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    Recent Best Controversial
    • RE: So, How Do I Close This Face?

      @tim danaher said:

      This a model of a mannequin by a student of mine. We used Intersect Faces to carve out the shape from an original, push-pulled profile, but the outside edge is open... is there any quicker way of closing this face other than joining all the points? The Student doesnยดt have access to the Solid Tools.[attachment=0:15hbpmyu]<!-- ia0 -->model from scratch.skp<!-- ia0 -->[/attachment:15hbpmyu]

      TIA

      ๐Ÿ‘ SU works more effectively with larger scale models. Meaning when u try to compose something so thin its best to mulitply all workings by
      a factor of 10.

      My quickest ad-hoc solution was to use the TGI3D plugin to create mesh from a closed loop that took me no longer than a minute. ๐Ÿ˜Ž

      Another work around is to use the free plugin mentioned above. ๐Ÿ˜

      Another method is to create a small plane and have the "follow me" tool around the curve to fully close it ๐Ÿ˜„

      Alternatively, you could use SDS plugin to create this shape from scratch without even having to worry about chambering the sides. ๐Ÿ˜„

      Sorry about my curiosity but what are course are you teaching?

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: SU 7 vs SU 8. Any advantage to either?

      SU 8.1 or 8.xx will be something to look out for. The developer admits that su8 was released too soon.

      The biggest drawback to SU is that it works well with 1990's hardware and gains little merit from
      hardware made in the last couple of years.

      Once the SU team get the approval from upper management to stop creating additional tools
      already available for DL or purchase, and focus solely on developing a 3D CAD program that
      can utilise newer tech, the chance of SU becoming the Apple for the CAD world increases.

      If not, Blender might become far more superior than SU in 1 to 3 years.

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: CraigD says HI!

      Will it be possible in the near future, lets say 2 years from now where google street view
      converts automatically everything into basic 3d โ“ The tech exists now to convert 2 pics into 3d.

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: Let's have a Hardware speed test for SU

      To lazy to cut n paste.

      72 frames displayed in 3.963sev
      Avg. frames = 0.055 seconds
      18.3 frames/sec

      System spec

      2 year old FX gateway laptop

      64bit VIsta
      6gb 1066mhz dual chan ram
      centrino 2, dual core 2.33ghz , not sure about fsb
      9800 GTS 1GB Nvidia card
      Intel Chipset

      posted in Hardware
      fuzzionF
      fuzzion
    • RE: Sketchup 64 bit?

      There is one advantage of 32bit single core support - I can open 2 sketchup sessions seamlessly with a dual core ๐Ÿ˜„

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: [Plugin] Make Fur v.2.1.0(20140323)

      @jim said:

      After you see the green dots, press the ENTER key.

      That works ...You are a legend mate ๐Ÿ‘

      posted in Plugins
      fuzzionF
      fuzzion
    • RE: TIPS NEEDED FOR ORGANIC MODELING IN SU

      Tgi3d amorph might help

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: [Plugin] Make Fur v.2.1.0(20140323)

      @tak2hata said:

      @fuzzion said:

      @cupko said:

      In rollout menu Make by Component select No instead fur_instance.

      I tried that on both SU8 and 7.1 but it still does not work. I can click the 'make fur' button
      a million times but nothing happens ๐Ÿ˜ž

      Hi fuzzion.
      now ,I couldn't find the solution for this problem.

      I want to see the dialog of the "fur" on your computer.

      and show "ruby console" before clicking the "make fur" button.
      (showing "ruby console" is in "windows" in the menubar)
      if it shows some error message when clicking make fur button,
      I want to see it.

      Thanks.

      First I want to say thank you for making this plugin ๐Ÿ˜„

      Regarding Ruby console, nothing shows up at all.
      Only green dots appear on the selected plane.

      Should I install an older version of Fur?
      I have tried re-installing plugin into folders, but
      that did not help. Should i re-install
      Sketchup? Do you think another plugin is causing the problem?

      PS. Is it possible for future releases to include make Hair with gravity ? Like create cylinderical shape with taper at the end. โ˜€

      Below is the screenshot .
      Su7.1

      posted in Plugins
      fuzzionF
      fuzzion
    • RE: [Plugin] Make Fur v.2.1.0(20140323)

      @cupko said:

      In rollout menu Make by Component select No instead fur_instance.

