Look at this:
https://extensions.sketchup.com/en/content/scenes-tools
Posts made by Didier Bur
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RE: Fog properties on scenes not updating properly
Hi Chrisjmitchell,
You can also use my scenes tools extension:
https://extensions.sketchup.com/en/content/scenes-tools
With it you can manage cameras, fogs, layers visibility, shadows settings (and more) from one scene to antother in a copy-paste manner. -
RE: VR app
Try this: http://www.openspace3d.com/
French tech, and FREE ! -
RE: Code to calculate Catenary curves?
Hi,
Check this one by Aerilius: http://rhin.crai.archi.fr/rld/plugin_details.php?id=990
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How do you test licencing info of a plugin under development
Hi all,
I recently faced the problem of "how to handle licence information" for a plugin I'm developing. I have read this page http://stg.www.sketchup.com/intl/en/developer/docs/tutorial_licensing which helps but the issue is that I have no "extension_info.txt" file for my plugin, as it is not yet released on the EW.
Using another "extension_info.txt" from another plugin doesn't help of course, and the plugin doesn't load.
Any help will be much appreciated ! Thanks in advance -
RE: WebGL4SU - Yet another web exporter ;-)
New features added on top of this post
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RE: WebGL4SU - Yet another web exporter ;-)
Hi Jef,
There's no release date, but reasonably I can say that it will be released before end of June.
There are still some bugs to fix... -
RE: WebGL4SU - Yet another web exporter ;-)
Hi Pilou,
No render engine is required and no render engine is included in the plugin.
The trick is to use WebGL and Three.js (library of webgl) to send the geometry directly to the GPU via the browser (IE,FF,Safari, etc).
So all you need is SketchUp and a web browser -
RE: WebGL4SU - Yet another web exporter ;-)
@
Hi facer,A camera for each scene is on the drawing board
Clipping planes are complex to implement in three.js, as they involve fragment shaders which are a headache... -
WebGL4SU - Yet another web exporter ;-)
EDIT: May,6th
I've recently implemented some new features:
- pointlights, spotlights, lens flares
- controls for clouds color and opacity
- scenes support: retrieve all your sketchup cameras in the web page
- clipping planes: cut or slice your model, everywhere you want to
- stereo viewing for 3D glasses
- statistics HUD
- screenshot key that will open a PNG image in a new tab of the browser (to save the render)
- new simplified dialog box
Hi all,
I will release my next extension soon. So here's what it does:
Basically it converts your Sketchup model to a web page so you can achieve descent renderings of yours models in a few seconds.
Main features:
- Automatic export to OBJ or DAE format and conversion to HTML5-WebGL fomat.
- Directly opens the page in your browser.
- Renderings: Sketchup-like, flat colors, bumped textures, clay, custom shader, glass/crystal/gold/silver/copper renders, normals, depth, anaglyph, wireframe.
- Camera: perspective, orthographic.
- Lighting support: ambient light, headling, hemisphere light, sun light, shadows quality
- Infinite ground, sky color, physical sky, fog
- Preset skyboxes and skyspheres, custom skyboxes and skyspheres.
- GUI interface in the brower to tweak all properties of the render, shaders, lighting, and model controls (translation, rotation, scale, visibility).
Helpers: grid, axes, camera frustrum, shadow map, hemisphere lighting, bounding box.
Here are some screenshots:
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Thomthom, can you help me ?
Hi all,
Anyone encountered the same problem as me ? Just do the following:
Create a simple class:class Test attr_accessor ;model def initialize() @model = Sketchup.active_model end end
Instanciate an object of that class:
obj=WebGLExporter;;Test.new()
Look at this object:
obj.inspect
Here's what I get:
#<WebGLExporter::Test:0x19dbaa18 @model=#<Sketchup::Model:0xe272680 @tt_bezier_surface_editor=#TT::Plugins::BezierSurfaceTools::BezierSurfaceEditor:0x139ef300>>
Thomthom, I have your Bezier surface plugin installed, along with TT_Lib2 of course.
What do you think ?? -
[Plugin] New/updated extensions
Hi all,
Here are the latest extensions I've recently published to the Extensions Warehouse, or made compatible with the latest versions of SU:-
Scenes Tools: Set of 24 commands to quickly copy-paste elements (shadows, camera, layers, hidden entities...) from one scene to one or more scenes.
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Axes Manager: 13 tools to save, restore, delete, list the axes systems of the model, and quickly activate axes presets (just like Autocad does).
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3D Grid Tool: Creates 2D/3D grids, X,Y,Z steps paramรฉtric, on any plane.
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Arcs Circles +: Additionnal commands to draw arcs, circles, polygons and ellipses (bugs fixes).
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Dimension Tools: Set of 11 interactive tools to easily insert and modify dimensions in your model: rotate, split, merge, trim, chain, and more.
Happy SketchUping
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RE: [PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)
Hi John,
No, the bak file doesn't work either. I suppose that the scene file is OK but that there is something wrong with my Mitsuba installation or configuration...
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RE: [PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)
Thanks Driven,
No this one doesn't work. I had tried to change the version number of my sponza.xml, no luck, and with yours I'm getting the same error -
RE: [PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)
Hi,
This is not directly related to this plugin (I think), but after having installed Mitsuba 0.5.0, I always get this message when loading a scene (no matter its version):
The offending line is the one with the "scene version" property:
<?xml version="1.0" encoding="utf-8"?> <scene version="0.5.0"> <integrator type="irrcache"> <integer name="resolution" value="6"/>
And the last lines of the log are:
2015-09-27 19;05;41 INFO load [sceneloader.cpp;101] Parsing scene description from "C;\Users\bur\Dossiers\Exercices\Mitsuba\Scenes\sponza\sponza.xml" .. 2015-09-27 19;05;41 WARN load [scenehandler.cpp;807] Warning in file "" (line 0); (null) 2015-09-27 19;05;41 DEBUG load [Thread] Thread "load" has finished
I've tried lot of things to find a solution, no luck
Anyone has encountered this ?
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Plugin idea - component axes - button for show on/off
Hi,
def dis() opt=Sketchup.active_model.rendering_options["DisplayInstanceAxes"] if opt=false Sketchup.active_model.rendering_options["DisplayInstanceAxes"]=true end if opt=true Sketchup.active_model.rendering_options["DisplayInstanceAxes"]=false end end
Copy-paste the above code in a rb file and assign it a shortcut. This could do the trick.
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RE: Random planting design plugin idea / question
Hi,
Did you try my Components Spray ? -
RE: [Plugin] Cloud
Hi,
What kind of problem to install ? Please describe it more precisely so I can help. -
[Plugin] Select faces by orientation
Hi all,
Answering this request:http://sketchucation.com/forums/viewtopic.php?f=323&t=54884
here's a small plugin to select faces by their orientation: horizontal, vertical, or sloping.
This script works in the active context.Put it in the Plugins folder, restart SU and it will appear in the "Tools" menu.
Regards