@andybot said:
@fuzzion said:
Its called cow grass
if you like that sort of thing...
The cows liked it
@andybot said:
@fuzzion said:
Its called cow grass
if you like that sort of thing...
The cows liked it
@andybot said:
@fuzzion said:
@valerostudio said:
Fur is great, but I have issues trying to fur an entire front lawn.
True. The trick is to only place grass from where you intend to render, Hence in this photo there is no grass/fur plugin used(Behind the house) since that plane is hidden.
[attachment=1:18jit4q3]<!-- ia1 -->Futzer2.jpg<!-- ia1 -->[/attachment:18jit4q3]
unfortunately, the scale is way off there. That's much coarser than real grass. To get it fine enough, you would run out of memory pretty quick.
Its called cow grass
[attachment=0:18jit4q3]<!-- ia0 -->Rumput 1.jpg<!-- ia0 -->[/attachment:18jit4q3]
I believe Half Life 3 will come before SU9
@valerostudio said:
Fur is great, but I have issues trying to fur an entire front lawn.
True. The trick is to only place grass from where you intend to render, Hence in this photo there is no grass/fur plugin used(Behind the house) since that plane is hidden.
Yes, proxies will make it in the next official version of VFSU. According to
the person (he/she wants to remain anonymous as you can understand) , there are significant viewport like performance issues and animation may not be released in this version. He/She says the upcoming version of vfsu will blow your mind, esp. for landscaping.
From my years of experience , if your surface is not
Then
Go for make fur plugin. Its works well with short and small corners, giving it that realistic look
Below are some attachments.
This took 2 mins to render. Not sure why you took 45mins
Afer Vray and plugin --->
@stevo tyelaap said:
Hi everyone,
I have a problem in Sketchup pro8 when I want to render a highpoly model. When I go over 200 MB, I cannot render, Vray just don't open a frame buffer.
My configuration in laptop is prity good Interl i7, 8 GBB DDR3, Intel HD graphic card recognized in SketchUp OPEN GL.Thank you all in advance for any advice
I have had similar issues but eventually the frame buffer loaded and it took 2 days to render a scene due to extreme amounts of displacement mapping. I did however monitor my cpu usage to ensure that vray was doing its pre-calculations and it was. Perhaps someone has a better method or know how.
@john2 said:
i'm trying to create pebbles. just a jpg file and a bump map produces tiny ugly mountains in the render. can anyone help?
Over 3400 free vfsu mats. But if you use them and like the mats, pls donate. He also sells you the entire collection on a dvd
for cheap $.
http://luzindirecta.luxisessentia.com/
I used cobblestone, road1 and gravel mats found on his site. Excellent quality , no low res limitations.
@amaho said:
Hi everybody! I use Sketchup from 3 years, but i don't know how to make this shape in attachment..
Can anyone help me?
Thanks!
Bending,transforming,etc are easy to. FOr extreme warping use tgi3d warp on top of the basic tools. Render is in vray
I heard that photoshop is better at this task. But i have no idea how PS works.
I do know that HDRI 360 images do the trick. One of my friends does it by taking multiple high res shots from the
place and stitch them into a single hdri 360 shot and inserts his rendered image to get a match. He does do some
focal blurring of the background.
Beautiful answer. I have actually given up on DOF with outdoor scenes
Bending Objects. 4 ways. One with Follow me, other with shape bender plugin, with tgi3d warp plugin and lastly Subdivide with Artisan plugin
Yeah best to use vray material for this.
@unknownuser said:
Thanks for the good tips
My first attempt was with the boolean cutout, but i think i had too many faces, i'll try again with a simpler model.
I still need lots more practice with artisan, things never seem to look how i intend them to.I'll post again when i've made something that looks better
You can try making model 100x bigger before cutout
@shpox said:
Didn't have any luck with curviloft afaik. I've attached the .skp incase you wanted a quick look.
Enjoy your pringle chips
Not sure what you really want but can use TGI3d plugin - mesh and for frame you could use 'tube along path' plugin
@iichiversii said:
@unknownuser said:
Setting aside the fact that it would be easier to create the models yourself (factoring in the corrections you would usually need to make) don't you think that's a form of theft?
I totally agree, but bare in mind Hieru he hasn't said he's selling them, but selling models created by someone else is in my mind a form of theft, it happens, iv read on the forums some models sold are resold on other sites by the buyer, it's an issue that needs to be addreassed,google warehouse models have being found for sale also, it happens I would only sell what I create myself.
Cant sell. Models get too big. Also i never use my work for commercial use or gain.