I was messing around with HDR lighting and ies mesh lighting.I layered 2 ground plains one on top of the other and I textured the bottom with a Metal mirror style texture and the top with Dilectic glass.I used a mettalic/gloss green car paint on the sphere.
I am going to subdivide the sphere a couple more times to get a smoother look on it.
I will post it when its finished rendering.
Here is the first one...ENJOY π
http://i262.photobucket.com/albums/ii115/gigga97/trippySTUFF.jpg
EDIT:here is the same scene,I just Subdivided it and added a diffrent texture(dilectic Glass)to the sphere to get a different effect.
http://i262.photobucket.com/albums/ii115/gigga97/trippySTUFFclear.jpg