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      Plugin to stop sticking geometry

      Watching Ignoring Scheduled Pinned Locked Moved Developers' Forum
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      Dan RathbunD
      @caecarvalho said: After you create your model in SU, using groups and components, I could toggle this button and it would disable sticking geometry. This is not possible.
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      Different UVs in same instances

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Feature Requests sketchup
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      S
      It is possible to have different textures on the same UV of a component! And you can move, scale, rotate these textures independently on each component/instance. Just use Octane render. TIG helped in the development of exporting plugin and here is my topic on Octane forum how to use instancing and Sketchup. http://render.otoy.com/forum/viewtopic.php?f=31%26amp;t=22581 [image: file.php?id=29033&mode=view]
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      Onyx trees and vray OBJ to .vrmesh converter

      Watching Ignoring Scheduled Pinned Locked Moved V-Ray render plugins extensions
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      Thanks! I do highly recommend all of the Onyx products for making 3d landscaping for SketchUp and for V-Ray proxies. You decide what the tree looks like and how many polys. Endless creations from one purchase. When you buy pre made trees on the web you are confined by their 10-20 trees and cannot be as creative. Onyx is also great at reducing and optimizing models so you can make SketchUp plants and are fairly low polygon. Another tip - Being able to use geometric leaves cuts your render times down considerably. I would only recommend alpha transparency on leaves that are in the fore and middle ground of your project. If you are rendering a forest, I would definitely go with the geo leaves.
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