Rayscaper render Living room with a cold view.
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@ntxdave It looks like 3DS max forma
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A lot of the max foles for download will have .fbx files in the package which can be imported by Blender. They also have some pretty decent textures, sometimes even ,hdri.
Six letter limitation error occuring here.
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For some reason, replies I try to makes as a reply, are reported as less than six letters. Forum bug?
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I had a longer look at the 3dzip site, most of those files seem to be facefraq linked so I will decline.
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The mantle clock...
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Great renders @Mike-Amos - your interiors are getting better and better. You are getting the hang of this Rayscaper thing
Modo itself is gone, or will be by the end of 2025 and sales are I think done now. I think they are going in another direction, production etc.
I completely missed this, but sad to hear
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@Mike-Amos said in Rayscaper render Living room with a cold view.:
Forum bug?
No, it's to stop spam accounts using short words to bypass system.
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Got that but, when the reply is a lot more than the six letters it seems like a ladybug. Possbily nothing of consequence as I have posted since and not had the issue.
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OK, going for warmer tones to emphasise the 'warmth' inside with the wood fire.
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View change.
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Making good progress. Keep up the experiments.
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Not happy with the flames here.
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Curious how you have to set the flames up for the render ?
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Transparency set on a surface and given a luminance. In this case.
Roughness 95%.
Lighting set to Temp, 3000k.
Power 1Watt.The only other lighting is the hdri which I have attached ^.
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I wonder if you can illuminate the flames like you would in Twilight ? i.e. Flames imported as a .png image and illuminated by a number of small point lights low and in front of the image. Not sure of the lighting available in Rayscaper.
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Easier to do and show rather than tell, something I never got 100%. I shall run something up and post later today, I hope.
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Very nice, Mike!
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Ta Bryan.
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I tried the old give the taxture an illumiation quality, it failed. Used to work though but windoze updates screw most things that work. The small emitter units I never got working yet. Looking to 3d flames tbh. Painting is a pain though.
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@Mike-Amos Iβve never had any luck either making the flames an emitter. Have done decent flames in the past but never in an open fireplace. Doing some testing on a model I threw together. If I get some decent results Iβll post them up. Maybe my setup might be helpful.
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