sketchucation logo sketchucation
    • Login
    1. Home
    2. aclark
    3. Topics
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download
    A
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 15
    • Groups 1

    Topics

    • A

      Offset Face & Paint or Offset Face and Push script

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
      1
      0 Votes
      1 Posts
      217 Views
      No one has replied
    • A

      Request: Offset & paint or Offset and push scripts

      Watching Ignoring Scheduled Pinned Locked Moved Extensions & Applications Discussions extensions
      1
      0 Votes
      1 Posts
      864 Views
      No one has replied
    • A

      Help! - Curve Stitcher

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
      6
      0 Votes
      6 Posts
      1k Views
      pbacotP
      I often try to use Extrude Edges by Vector before other tools. This should have been a standard SU tool. It's push-pull for edges.
    • A

      Help! Need send line to face or Divide face array

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
      9
      0 Votes
      9 Posts
      420 Views
      A
      [image: a3Zt_divide.PNG]Ok, so for those who need to do this in the future, my best solution is as such. Install two extension. 1 = 1001 points 2 = CLF Vertical Line tool Use 1001 points to divide edge by a given length. It will place a construction point at those division. Then, use CLF line tool and define line height and pick the construction points as you go around. This is the fastest I could do it. 1 floor took about 5 minutes. Not bad.
    • A

      3ds/obj import into SU 2015

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
      12
      0 Votes
      12 Posts
      1k Views
      A
      FYI, I got it sorted out. I think it has something to do with the z and y axis being flipped. My solution, was to download a trial of Atlantis, imported the obj with textures, then exported it again as an obj to a different folder. Then imported the obj using sim lab into sketchup and it worked like a charm. Hefty file indeed, it is the city of Seattle after all. Thanks for your help.
    • 1 / 1