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    Recent Best Controversial
    • RE: 3D female model

      Takuji,
      Typically people upload a jpeg of their model, did i not give you enough time?
      I can take it down if you want to replace it.

      posted in SketchUp Components
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      cheffey
    • RE: 3D female model

      Excellent work!

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - Watercolor Tree

      these are beautiful and are very useful.
      i hope the "catchup" judges are willing to accept the fact that these can be considered as one "set".
      excellent work.

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - Speakers

      way to go jenujacob, and happy independence day!
      i think working on objects like that helps me to better understand the underused tools in sketchup. very nice work!

      posted in SketchUp Components
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      cheffey
    • RE: T-twist table

      tough question Gai, i think they just wanted to create some movement in the design.

      posted in SketchUp Components
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      cheffey
    • T-twist table

      t-twist table offered by Moroso at:
      http://www.moroso.it/home_moroso.php?n=products&model=156&l=en
      designed by "For Use"

      http://www.sketchucation.com/forums/scf/sas/Materials/ttwist/t-twist-table-scene-sml.jpg

      http://www.sketchucation.com/forums/scf/sas/Materials/ttwist/20070817112131_15s.jpg

      posted in SketchUp Components sketchup
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      cheffey
    • RE: CatchUp - iPhone

      Thanks Mike & Tom,
      As you can tell Boo keeps his truck as clean as his models 😆

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - iPhone

      Biebel,
      thank you for the tip and i do have a few more of these in the pipeline. I'm courting a graphic/industrial design firm for freelance work. so, i need some more experience with this type of modeling.
      don't say those nice things about my modeling skills, 😳 this was the first real product i've modeled. Most of everything else has been Architecture.
      I'm hoping to spread my wings a bit though.

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - iPhone

      💚

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - iPhone

      a guy just brought one in the office so i've got to update the model a bit.
      i've been using maxwell for these.

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - iPhone

      well, no comments... should i just stick to modeling architecture?

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - iPhone

      i don't have much experience at all modeling things like this so i thought i'd give it a go and see how it went. i learned when making things that are rounded in multiple directions that the "follow me" and "intersect with model" are valuable tools.

      posted in SketchUp Components
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      cheffey
    • RE: CatchUp - iPhone

      Still working on the render.

      http://www.sketchucation.com/forums/scf/sas/Materials/iPhone/iphone-qrender1.jpg

      posted in SketchUp Components
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      cheffey
    • CatchUp - iPhone

      Ok, here's one since it felt like Coen was calling me out on the newsletter thread.

      http://www.sketchucation.com/forums/scf/sas/Components/siphone-skp01.jpg


      http://www.sketchucation.com/forums/scf/sas/Components/siphone-skp02.jpg


      http://www.sketchucation.com/forums/scf/sas/Components/siphone-skp03.jpg

      posted in SketchUp Components sketchup
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      cheffey
    • RE: Boston Pencil Sharpner - component

      Here is the WIP thread.

      http://www.sketchucation.com/forums/scf/viewtopic.php?p=31139#p31139

      posted in SketchUp Components
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      cheffey
    • Boston Pencil Sharpner - component

      Here is the component from the WIP thread.
      Cheers!

      http://www.sketchucation.com/forums/scf/sas/Materials/PencilSharpner/pencilsharpner-swb.skp

      http://www.sketchucation.com/forums/scf/sas/Materials/PencilSharpner/pencilsharpner-fin.jpg

      posted in SketchUp Components sketchup
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      cheffey
    • RE: Movie Line Game

      "I am afraid the string was more than he could bear."
      Val Kilmer as "Doc Holliday" in the movie Tombstone.

      here is another easy one.

      "That's it man, game over man! game over!"

      posted in Corner Bar
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      cheffey
    • RE: I was wondering...

      Well, I've never tried Kerky. There are some Kerky experts here though, they should be able to help.
      I typically add trees in the rendering software, and I seperate larger projects by layer and import the layers seperately so that if the buildings change I can keep the site model, cars, etc. already textured up. Then isolate that Building layer and re-export it by itself and import into the rendering software.

      I got the idea from Jeff Jacobs discussing his workflow from Modo on that beach house he was working on. (in the old sketchup forums) Bringing it in seperated is a bit more work up front but it gives you flexibility later on.

      posted in Newbie Forum
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      cheffey
    • RE: I was wondering...

      what rendering software are you using?
      I do this sort of thing in Maxwell and Artlantis.

      posted in Newbie Forum
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      cheffey
    • RE: Modeling back of screen question

      ahhh, thanks guys.
      that should do the trick. i was doing a push-pull copy and then scaling the end.
      this should be much more smooth & accurate.
      I'll put this up as a component soon as i finish.

      posted in Newbie Forum
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      cheffey
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