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    Rayscaper New Releases

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    rayscaperrender
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    • P
      pixelcruncher Extension Creator
      last edited by

      That's actually a very nice use of classic rendering + AI. Thanks for sharing! Why not render directly in 1080p if you have to downscale it for use with AI?

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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      • KrassK
        Krass
        last edited by Krass

        I hold the view that renders should always be generated at high resolution. I still believe that. It allows for error correction during post-production and adds details that you wouldn't get at low resolution. You also gain sharpness. However, I've noticed that using a high number of SPP doesn't make much of a difference. I think that's what you were saying.

        Krass

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        • KrassK
          Krass
          last edited by

          And I feel compelled to emphasize—for users of true path-tracing renderers—that the denoiser really compromises image quality. You only have to test it yourself: even though Rayscaper’s denoiser is excellent, a 1080p render won't be particularly sharp or detailed. Paradoxically, simply increasing the render resolution actually saves time in the end; once displayed at a smaller size or downsampled, the result is far superior to simply increasing the samples per pixel (spp) at a lower resolution.

          Krass

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          • KrassK
            Krass
            last edited by

            hello Pixelcruncher,
            I tryied to edit a sketchup material of a shrub in photoshop and saved it, save the model and rayscaper did this. Any idea or solution? Thanjs

            SketchUp_wKPuhHrc7H.png

            Krass

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            • P
              pixelcruncher Extension Creator
              last edited by

              @krass - That means Rayscaper can't find the image after you edited it in Photoshop. Did you happen to save it under a different filename?

              As a workaround, try reloading this material to see if it works.

              image.jpeg

              I will have a fix in the next release, which will land shortly.

              Regards,
              Thomas

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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              • KrassK
                Krass
                last edited by

                yes thanks Thomas, I made a copy ok the texture file in a other folder, and it works. It Keeps UV's

                Krass

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                • KrassK
                  Krass
                  last edited by

                  One of the options I’d like to have in Rayscaper is the ability to adjust the colors and values ​​of a photo texture for a PBR material.

                  Krass

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                  • KrassK
                    Krass
                    last edited by

                    the Hide assets function is great !

                    Krass

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                    • KrassK
                      Krass
                      last edited by

                      I set the HDRI map resolution to the maximum, but it's quite blurry.
                      Photoshop_rtozcBZ2Hl.png

                      Krass

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                      • KrassK
                        Krass
                        last edited by Krass

                        I reloaded the HDRI from Polyhaven. Here are some views with the latest version of Rayscaper. For a bird's eye view chat GPT only produced the context, the background.
                        rendu scene 4.png

                        rendu scene 5.png

                        scene 2 der.png

                        Krass

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                        • P
                          pixelcruncher Extension Creator
                          last edited by

                          Hey, Rayscaper users!

                          Rayscaper 0.9.96 Beta is available. You can get it via:

                          • The SketchUcation store.
                          • Direct download: Rayscaper_Win_0.9.96_Beta.rbz.

                          I recommend upgrading to the latest version. This release is all about water and light 🌊💡

                          01_water_pool.jpg

                          New: Water Material

                          Rayscaper now has a dedicated Water material for pools, ponds, lakes and spas. Assign it to a single face or a closed box, pick a preset, and you're done.

                          • Realistic waves: layered swell and fine ripples, with direction, size and strength controls.
                          • Depth you can see: water gets darker and more tinted as it gets deeper, so a pool's deep end actually looks deep.
                          • Controllable reflections: from crisp mirror-like water at sunset to soft, choppy reflections.

                          02_water_sunset_reflections.jpg

                          03_water_calm_dark.jpg

                          Clarity controls how far you can see into the water:

                          04_water_clarity_1m.jpg
                          05_water_clarity_4m.jpg

                          It ships with presets to get you started, including the new Tropical, Reflecting Pool and Spa.

                          New: IES Light Profiles for Spotlights

                          Spotlights can now use IES profiles for realistic, architectural light patterns: batwing, wall wash, narrow and medium spot, wide flood and elliptical beam. The light editor shows a preview of each distribution so you can see what you're picking.

                          Other Improvements

                          • Add procedural material previews, so material thumbnails render faster and no longer hang.
                          • Select newly placed lights automatically and show the active light tool in the toolbar.
                          • Refresh the user interface with a consistent set of toolbar icons, sharper icon scaling, clearer list selection, and a tidier settings layout.

                          Fixes

                          • Fix textures rendering cyan after editing a texture image in an external editor, saving, and reopening the model.
                          • Fix vignette falloff at high strength.

                          Full release notes: rayscaper.com/manual/release-notes

                          Help Me Build the Community 👍

                          If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
                          and helps me showcase its capabilities to new users.

                          Follow me on X.

                          Happy Rendering!
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                          • KrassK
                            Krass
                            last edited by

                            Great, thanks Thomas. I needed water materials this morning and you granted my wish tonight...!

                            Krass

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