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    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • P
      pixelcruncher Extension Creator @Krass
      last edited by

      @Krass

      Thanks for the report, I can confirm the error with GPU rendering. Would you mind sending me the scene so I can try to reproduce the error?

      Thanks,
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      KrassK 1 Reply Last reply
      Reply Quote 0
      • P
        pixelcruncher Extension Creator @gabrielaher
        last edited by

        Hi @gabrielaher ,

        You can buy a Rayscaper license here (if you are logged in): https://sketchucation.com/purchase-smart.php?plugin=rayscaper

        To manage a license you already have, you can do that here: https://sketchucation.com/webshop/my-licences.php

        Let us know if you need more help.

        Regards,
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        1 Reply Last reply
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        • KrassK
          Krass @pixelcruncher
          last edited by

          @pixelcruncher said:

          @Krass

          Thanks for the report, I can confirm the error with GPU rendering. Would you mind sending me the scene so I can try to reproduce the error?

          Thanks,
          Thomas
          Hello, it's done, I sent you the file

          Krass

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          • P
            pixelcruncher Extension Creator
            last edited by

            Hey, Rayscaper users!

            Rayscaper 0.9.94 Beta is available. You can get it via:

            • The SketchUcation store.
            • Direct download: Rayscaper_Win_0.9.94_Beta.rbz.

            I recommend upgrading to the latest version.

            What Changed?

            • Fix occasional skewed or corrupted textures in renders.
            • Fix render failures when emissive materials are assigned to a group or component instance instead of directly to faces. (Cheers @krass for helping me find this bug!)

            Full release notes: rayscaper.com/manual/release-notes

            Help Me Build the Community 👍

            If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
            and helps me showcase its capabilities to new users.

            Follow me on X.

            Happy Rendering!
            Thomas

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            1 Reply Last reply
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            • P
              pixelcruncher Extension Creator
              last edited by

              Hey, Rayscaper users!

              Rayscaper 0.9.95 Beta is available. You can get it via:

              • The SketchUcation store.
              • Direct download: Rayscaper_Win_0.9.95_Beta.rbz.

              I recommend upgrading to the latest version.

              What Changed?

              • Improve asset setup feedback. Rayscaper now shows the asset name during setup.
              • Improve asset download reliability. Large Poly Haven assets now use less memory and complete more reliably.
              • Add Max Transparent Depth render control for GI and Approx. GI. Increase it when layered transparent or opacity-based materials render black where several panes overlap.

              Full release notes: rayscaper.com/manual/release-notes

              Help Me Build the Community 👍

              If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
              and helps me showcase its capabilities to new users.

              Follow me on X.

              Happy Rendering!
              Thomas

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              KrassK 1 Reply Last reply
              Reply Quote 0
              • KrassK
                Krass @pixelcruncher
                last edited by Krass

                @pixelcruncher
                Hello Thomas,
                An exercise using a previous client project with version 0.9.95.
                A 4K render at 3000 spp, taking 1 hour 44 minutes on an RTX 3060 GPU.
                Then downscaled to 1080p to use with GPT images for the characters (it’s a lot of work!).
                Followed by compositing the characters back onto my original Rayscaper render.
                I definitely messed up the glass on the pendant light, and forgot to finish the window view background...but I stayed honest and didn't ask ChatGPT to fix it! It’s a chandelier from 3D Warehouse, after all—naturally!

                raw RS 1080p render:
                alt text

                with characters:

                alt text

                Krass

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                • P
                  pixelcruncher Extension Creator
                  last edited by

                  That's actually a very nice use of classic rendering + AI. Thanks for sharing! Why not render directly in 1080p if you have to downscale it for use with AI?

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  1 Reply Last reply
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                  • KrassK
                    Krass
                    last edited by Krass

                    I hold the view that renders should always be generated at high resolution. I still believe that. It allows for error correction during post-production and adds details that you wouldn't get at low resolution. You also gain sharpness. However, I've noticed that using a high number of SPP doesn't make much of a difference. I think that's what you were saying.

                    Krass

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                    • KrassK
                      Krass
                      last edited by

                      And I feel compelled to emphasize—for users of true path-tracing renderers—that the denoiser really compromises image quality. You only have to test it yourself: even though Rayscaper’s denoiser is excellent, a 1080p render won't be particularly sharp or detailed. Paradoxically, simply increasing the render resolution actually saves time in the end; once displayed at a smaller size or downsampled, the result is far superior to simply increasing the samples per pixel (spp) at a lower resolution.

