Thanks!
Latest posts made by anteolic
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RE: Geom::Transformation
I have some object with his location, and select it and i want just to move this object to zaxis=0, and leave other axis unchanged.
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Geom::Transformation
I am totaly beginner in Sketchup scripting.
This code move object to some position,
trans = Geom::Transformation.new(bb.center.vector_to([100,0,0])) ; # move the temp bounding box
How is posible to move object just by zaxis and other axis dont affect. -
Sketchup DC Material attribute
How to generate with function RANDBETWEEN(bottom,top) 3 different numbers at once?
I need tree number for RGB color in Material attribute, but if I use tri randbeetwen function all thre give same numbers.
Why DC custom attribute when I put function =RANDBETWEEN(111,223),RANDBETWEEN(111,223),RANDBETWEEN(111,223)
give error? -
RE: Subd storage memory saver
I have made a few tests with simple cube and with evry new iteration skp file become larger what is normal. I dont remember noe exact sizes, i just want share with you idea but problem to implement this is Sketchup API as you say. And without this function plugin is the best of its kind on the market.
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Subd storage memory saver
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First of all i want to say that you plugin SUdB is fantastic. Simple and powerfull like Sketchup.And now one question:
Is possible in some of next version of your plugin make this feature.
For example you have simple cube in skp file and it has about 50 kb size, than when i i make 3 times itteration, cube is sphere now and has lots of polygons and bigger size.
How to make that sketchup save cube as cube and seperate data about how many iterations are made on cube.
I hope you will understand me
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RE: SU to 3DMAX strage polygons
Than you very much. I will try some experiment and also search other forums and than when i realize sth. i will post here.
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RE: SU to 3DMAX strage polygons
No! When i delete this verticle on face one polygons face disapear.
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RE: SU to 3DMAX strage polygons
When i select all faces and aplay material to all the problem still exist, but when i paint just one face and open file in 3d max, this painted face have no problems with triangulation but stil there is one line on face as you can see on second image