      I tried that on both SU8 and 7.1 but it still does not work. I can click the 'make fur' button
      a million times but nothing happens ๐Ÿ˜ž

      posted in Plugins
      fuzzionF
      fuzzion
    • RE: [Plugin] Make Fur v.2.1.0(20140323)

      Fur used to work for me. I didnt use fur for a while.Since then, i installed various plugins including the tgi3d amorph plugin.

      Now it does not work.

      It installed fine.

      It shows up in my tool bar

      I select face and click make fur with default settings but nothing happens. Even preview doesn't work.

      I tried it on SU8 where i have only installed the TGi3d plugin, and it does not work.

      This is an important plugin so any help is greatly appreciated ๐Ÿ˜„

      PS. Every other plugin works fine. โ“

      posted in Plugins
      fuzzionF
      fuzzion
    • RE: Reviews of SU 8?

      @thomthom said:

      @fuzzion said:

      1. Does it work with vray 1.5 and/or the newest vray version?
        Yes and No. 1.48 isn't working well under OSX. But it does under Windows.

      --> So both new and old Vray works with SU8 for windows. ๐Ÿ‘

      @fuzzion said:

      1. Does it work flawlessly with productivity enhancing plugins like Smustard SDS, fredoโ€™s scale, extrusion tool, tgi amorph, etcโ€ฆ

      There was an update to the Ruby engine in SU8 - but most plugins worked. The few that didn't has pretty much all been updated by now.

      --> Sweet ๐Ÿ‘

      @fuzzion said:

      1. Can you import .obj files

      With any of the OBJ importer plugins which you always had yes. But not as a native import option.

      --> So nothing has changed ๐Ÿ‘Ž

      @fuzzion said:

      1. Do your hot bars disappear like su7 ?

      "hot bars"?

      --> I meant toolbards. I think your answer in question 6 answered this with the new save and restore feature. ๐Ÿ‘

      @fuzzion said:

      1. Does it allow for smoother Frame rates when high poly scenes are loaded, or is it still welcome to the โ€œSketchup slide-showโ€ ?

      Haven't tested any numbers... but since 7.1 SketchUp has allowed me to work with models up to 1 million faces...
      (are you talking about animation - transition between scenes?)

      ---> So SU8 did not increase this aspect of its program. ๐Ÿ‘Ž

      @fuzzion said:

      1. Is the UI improved?

      No real change. There was the Save/Restore toolbars feature that was added - but not working 100%.

      ---> Sweet ๐Ÿ‘

      @fuzzion said:

      1. Are complex plugin calculations like SDS faster on SU8 than on SU7.1?

      hmm... good question. Haven't run any performance tests, but it's possible the new ruby core provided some speed increase. I imagine I remember someone talking about this. (but don't expect times to drop by ten or hundreds or anything like that...)

      ----> So no major upgrades. ๐Ÿ‘Ž

      @fuzzion said:

      1. Is Smusartdโ€™s Booltool better than the SU8 sort ?

      Dunno - never tried it myself.

      --> ANyone ????

      @fuzzion said:

      i.e, ability to assign individual line thickness through SU render engine.

      No

      ---> ๐Ÿ‘Ž

      P.s. Is there a program that allows SU models to output like USPTO accepted patent drawings? That would be radical!

      @fuzzion said:

      1. What are the chances that a ver 8.1 comes out in the next 12 months?

      If you look at the previous .1 releases - quite probable. Though this is something only Google can tell - and they never announce anything until it's released.

      -->I wonder if we will see a real performance bump in SU8.1 ,just like what 7.1 did over 7.0 or maybe this is a pipe dream.....

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: Reviews of SU 8?

      10 Questions regarding version 8 if any can answer -

      1. Does it work with vray 1.5 and/or the newest vray version?
      2. Does it work flawlessly with productivity enhancing plugins like Smustard SDS, fredoโ€™s scale, extrusion tool, tgi amorph, etcโ€ฆ
      3. Can you import .obj files
      4. Do your hot bars disappear like su7 ?
      5. Does it allow for smoother Frame rates when high poly scenes are loaded, or is it still welcome to the โ€œSketchup slide-showโ€ ?
      6. Is the UI improved?
      7. Are complex plugin calculations like SDS faster on SU8 than on SU7.1?
      8. Is Smusartdโ€™s Booltool better than the SU8 sort ?
      9. Does SU8 have the function to make rendered drawings look like patent drawings that mimic accepting drawing standards of the USPTO ? i.e, ability to assign individual line thickness through SU render engine.
      10. What are the chances that a ver 8.1 comes out in the next 12 months?
      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: Creeping Plants

      @simon le bon said:

      Dear Thomthom and Gaieus,
      Hope you feel good.

