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    Various Ceiling Lights

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    • panixiaP Offline
      panixia
      last edited by

      Excellent. How did you do the faceted one in second image?
      I wold be curious to se a wireframe of it.

      Rich O BrienR 1 Reply Last reply Reply Quote 0
      • Rich O BrienR Offline
        Rich O Brien Moderator @panixia
        last edited by

        @panixia Its a normal map I made in Substance Designer that I then played with the UV scaling to get the look needed.

        5c56dc5c-7b77-4628-b134-1e5609669a81-image.png

        Download the free D'oh Book for SketchUp πŸ“–

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          The wires...

          image.png

          Pretty basic stuff tbh. It was more the materials doing the heavy lifting and a nice studio HDR

          Download the free D'oh Book for SketchUp πŸ“–

          panixiaP 1 Reply Last reply Reply Quote 1
          • panixiaP Offline
            panixia @Rich O Brien
            last edited by

            @Rich-O-Brien you used spherical UVs?

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              @panixia the bump only needed to reside with this area so I did flat unwrap for this portion

              image.png

              So the object had 2 glass materials

              Download the free D'oh Book for SketchUp πŸ“–

              Gus RG panixiaP 2 Replies Last reply Reply Quote 0
              • Gus RG Offline
                Gus R @Rich O Brien
                last edited by

                @Rich-O-Brien Groovy, man. Nice. How did you make the tassels?

                www.instagram.com/gusrobatto/

                www.facebook.com/gusrobatto

                www.flickr.com/photos/gusrobatto

                Rich O BrienR 1 Reply Last reply Reply Quote 1
                • panixiaP Offline
                  panixia @Rich O Brien
                  last edited by

                  @Rich-O-Brien Pretty straight forward..
                  I'd expected a more noticeable distortion.. so I was fancying about about geospheres or some other funny way to over-complicate life

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                  • L Offline
                    L i am
                    last edited by

                    Rich, I enjoy seeing your work, wish you would do it more

                    1 Reply Last reply Reply Quote 2
                    • Rich O BrienR Offline
                      Rich O Brien Moderator @Gus R
                      last edited by

                      @Gus-R said in Various Ceiling Lights:

                      Groovy, man. Nice. How did you make the tassels?

                      I had a starter asset from the client but it was unworkable. So I took a portion and made section I could array along a curve in Blender.

                      e0680665-50e4-479a-a2cc-6deb554bb451-image.png

                      I made a couple if variants so the stringy bits didn't look repetitive. I also found a Geonodes setup online that helped add that randomness.

                      SketchUp wasn't up to the task unless you like lots of spinning wheel cursors. These are Cycles renders using the AGX View Transform.

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        Magic.

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