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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    decumano

    @decumano

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    Latest posts made by decumano

    • RE: White splotches issue, exterior render settings

      mhmmm
      so, can't anyone help me?

      Really, I can't understand where this settings are wrong..

      posted in V-Ray
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      decumano
    • White splotches issue, exterior render settings

      Hi... and good sunday!

      I'm working on a override materials image for an exterior render. I think my settings are good quality, but of course it's not so. As you can see there are splotches in the red rectangle.

      Is that a general settings issue? A shadow quality issue? An ambient occlusion issue?
      Those are my settings
      Thanks!

      01d.jpg
      sett01.jpg
      sett02.jpg
      sett03.jpg
      sett04.jpg
      sett05.jpg
      sett06.jpg
      sett07.jpg

      posted in V-Ray render plugins extensions
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      decumano
    • RE: Indirect illumination question

      Oh, I'm sure yesterday I replied... I was wrong.
      So thank you all for your posts! Andybot so that's your tutorial? Well...
      With animations I usually use the batch to correct the frames... but as andybot said, loading pass for every frame is a problem...
      and dkendig solution (referencing texture..) is complex for me, sure!

      Probably the only one... is to find the correct match between colors, I'll try.
      Even if, it's really strange that is not possible to set the material texture as totally not-reflecting, would be useful.

      Thank you all

      posted in V-Ray
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      decumano
    • RE: Indirect illumination question

      Right, ok... and then I could change the color manually... It's ok, but if I wanted to do an animation I would not use PS for all the frames... this is the reason because I would find a direct solution

      posted in V-Ray
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      decumano
    • RE: Indirect illumination question

      Thank you andybot.. the second choice seems to be difficoult, is not easy to find the correct match between colors

      the first: I never used the ID pass... I found this page: http://www.chaosgroup.com/en/2/material_ID_channel.html
      so, with this method I should use a post-processing software... and probably I would lose all shadows... isn't it? And the image could appear quite flat

      I don't know. Doesn't exist a way to directly overlay the material color?

      posted in V-Ray
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      decumano
    • Indirect illumination question

      Hi SUers,
      I have a little problem with this scene: the scene is quite like I want, but if I try to set the background texture more yellow the external color of the white wall becames yellow.
      This is normal, and if I decrease the "indirect illumination-post processing-saturation" value I solve the problem; but this setting modifies all the scene; what can I do to modify only this texture reflection?
      The material has default settings.
      I'm using Vray for SU version 1.48.93

      7p9.jpg

      Thanks guys

      posted in V-Ray render plugins extensions
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      decumano
    • RE: Keyframe animation and render... same pixel different result

      So no one had the same problem and solved it?

      The problem is not in the rendering settings... the result is similar to the camera view; is the animation different to the camera view...
      So, should I really cut the render?

      posted in Plugins
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      decumano
    • RE: Making a group or a layer transparent...

      Useful, it's like setting objects with transparent material.
      Thanks

      posted in Newbie Forum
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      decumano
    • RE: Making a group or a layer transparent...

      Wow! Faster and more accurate than a train!
      But unfortunately I think I have to paint manually every face of the objects... because the TIG solution is really convoluted for me... and the Dave solution is ok but (I'm sorry I did not explain) the picture I posted is a frame of an animation, so it's not ok for my problem.

      Anyway thank you so much!!! I'll post the result

      posted in Newbie Forum
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      decumano
    • Making a group or a layer transparent...

      Good morning SUers!
      This is the question.. I would like to make transparent just some parts of this model, for example the fornitures.

      1st solution: using transparent material. It's ok

      2nd solution: making some group transparent. Faster.. is it possible? I Don't think.

      3rd solution: assigning transparency to a layer (for ex. the forniture layer). Is it possible?

      Are 2nd and 3rd solution possible?

      Thanks!

      Immagine.jpg

      posted in Newbie Forum sketchup
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      decumano