your mouse has always caused the camera to zoom in, not out. For most users, Apple's inversion of this critical behavior was not a welcome change.
We considered many options here, including those where we let users re-invert the behavior at the OS level. In the end, we decided that it would be best to simply 'opt-out' of the change and let SketchUp control the scrolling direction by itself.
If you honestly prefer the inverted zooming direction, I'd be happy to discuss the reasons why you think it is better. It is possible that we could introduce a user preference in a future version of SketchUp that allows you to choose the direction you prefer– though in general we try to resist adding new options like that which could confuse new users.
john
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@chiefwoodworker said:
The biggest problem is in printing to scale.
LayOut is the better solution to this problem and it contains many tools that will help you print more effectively to scale.
john
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@unknownuser said:
...and I'll update you guys why it was so difficult to use. Has anyone else had any problems with that?
I'd be keen to hear why you prefer the old "Film & Stage" plugin to the new "Advanced Camera Tools" as well. We think the new version works better than the old one, of course
john
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@unknownuser said:
now, i can only have sketchup open on one computer at a time ?? unless i install both free and pro on all computers??
It sounds like you may be using a network license, not a single-user license. You'll need to change some things about your configuration to use SU8M2. Please drop us a line here for more information.
john
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@swedishnitro said:
I personally believe architecture schools across the world should be teaching SU to students by week 2.
A surprisingly large number of them already are
john
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@unknownuser said:
is the sketchup 8 viewer new as well? or did i just miss the boat on that one?
SU8M2 doesn't change the .skp file format, so the previously-released SU8 Viewer is still compatible. No need to download/install a new Viewer for SU8M2 files.
john
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@daniel266 said:
no performance upgrades ... Why WE are no surprised??
The world is moving forward you know ... Sk is not a SIMPLE software to redraw images and upload the models to google earth!! its been used around the globe to make BIG projects!!!
You're absolutely right- SketchUp IS being used around the globe to make big projects... and I've seen some really amazing ones. If you've got a big project that you're particularly proud of, I hope you'll consider sharing it with us.
As you've seen me say before, performance is always important and it is something that we work on pretty tirelessly. All users benefit from improvements in this area. That we didn't mention anything specific in the release notes shouldn't be taken as evidence that we've forgotten how important it is to you.
john
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@driven said:
when they took away native DXF import/export they cut off a major route to other software/hardware. So, firstly, I think that needs rectifying.
DXF export was never a feature of free SketchUp.
DXF import was removed from free SketchUp in v.8 and we focused our attention on the open COLLADA format for 3D asset exchange in the free product. I discussed that on our blog at length here.
I think AMF looks interesting, and will keep an eye on it as it evolves. I don't think that STL is a panacea in the near term.
john
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@bertier said:
@tfdesign said:
... adding a STL export option to SketchUp would be very useful for many
+1
How would you use an STL export? And have you tried any of the existing STL export options for SketchUp, like CADspan?
john
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@thomthom said:
So John, have you made yourself any thoughts on the screenshots you're seeing?
I've done studies like this a few times in the past and always found the results interesting. I don't have any particular thing I'm looking for. What do you see when you look at these screenshots?
john
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Just realized that I haven't shown you MY SketchUp yet. You'll probably all think this is kind of funny, but it is the honest truth. This is really how I use SketchUp– and I do use it pretty frequently, too. I have keyboard shortcuts memorized for the small number of tools I use, and use a keyboard shortcut (q, for no particular reason) to toggle my panels on and off.
john
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As I said earlier in this thread, "Check Validity" (if enabled in preferences) can cause a save to take longer. If a model is checked for invalid geometry, then that geometry is fixed... it doesn't have to be fixed again the next time you save a model. This might account for a small difference in save speed (~10%) between successive operations.
My guess is that optimization of the rendering pipeline has allowed you to work on increasingly large models (Bob: 80-90s save times! How large is your model?) and you're now beginning to feel a new performance bottleneck. Of course, there will always be a performance bottleneck somewhere in the system.
john
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