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    Rayscaper render Living room with a cold view.

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    • Mike AmosM Offline
      Mike Amos
      last edited by Mike Amos

      I had a longer look at the 3dzip site, most of those files seem to be facefraq linked so I will decline.

      Mike AmosM 1 Reply Last reply Reply Quote 0
      • Mike AmosM Offline
        Mike Amos @Mike Amos
        last edited by

        The mantle clock...

        Mantle Clock 1 1000s 2196 1071 GPU.png

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        • pixelcruncherP Offline
          pixelcruncher Extension Creator
          last edited by

          Great renders @Mike-Amos - your interiors are getting better and better. You are getting the hang of this Rayscaper thing πŸ™‚

          Modo itself is gone, or will be by the end of 2025 and sales are I think done now. I think they are going in another direction, production etc.

          I completely missed this, but sad to hear 😞

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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          • Rich O BrienR Offline
            Rich O Brien Moderator @Mike Amos
            last edited by

            @Mike-Amos said in Rayscaper render Living room with a cold view.:

            Forum bug?

            No, it's to stop spam accounts using short words to bypass system.

            Download the free D'oh Book for SketchUp πŸ“–

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              Got that but, when the reply is a lot more than the six letters it seems like a ladybug. Possbily nothing of consequence as I have posted since and not had the issue.

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              • Mike AmosM Offline
                Mike Amos
                last edited by

                OK, going for warmer tones to emphasise the 'warmth' inside with the wood fire.

                6 1000s 2196 X 1071 5m 15s GPU.png

                Mike AmosM 1 Reply Last reply Reply Quote 1
                • Mike AmosM Offline
                  Mike Amos @Mike Amos
                  last edited by

                  View change.

                  7 1000s 2196 X 1071 6m 01s GPU.png

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    Making good progress. Keep up the experiments. πŸ‘

                    1 Reply Last reply Reply Quote 1
                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      Not happy with the flames here.

                      8 1000s 2196 X 1071 5m 31s GPU.png

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                      • tuna1957T Offline
                        tuna1957
                        last edited by

                        Curious how you have to set the flames up for the render ?

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by Mike Amos

                          Transparency set on a surface and given a luminance. In this case.

                          Roughness 95%.
                          Lighting set to Temp, 3000k.
                          Power 1Watt.

                          The only other lighting is the hdri which I have attached ^.

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                          • tuna1957T Offline
                            tuna1957
                            last edited by

                            I wonder if you can illuminate the flames like you would in Twilight ? i.e. Flames imported as a .png image and illuminated by a number of small point lights low and in front of the image. Not sure of the lighting available in Rayscaper.

                            Mike AmosM 1 Reply Last reply Reply Quote 0
                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              Easier to do and show rather than tell, something I never got 100%. I shall run something up and post later today, I hope.

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                Very nice, Mike!

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  Ta Bryan.

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                                  • Mike AmosM Offline
                                    Mike Amos @tuna1957
                                    last edited by

                                    @tuna1957

                                    I tried the old give the taxture an illumiation quality, it failed. Used to work though but windoze updates screw most things that work. The small emitter units I never got working yet. Looking to 3d flames tbh. Painting is a pain though.

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                                    • tuna1957T Offline
                                      tuna1957 @Mike Amos
                                      last edited by tuna1957

                                      @Mike-Amos I’ve never had any luck either making the flames an emitter. Have done decent flames in the past but never in an open fireplace. Doing some testing on a model I threw together. If I get some decent results I’ll post them up. Maybe my setup might be helpful.

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                                      • Mike AmosM Offline
                                        Mike Amos
                                        last edited by Mike Amos

                                        I can make the texture 'brighter' and give the illusion of light but that's all and depends on the quality of the transparencey. I believe the best bet would bethe image within a light which was posted on the Twilight forum but it's down now so I cannot actually reference it. Darn it.

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                                        • Mike AmosM Offline
                                          Mike Amos
                                          last edited by Mike Amos

                                          OK, flat plane with fire texture applied.

                                          Projector light 26" x 24" 12" behind the flat plane.

                                          Fire texture set to 'thin curtain'.

                                          The projector light set to project the 'flame texture, 400 x the efficacy of the light source of 100Watts.

                                          There needs to be a certain degree of adjustment which might work.

                                          Fed the Badgers and the cat and I am giving up for the time being, 00:30 in the AM.

                                          Thoughts.jpg

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                                          • Mike AmosM Offline
                                            Mike Amos @Mike Amos
                                            last edited by Mike Amos

                                            OK, I am fixated on the target, checking the idea about size of the projected image. 46" x 44". I think I am right, might also need to ramp up the power some more.

                                            Thoughts 2.jpg

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