      It seems that Photosculpt is the solution. (30 days free trial)
      And/Or you can buy this one for 5.99โ‚ฌ (yes it is "not given" ๐Ÿ˜ž )

      http://i274.photobucket.com/albums/jj245/Spendauballet/Textures/photosculpt-ivy.jpg

      ๐Ÿ˜‰ simon

      ๐Ÿ˜Ž

      So it renders a 3d image that you then import into SU ? I have never had to import
      a .obj file before, hows SU with complex .obj files?

      Will it work well with vray 1.5? These are the output maps - displacement map , Normal maps
      Ambient occlusion maps , Specular maps , Diffuse maps & bump maps

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: OpenGL 2.1 vs. 3.1 in SU?

      I actually think this "lets make SU the Windows for 3d cad" is a good idea

      if they then took the opportunity to make the SU Pro version a real

      Professional version with quad core compatibility,greater polygon hold and workstation friendly

      graphical acceleration. For now the Pro version is as enticing as broccoli ๐Ÿ˜›

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: Top 3 SU plugins

      Sketchup is good at creating basic shapes. IT is NOT 3dsmax or maya. However, when you want organic shapes, nicely chambered edges, twisting and radial bending
      and other sorts done quick yet look professional on par with 3dsmax, you incorporate plugins.

      Ofcourse skethcup can do these to some extent ๐Ÿ˜› I love SU too, but lets be honest, the Plugin industry for sketchup is a brilliant idea since it could follow the same model
      of app stores for droid.

      My favourite 3 are (excluding vray)

      1- Round Corner (Almost everything in life has some rounded edge too it. This program chambers everything you select like 3dsmax)

      2- SDS ( everyones talked about what this is )

      3- TGI3D for SU Amorph ( Organic modelling toolset. One of the best feature is upscale. Although primarily aimed at organic modelling, i use it on downloaded models from warehouse and increase polygon count by up to 100x making them look superbly sexy) http://www.tgi3d.com/index.php?Page=Amorph&VideoID=15705085&field=content6

      posted in Plugins
      fuzzionF
      fuzzion
    • RE: Best 2010 PC Laptop for SU?

      This one ๐Ÿ˜„

      Although note, SU uses only one core. But maybe like me , you may have 2 SU open at the same time.

      http://www.tomshardware.com/reviews/malibal-nine-x7200-geforce-gtx-480m-core-i7-980x,2773.html

      posted in Newbie Forum
      fuzzionF
      fuzzion
    • RE: Bamboo Pad

      I bought it specifically for SU after watching Ironman ๐Ÿ˜›
      Was a waste of money even after 30days of forceful use. You
      are more productive with a mouse and key or what Solo suggested above.

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: Subdivide and smooth

      Free Sketchup Loop Subdivision Smooth Plugin (not SDS, but similar)

      Link Preview Image
      Sketchup Loop Subdivision Smooth Plugin | guitar-list

      This is a free opensource Loop subdivision plugin for Google Sketchup. Loop subdivision smooths hard edges to give a more rounded organic looking shape. This plugin has not been tested extensively, so please save any important Sketchup models before using this plugin on them.

      favicon

      (www.guitar-list.com)

      EDITED by moderator for clarity.

      posted in Plugins
      fuzzionF
      fuzzion
    • RE: Rendering IES Lights

      This is my last post. All made in SU.

      Vray 1.5 render -med setting

      This one is for star trek fans ๐Ÿ˜„
      SU render
      Vray 1.5 render -med setting

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
    • RE: Drawing a cap for an Aerosol can? [Curviloft / Extrude tools

      I find technical drawing on SU challenging. For technical designs I first imagine what my final shape is and then craft the pieces individually. Like lego ๐Ÿ˜„
      Oh and you may want to get Smooth and subdivide plug

      Btw i have been trying this for the last two weeks and it looks promising

      http://www.tgi3d.com/index.php?Page=Amorph

      posted in SketchUp Discussions
      fuzzionF
      fuzzion
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