                      Krass

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                      • KrassK
                        Krass
                        last edited by

                        hello Pixelcruncher,
                        I tryied to edit a sketchup material of a shrub in photoshop and saved it, save the model and rayscaper did this. Any idea or solution? Thanjs

                        SketchUp_wKPuhHrc7H.png

                        Krass

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                        • P
                          pixelcruncher Extension Creator
                          last edited by

                          @krass - That means Rayscaper can't find the image after you edited it in Photoshop. Did you happen to save it under a different filename?

                          As a workaround, try reloading this material to see if it works.

                          image.jpeg

                          I will have a fix in the next release, which will land shortly.

                          Regards,
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          1 Reply Last reply
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                          • KrassK
                            Krass
                            last edited by

                            yes thanks Thomas, I made a copy ok the texture file in a other folder, and it works. It Keeps UV's

                            Krass

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                            • KrassK
                              Krass
                              last edited by

                              One of the options I’d like to have in Rayscaper is the ability to adjust the colors and values ​​of a photo texture for a PBR material.

                              Krass

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                              • KrassK
                                Krass
                                last edited by

                                the Hide assets function is great !

                                Krass

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                                • KrassK
                                  Krass
                                  last edited by

                                  I set the HDRI map resolution to the maximum, but it's quite blurry.
                                  Photoshop_rtozcBZ2Hl.png

                                  Krass

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                                  • KrassK
                                    Krass
                                    last edited by Krass

                                    I reloaded the HDRI from Polyhaven. Here are some views with the latest version of Rayscaper. For a bird's eye view chat GPT only produced the context, the background.
                                    rendu scene 4.png

                                    rendu scene 5.png

                                    scene 2 der.png

                                    Krass

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                                    • P
                                      pixelcruncher Extension Creator
                                      last edited by

                                      Hey, Rayscaper users!

                                      Rayscaper 0.9.96 Beta is available. You can get it via:

                                      • The SketchUcation store.
                                      • Direct download: Rayscaper_Win_0.9.96_Beta.rbz.

                                      I recommend upgrading to the latest version. This release is all about water and light 🌊💡

                                      01_water_pool.jpg

                                      New: Water Material

                                      Rayscaper now has a dedicated Water material for pools, ponds, lakes and spas. Assign it to a single face or a closed box, pick a preset, and you're done.

                                      • Realistic waves: layered swell and fine ripples, with direction, size and strength controls.
                                      • Depth you can see: water gets darker and more tinted as it gets deeper, so a pool's deep end actually looks deep.
                                      • Controllable reflections: from crisp mirror-like water at sunset to soft, choppy reflections.

                                      02_water_sunset_reflections.jpg

                                      03_water_calm_dark.jpg

                                      Clarity controls how far you can see into the water:

                                      04_water_clarity_1m.jpg
                                      05_water_clarity_4m.jpg

                                      It ships with presets to get you started, including the new Tropical, Reflecting Pool and Spa.

                                      New: IES Light Profiles for Spotlights

                                      Spotlights can now use IES profiles for realistic, architectural light patterns: batwing, wall wash, narrow and medium spot, wide flood and elliptical beam. The light editor shows a preview of each distribution so you can see what you're picking.

                                      Other Improvements

                                      • Add procedural material previews, so material thumbnails render faster and no longer hang.
                                      • Select newly placed lights automatically and show the active light tool in the toolbar.
                                      • Refresh the user interface with a consistent set of toolbar icons, sharper icon scaling, clearer list selection, and a tidier settings layout.

                                      Fixes

                                      • Fix textures rendering cyan after editing a texture image in an external editor, saving, and reopening the model.
                                      • Fix vignette falloff at high strength.

                                      Full release notes: rayscaper.com/manual/release-notes

                                      Help Me Build the Community 👍

                                      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
                                      and helps me showcase its capabilities to new users.

                                      Follow me on X.

                                      Happy Rendering!
                                      Thomas

                                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                      1 Reply Last reply
                                      Reply Quote 1
                                      • KrassK
                                        Krass
                                        last edited by

                                        Great, thanks Thomas. I needed water materials this morning and you granted my wish tonight...!

                                        Krass

                                        1 Reply Last reply
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