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    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • KrassK
      Krass
      last edited by

      I set the HDRI map resolution to the maximum, but it's quite blurry.
      Photoshop_rtozcBZ2Hl.png

      Krass

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      • KrassK
        Krass
        last edited by Krass

        I reloaded the HDRI from Polyhaven. Here are some views with the latest version of Rayscaper. For a bird's eye view chat GPT only produced the context, the background.
        rendu scene 4.png

        rendu scene 5.png

        scene 2 der.png

        Krass

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        • pixelcruncherP
          pixelcruncher Extension Creator
          last edited by pixelcruncher

          Hey, Rayscaper users!

          Rayscaper 0.9.96 Beta is available. You can get it via:

          • The SketchUcation store.
          • Direct download: Rayscaper_Win_0.9.96_Beta.rbz.

          I recommend upgrading to the latest version. This release is all about water and light 🌊💡

          01_water_pool.jpg

          New: Water Material

          Rayscaper now has a dedicated Water material for pools, ponds, lakes and spas. Assign it to a single face or a closed box, pick a preset, and you're done.

          • Realistic waves: layered swell and fine ripples, with direction, size and strength controls.
          • Depth you can see: water gets darker and more tinted as it gets deeper, so a pool's deep end actually looks deep.
          • Controllable reflections: from crisp mirror-like water at sunset to soft, choppy reflections.

          02_water_sunset_reflections.jpg

          03_water_calm_dark.jpg

          Clarity controls how far you can see into the water:

          04_water_clarity_1m.jpg
          05_water_clarity_4m.jpg

          It ships with presets to get you started, including the new Tropical, Reflecting Pool and Spa.

          New: IES Light Profiles for Spotlights

          Spotlights can now use IES profiles for realistic, architectural light patterns: batwing, wall wash, narrow and medium spot, wide flood and elliptical beam. The light editor shows a preview of each distribution so you can see what you're picking.

          image.jpeg

          Other Improvements

          • Add procedural material previews, so material thumbnails render faster and no longer hang.
          • Select newly placed lights automatically and show the active light tool in the toolbar.
          • Refresh the user interface with a consistent set of toolbar icons, sharper icon scaling, clearer list selection, and a tidier settings layout.

          Fixes

          • Fix textures rendering cyan after editing a texture image in an external editor, saving, and reopening the model.
          • Fix vignette falloff at high strength.

          Full release notes: rayscaper.com/manual/release-notes

          Help Me Build the Community 👍

          If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
          and helps me showcase its capabilities to new users.

          Follow me on X.

          Happy Rendering!
          Thomas

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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          • KrassK
            Krass
            last edited by

            Great, thanks Thomas. I needed water materials this morning and you granted my wish tonight...!

            Krass

            pixelcruncherP 1 Reply Last reply
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            • pixelcruncherP
              pixelcruncher Extension Creator @Krass
              last edited by

              @Krass I will be waiting for those awesome renders!

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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              • KrassK
                Krass
                last edited by

                rayscayper pool with water material

                RSwater.jpg

                Krass

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                • pixelcruncherP
                  pixelcruncher Extension Creator @Krass
                  last edited by

                  @Krass Nice!

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                  • KrassK
                    Krass
                    last edited by

                    I really like the two buttons for hiding the settings and assets—you can quickly switch to a large-scale view of the render—and the minimalist icon design.
                    And this time, it successfully loaded the HDRI map at full resolution
                    for this render, which features actual waves in the geometry.

                    vraies-vagues.jpg

                    Krass

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                    • Mike AmosM
                      Mike Amos
                      last edited by

                      Sharp, I am missing the splash where my ex jumped in to create the waves though.......

                      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                      pixelcruncherP 1 Reply Last reply
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                      • KrassK
                        Krass
                        last edited by

                        yes, but 3D splash is very hy skill !
                        The pool on the screen is an "infinity pool"; I wouldn't have the patience right now to model that in SketchUp... then again, maybe I would? But AI does it in a couple of quick moves.
                        And if you send me a photo of your ex, she (he) will be in the image!

                        Krass

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                        • Mike AmosM
                          Mike Amos
                          last edited by

                          I tried but the camera broke, or I had a tree in the way. Not sure which.
                          Either way fangs for the memories is about as far as I go these days. It is a fine Mr Kipling image tho'.

                          Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                          • pixelcruncherP
                            pixelcruncher Extension Creator @Mike Amos
                            last edited by

                            @Mike-Amos, I'm working on that feature. Exes are tricky, though...

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                            • Mike AmosM
                              Mike Amos
                              last edited by

                              Thankfully, exes are his tory. I know, a laboured joke.

                              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                              • KrassK
                                Krass
                                last edited by Krass

                                here same rayscaper render and Qwen image AI model to generate vegetation outside the property. I used ZPIX, a free and simple AI image tool for computer desktop (no need to be connected after downloading the models) Link to zpix https://github.com/SamuelTallet/ZPix
                                before:

                                rendu scene 2.png

                                after:

                                zpix-qwen.jpg

                                Krass

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                                • KrassK
                                  Krass
                                  last edited by

                                  but we will soon be able to scatter vegetation in Rayscaper...

                                  Krass

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                                  • pixelcruncherP
                                    pixelcruncher Extension Creator @Krass
                                    last edited by pixelcruncher

                                    @Krass

                                    Sorry this took so long. I finally figured out the black spots in your loft scene (with the help of AI).

                                    The cause: several materials use their color image as the normal map. A normal map is the purple-blue image that tells the renderer which way the surface faces at each pixel. When you use a color photo like wood instead, the dark parts of the image make the surface face into the floor, and those spots go black. That's why they follow the wood grain and show up mostly in the darker areas.

                                    These are the materials where I found it, with the textures from your TEX folder:

                                    • Floor ([Cinder Block]): uses WoodFloor032_2K-JPG_Color.jpg as the normal map. It should be WoodFloor032_2K-JPG_NormalDX.jpg.
                                    • Underside of the mezzanine ([Cladding Stucco White]): uses Material-588-S_BaseColor.jpg. It should be Material-588-S_NormalDirectX.jpg.
                                    • Kitchen island countertop (*16): uses 014chataignier.jpg. This one has no matching normal map, so just switch the normal map off.
                                    • Sofa (leather): very likely the same thing, worth checking.

                                    Here is the same view before and after, with only the floor and mezzanine normal maps switched off:

                                    image.jpeg

                                    The kitchen island was just reflecting the black floor, so it cleans up too. With this fixed, you shouldn't need the Photoshop cleanup anymore.

                                    Thanks again for sending the scene; it made this much easier to track down! (1 year later).

                                    Cheers,
                                    Thomas

                                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                    • KrassK
                                      Krass
                                      last edited by

                                      Anyway, thanks for your research. I'm going to do a lot of testing. And I'm impressed by the program's progress. Indeed, using "fake" normal maps is still a bit of a hack. I'll be more careful in the future.

                                      Krass

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                                      • KrassK
                                        Krass
                                        last edited by

                                        Thomas,
                                        The manual is excellent, the presentation is perfect—great work.
                                        Is it possible to save a preset of the settings?

                                        Krass

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                                        • pixelcruncherP
                                          pixelcruncher Extension Creator @Krass
                                          last edited by

                                          @Krass Not yet, but it's already on the list. This was requested before already.

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                          • KrassK
                                            Krass
                                            last edited by

                                            It's flawless—not my 3D work, but the program itself.

                                            scene1.jpg

                                            scene2.jpg

                                            Krass

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